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		<title><![CDATA[Forums - Bricks in Motion - Dust/smoke in-camera?]]></title>
		<link>https://bricksinmotion.com/forums/topic/10592/dustsmoke-incamera/</link>
		<description><![CDATA[The most recent posts in Dust/smoke in-camera?.]]></description>
		<lastBuildDate>Tue, 14 Jun 2011 19:56:21 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221897/#p221897</link>
			<description><![CDATA[Looks like the effect affected the skeleton, too.  Does Vegas have layer options and blending modes?]]></description>
			<author><![CDATA[dummy@example.com (Lechnology)]]></author>
			<pubDate>Tue, 14 Jun 2011 19:56:21 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221897/#p221897</guid>
		</item>
		<item>
			<title><![CDATA[Re: Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221837/#p221837</link>
			<description><![CDATA[Nice.]]></description>
			<author><![CDATA[dummy@example.com (VanderFlame Studios)]]></author>
			<pubDate>Tue, 14 Jun 2011 15:34:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221837/#p221837</guid>
		</item>
		<item>
			<title><![CDATA[Re: Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221834/#p221834</link>
			<description><![CDATA[Screenshot from Vegas:

[img]http://img863.imageshack.us/img863/1237/lightrays.jpg[/img]]]></description>
			<author><![CDATA[dummy@example.com (Briks)]]></author>
			<pubDate>Tue, 14 Jun 2011 15:27:51 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221834/#p221834</guid>
		</item>
		<item>
			<title><![CDATA[Re: Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221833/#p221833</link>
			<description><![CDATA[Can you post a pic here so I can see it?]]></description>
			<author><![CDATA[dummy@example.com (VanderFlame Studios)]]></author>
			<pubDate>Tue, 14 Jun 2011 15:24:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221833/#p221833</guid>
		</item>
		<item>
			<title><![CDATA[Re: Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221829/#p221829</link>
			<description><![CDATA[I found out how to make light rays in Sony Vegas, without smoke.
I used a built-in light rays effect. :)]]></description>
			<author><![CDATA[dummy@example.com (Briks)]]></author>
			<pubDate>Tue, 14 Jun 2011 15:03:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221829/#p221829</guid>
		</item>
		<item>
			<title><![CDATA[Re: Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221635/#p221635</link>
			<description><![CDATA[In my opinion your best bet is post-production unless you find something animatable. Flour moves around almost to much and makes your footage look like individual frames.]]></description>
			<author><![CDATA[dummy@example.com (VanderFlame Studios)]]></author>
			<pubDate>Mon, 13 Jun 2011 12:37:33 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221635/#p221635</guid>
		</item>
		<item>
			<title><![CDATA[Re: Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221598/#p221598</link>
			<description><![CDATA[[url=http://www.bricksinmotion.com/forums/topic/5935/fog-rays-of-light-incamera/]Perhaps a light reading on a related issue will clear things up.[/url]
If you take too long to animate between frame capturing, the flour will settle before you have enough shots taken.  You're better of adding rays in post.]]></description>
			<author><![CDATA[dummy@example.com (Lechnology)]]></author>
			<pubDate>Mon, 13 Jun 2011 08:19:33 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221598/#p221598</guid>
		</item>
		<item>
			<title><![CDATA[Re: Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221592/#p221592</link>
			<description><![CDATA[Will it be animatable?]]></description>
			<author><![CDATA[dummy@example.com (Briks)]]></author>
			<pubDate>Mon, 13 Jun 2011 06:47:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221592/#p221592</guid>
		</item>
		<item>
			<title><![CDATA[Re: Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221495/#p221495</link>
			<description><![CDATA[You Should use flour!]]></description>
			<author><![CDATA[dummy@example.com (bengreenow)]]></author>
			<pubDate>Sun, 12 Jun 2011 17:37:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221495/#p221495</guid>
		</item>
		<item>
			<title><![CDATA[Re: Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221472/#p221472</link>
			<description><![CDATA[I think that picture you got there looks pretty epic, why can't you just photoshop it like I do :/ .]]></description>
			<author><![CDATA[dummy@example.com (Flizzet)]]></author>
			<pubDate>Sun, 12 Jun 2011 14:58:31 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221472/#p221472</guid>
		</item>
		<item>
			<title><![CDATA[Re: Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221457/#p221457</link>
			<description><![CDATA[Post production isn't ideal, as it would require much time and hard work to make it seem realistic.]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Sun, 12 Jun 2011 12:23:10 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221457/#p221457</guid>
		</item>
		<item>
			<title><![CDATA[Re: Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221455/#p221455</link>
			<description><![CDATA[Thanks for answering :)
Do you think it is some other ways to do it?
I could do it in post production it that is the only alternative.]]></description>
			<author><![CDATA[dummy@example.com (Briks)]]></author>
			<pubDate>Sun, 12 Jun 2011 12:18:43 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221455/#p221455</guid>
		</item>
		<item>
			<title><![CDATA[Re: Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221454/#p221454</link>
			<description><![CDATA[find a substance that will create a dust and shower it on the set, then you should get that effect. Try flour.]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Sun, 12 Jun 2011 12:03:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221454/#p221454</guid>
		</item>
		<item>
			<title><![CDATA[Dust/smoke in-camera?]]></title>
			<link>https://bricksinmotion.com/forums/post/221448/#p221448</link>
			<description><![CDATA[Hello! :) 

My TOY entry will be about a temple. I will need some dust in the air, and light is going to come in from the windows.
Is it any way to do that in-camera?
I want it to look kinda like this:
[img]http://img706.imageshack.us/img706/1351/rayscopy.jpg[/img]

(photoshopped)]]></description>
			<author><![CDATA[dummy@example.com (Briks)]]></author>
			<pubDate>Sun, 12 Jun 2011 11:10:25 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/221448/#p221448</guid>
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