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		<title><![CDATA[Forums - Bricks in Motion - Operation: Incoherence pilot episode ]]></title>
		<link>https://bricksinmotion.com/forums/topic/10890/operation-incoherence-pilot-episode/</link>
		<description><![CDATA[The most recent posts in Operation: Incoherence pilot episode .]]></description>
		<lastBuildDate>Fri, 23 Sep 2011 16:38:49 +0000</lastBuildDate>
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			<title><![CDATA[Re: Operation: Incoherence pilot episode ]]></title>
			<link>https://bricksinmotion.com/forums/post/244627/#p244627</link>
			<description><![CDATA[Nice pilot episode. In the starting the contrast is a little high, but it's very bad thing. :) I like the story and animation, that is smooth. And... I like the buildings and sets. Actually no light flicking.]]></description>
			<author><![CDATA[dummy@example.com (Lord Lajaka)]]></author>
			<pubDate>Fri, 23 Sep 2011 16:38:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/244627/#p244627</guid>
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			<title><![CDATA[Re: Operation: Incoherence pilot episode ]]></title>
			<link>https://bricksinmotion.com/forums/post/244546/#p244546</link>
			<description><![CDATA[I will, none of the other episodes will have this much credits, the reason it has so many is because it's the first episode and i was using the time period of the credits to set the scene but i do agree with you.  [quote=mcoov]My biggest problem is that the introductory and closing titles occupied a full one-half of the video's content. Try to keep your title screens concise.[/quote]]]></description>
			<author><![CDATA[dummy@example.com (CHIProductions)]]></author>
			<pubDate>Thu, 22 Sep 2011 22:45:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/244546/#p244546</guid>
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			<title><![CDATA[Re: Operation: Incoherence pilot episode ]]></title>
			<link>https://bricksinmotion.com/forums/post/244545/#p244545</link>
			<description><![CDATA[Thank you for your feed back.[quote=Golden]Nice! The animation is good, could use work. The sets are also very good. I like the use of mini-scale. The story has the potential to be original if you work hard scripting. I'll be looking forward to these episode in the future.[/quote]]]></description>
			<author><![CDATA[dummy@example.com (CHIProductions)]]></author>
			<pubDate>Thu, 22 Sep 2011 22:41:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/244545/#p244545</guid>
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			<title><![CDATA[Re: Operation: Incoherence pilot episode ]]></title>
			<link>https://bricksinmotion.com/forums/post/227759/#p227759</link>
			<description><![CDATA[This could pan out to be a good series!  Not a super original story, but it definitely has potential.  Your animation is descent and your lighting/set was good.  I also really enjoyed the use of microscale.  The font you chose for the beginning was nice as well.  With a little bit of work, this series could be quite enjoyable.  
I have a few critiques.  First is the titles/credits.  Try to avoid having such long credits and titles, as a general rule.  For a series like this, I would have long titles once at the very beginning, and long titles once at the end of the last episode, and short ones for the rest of the series.  Also, try to get some more voice actors, a little variety makes it easier to tell who is talking.

Good luck on the rest of the series!]]></description>
			<author><![CDATA[bwjclego@gmail.com (BWJC)]]></author>
			<pubDate>Fri, 08 Jul 2011 02:59:51 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/227759/#p227759</guid>
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		<item>
			<title><![CDATA[Re: Operation: Incoherence pilot episode ]]></title>
			<link>https://bricksinmotion.com/forums/post/227716/#p227716</link>
			<description><![CDATA[My biggest problem is that the introductory and closing titles occupied a full one-half of the video's content. Try to keep your title screens concise.]]></description>
			<author><![CDATA[dummy@example.com (mcoov)]]></author>
			<pubDate>Thu, 07 Jul 2011 22:05:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/227716/#p227716</guid>
		</item>
		<item>
			<title><![CDATA[Re: Operation: Incoherence pilot episode ]]></title>
			<link>https://bricksinmotion.com/forums/post/227709/#p227709</link>
			<description><![CDATA[Nice! The animation is good, could use work. The sets are also very good. I like the use of mini-scale. The story has the potential to be original if you work hard scripting. I'll be looking forward to these episode in the future.]]></description>
			<author><![CDATA[dummy@example.com (Golden)]]></author>
			<pubDate>Thu, 07 Jul 2011 21:46:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/227709/#p227709</guid>
		</item>
		<item>
			<title><![CDATA[Operation: Incoherence pilot episode ]]></title>
			<link>https://bricksinmotion.com/forums/post/227697/#p227697</link>
			<description><![CDATA[[url=https://bricksinmotion.com/films/view/2428]Directory Link[/url]

[b]Operation: Incoherence pilot episode [/b]

[url=http://www.youtube.com/watch?v=grwad8dXOnA]Link 1[/url]

The first episode in my new series which tells the story of four solders who are stuck in enemy territory and have no way to get home.]]></description>
			<author><![CDATA[dummy@example.com (CHIProductions)]]></author>
			<pubDate>Thu, 07 Jul 2011 21:08:08 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/227697/#p227697</guid>
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