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		<title><![CDATA[Forums - Bricks in Motion - Is there a way to import light and camera data from 3DS Max into AE?]]></title>
		<link>https://bricksinmotion.com/forums/topic/12348/is-there-a-way-to-import-light-and-camera-data-from-3ds-max-into-ae/</link>
		<description><![CDATA[The most recent posts in Is there a way to import light and camera data from 3DS Max into AE?.]]></description>
		<lastBuildDate>Fri, 11 Nov 2011 23:10:10 +0000</lastBuildDate>
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			<title><![CDATA[Re: Is there a way to import light and camera data from 3DS Max into AE?]]></title>
			<link>https://bricksinmotion.com/forums/post/250607/#p250607</link>
			<description><![CDATA[yeah, i saw that article, but that's just for camera data.  i guess that would work for most of the stuff i'm doing, but lights would be handy]]></description>
			<author><![CDATA[dummy@example.com (StanTheLegoMan)]]></author>
			<pubDate>Fri, 11 Nov 2011 23:10:10 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/250607/#p250607</guid>
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		<item>
			<title><![CDATA[Re: Is there a way to import light and camera data from 3DS Max into AE?]]></title>
			<link>https://bricksinmotion.com/forums/post/250590/#p250590</link>
			<description><![CDATA[Video Copilot posted something about [url=http://www.videocopilot.net/blog/2008/02/import-3d-camera-into-after-effects/]exporting camera data into AE[/url], but I'm not sure about lighting.]]></description>
			<author><![CDATA[dummy@example.com (AnimartianStudios)]]></author>
			<pubDate>Fri, 11 Nov 2011 21:30:31 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/250590/#p250590</guid>
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			<title><![CDATA[Is there a way to import light and camera data from 3DS Max into AE?]]></title>
			<link>https://bricksinmotion.com/forums/post/250586/#p250586</link>
			<description><![CDATA[Yeah, the title pretty much sums it up.

I'm basically wondering if there's a way that I can take a 3d scene from 3DS Max and be able to import the camera and positions / animations into After Effects to be able to add stuff like optical flares or particle stuff to a scene.  I've heard that Cinema 4D has a lot of helpful tools for this type of thing, but I since I don't have Cinema 4D, I'm wondering if there's a way to do this in 3DS Max.

Thanks!]]></description>
			<author><![CDATA[dummy@example.com (StanTheLegoMan)]]></author>
			<pubDate>Fri, 11 Nov 2011 20:57:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/250586/#p250586</guid>
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