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		<title><![CDATA[Forums - Bricks in Motion - Digital Face tracking and lip sync]]></title>
		<link>https://bricksinmotion.com/forums/topic/12057/digital-face-tracking-and-lip-sync/</link>
		<description><![CDATA[The most recent posts in Digital Face tracking and lip sync.]]></description>
		<lastBuildDate>Tue, 11 Oct 2011 00:11:54 +0000</lastBuildDate>
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			<title><![CDATA[Re: Digital Face tracking and lip sync]]></title>
			<link>https://bricksinmotion.com/forums/post/246929/#p246929</link>
			<description><![CDATA[[quote=Sean]Looks like a good start. I look forward to seeing a more involved test with a longer animation (higher framerate/smoother?) and some lip sync.

If anything the face seems a bit too sharp for the image - try to match the blur level closer.[/quote]

Thanks. I'll do that.

In the footage with the original face there's actually color bleeding around the edges that makes it look blurrier, I'm still working on that.]]></description>
			<author><![CDATA[dummy@example.com (TitanPictures)]]></author>
			<pubDate>Tue, 11 Oct 2011 00:11:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/246929/#p246929</guid>
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			<title><![CDATA[Re: Digital Face tracking and lip sync]]></title>
			<link>https://bricksinmotion.com/forums/post/246928/#p246928</link>
			<description><![CDATA[I do it frame by frame. From the whole process to get one face lip synced and rotoscoped this is the easiest part.]]></description>
			<author><![CDATA[dummy@example.com (TitanPictures)]]></author>
			<pubDate>Tue, 11 Oct 2011 00:08:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/246928/#p246928</guid>
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			<title><![CDATA[Re: Digital Face tracking and lip sync]]></title>
			<link>https://bricksinmotion.com/forums/post/246927/#p246927</link>
			<description><![CDATA[Looks like a good start. I look forward to seeing a more involved test with a longer animation (higher framerate/smoother?) and some lip sync.

If anything the face seems a bit too sharp for the image - try to match the blur level closer.]]></description>
			<author><![CDATA[dummy@example.com (Siobhan)]]></author>
			<pubDate>Tue, 11 Oct 2011 00:07:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/246927/#p246927</guid>
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			<title><![CDATA[Re: Digital Face tracking and lip sync]]></title>
			<link>https://bricksinmotion.com/forums/post/246887/#p246887</link>
			<description><![CDATA[That's very interesting. Do you have to align the face frame by frame, or is there an auto track feature there?]]></description>
			<author><![CDATA[dummy@example.com (Samwise)]]></author>
			<pubDate>Mon, 10 Oct 2011 19:09:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/246887/#p246887</guid>
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		<item>
			<title><![CDATA[Digital Face tracking and lip sync]]></title>
			<link>https://bricksinmotion.com/forums/post/246759/#p246759</link>
			<description><![CDATA[I'm learning how to track, compose and do lip syncing.

For now I've managed to get the face tracked on top of a clean head.
There are some flaws, as this was a quick test to see if my idea to get it done will work.

Next step will be adding audio and create a face with lip movement.


[url]http://www.youtube.com/watch?v=UQPPXReVxEY[/url]


Here's a pic of how it was done.
[img]http://titanpictures.com/DS/lipsyncmask3.jpg[/img]]]></description>
			<author><![CDATA[dummy@example.com (TitanPictures)]]></author>
			<pubDate>Sun, 09 Oct 2011 14:38:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/246759/#p246759</guid>
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