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		<title><![CDATA[Forums - Bricks in Motion - Masking test]]></title>
		<link>https://bricksinmotion.com/forums/topic/12787/masking-test/</link>
		<description><![CDATA[The most recent posts in Masking test.]]></description>
		<lastBuildDate>Sat, 24 Dec 2011 16:42:53 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Masking test]]></title>
			<link>https://bricksinmotion.com/forums/post/256177/#p256177</link>
			<description><![CDATA[Thanks for the feedback. I will try to implement thoe changes next time.]]></description>
			<author><![CDATA[dummy@example.com (Aero_Studios)]]></author>
			<pubDate>Sat, 24 Dec 2011 16:42:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/256177/#p256177</guid>
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			<title><![CDATA[Re: Masking test]]></title>
			<link>https://bricksinmotion.com/forums/post/256162/#p256162</link>
			<description><![CDATA[The masking was great and so was the quality and smoothness of the animation though I agree to what Lord Lajaka said. He needs to jump a bit higher, the trick is optional though.]]></description>
			<author><![CDATA[lasfbrickfilms@gmail.com (LASF)]]></author>
			<pubDate>Sat, 24 Dec 2011 15:51:10 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/256162/#p256162</guid>
		</item>
		<item>
			<title><![CDATA[Re: Masking test]]></title>
			<link>https://bricksinmotion.com/forums/post/256106/#p256106</link>
			<description><![CDATA[Basically all the other comments sum up to something short I would say; Good masking, now work on the jump.]]></description>
			<author><![CDATA[dummy@example.com (1011Ev)]]></author>
			<pubDate>Sat, 24 Dec 2011 06:07:58 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/256106/#p256106</guid>
		</item>
		<item>
			<title><![CDATA[Re: Masking test]]></title>
			<link>https://bricksinmotion.com/forums/post/255984/#p255984</link>
			<description><![CDATA[[quote=Fantasyfilmer]cool great masking[/quote]
Thanks]]></description>
			<author><![CDATA[dummy@example.com (Aero_Studios)]]></author>
			<pubDate>Fri, 23 Dec 2011 20:54:32 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/255984/#p255984</guid>
		</item>
		<item>
			<title><![CDATA[Re: Masking test]]></title>
			<link>https://bricksinmotion.com/forums/post/255969/#p255969</link>
			<description><![CDATA[cool great masking]]></description>
			<author><![CDATA[dummy@example.com (Fantasyfilmer)]]></author>
			<pubDate>Fri, 23 Dec 2011 20:26:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/255969/#p255969</guid>
		</item>
		<item>
			<title><![CDATA[Re: Masking test]]></title>
			<link>https://bricksinmotion.com/forums/post/255967/#p255967</link>
			<description><![CDATA[[quote=boardron]Masking was nice, the jump was so-so:

Take inertia into account, basically ease-in, ease-out: at first he should fall in small increments, becoming larger as hè gains falling speed.[/quote]
Thanks. I will try to take that into account.]]></description>
			<author><![CDATA[dummy@example.com (Aero_Studios)]]></author>
			<pubDate>Fri, 23 Dec 2011 20:21:03 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/255967/#p255967</guid>
		</item>
		<item>
			<title><![CDATA[Re: Masking test]]></title>
			<link>https://bricksinmotion.com/forums/post/255957/#p255957</link>
			<description><![CDATA[Masking was nice, the jump was so-so:

Take inertia into account, basically ease-in, ease-out: at first he should fall in small increments, becoming larger as hè gains falling speed.]]></description>
			<author><![CDATA[dummy@example.com (boardron)]]></author>
			<pubDate>Fri, 23 Dec 2011 19:59:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/255957/#p255957</guid>
		</item>
		<item>
			<title><![CDATA[Re: Masking test]]></title>
			<link>https://bricksinmotion.com/forums/post/255950/#p255950</link>
			<description><![CDATA[[quote=Lord Lajaka]NICE masking[/quote]
[quote=LegoGhost]Nice Job! :)[/quote]
Thanks.]]></description>
			<author><![CDATA[dummy@example.com (Aero_Studios)]]></author>
			<pubDate>Fri, 23 Dec 2011 19:31:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/255950/#p255950</guid>
		</item>
		<item>
			<title><![CDATA[Re: Masking test]]></title>
			<link>https://bricksinmotion.com/forums/post/255924/#p255924</link>
			<description><![CDATA[Nice Job! :)]]></description>
			<author><![CDATA[dummy@example.com (LegoGhost)]]></author>
			<pubDate>Fri, 23 Dec 2011 16:59:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/255924/#p255924</guid>
		</item>
		<item>
			<title><![CDATA[Re: Masking test]]></title>
			<link>https://bricksinmotion.com/forums/post/255853/#p255853</link>
			<description><![CDATA[bump]]></description>
			<author><![CDATA[dummy@example.com (Aero_Studios)]]></author>
			<pubDate>Fri, 23 Dec 2011 00:49:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/255853/#p255853</guid>
		</item>
		<item>
			<title><![CDATA[Re: Masking test]]></title>
			<link>https://bricksinmotion.com/forums/post/255760/#p255760</link>
			<description><![CDATA[NICE masking... but I think that he must jump a little higher and do some trick that looks very aewsome then. :D]]></description>
			<author><![CDATA[dummy@example.com (Lord Lajaka)]]></author>
			<pubDate>Thu, 22 Dec 2011 09:59:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/255760/#p255760</guid>
		</item>
		<item>
			<title><![CDATA[Masking test]]></title>
			<link>https://bricksinmotion.com/forums/post/255688/#p255688</link>
			<description><![CDATA[[url=http://www.youtube.com/watch?v=Q0HxnUMaNmc]Masking Test [/url]

A short masking test I made. Please give constructive criticism.

Thank you.]]></description>
			<author><![CDATA[dummy@example.com (Aero_Studios)]]></author>
			<pubDate>Wed, 21 Dec 2011 20:28:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/255688/#p255688</guid>
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