<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - Walking a Mecha]]></title>
		<link>https://bricksinmotion.com/forums/topic/10508/walking-a-mecha/</link>
		<description><![CDATA[The most recent posts in Walking a Mecha.]]></description>
		<lastBuildDate>Fri, 03 Jun 2011 21:33:14 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Walking a Mecha]]></title>
			<link>https://bricksinmotion.com/forums/post/219765/#p219765</link>
			<description><![CDATA[[quote=boardron]Another test, wider stance, higher feet, removed some of the armour plating.

Personally, I think this looks better than the first test...

[url]http://www.youtube.com/watch?v=DwZmqdDng1I[/url]

Edit: sorry about the camera shake...[/quote]
I think I like the first better...]]></description>
			<author><![CDATA[jetpackcat@gmail.com (WelcomeToAwesomeness)]]></author>
			<pubDate>Fri, 03 Jun 2011 21:33:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/219765/#p219765</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking a Mecha]]></title>
			<link>https://bricksinmotion.com/forums/post/219751/#p219751</link>
			<description><![CDATA[Another test, wider stance, higher feet, removed some of the armour plating.

Personally, I think this looks better than the first test...

[url]http://www.youtube.com/watch?v=DwZmqdDng1I[/url]

Edit: sorry about the camera shake...]]></description>
			<author><![CDATA[dummy@example.com (boardron)]]></author>
			<pubDate>Fri, 03 Jun 2011 20:41:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/219751/#p219751</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking a Mecha]]></title>
			<link>https://bricksinmotion.com/forums/post/219713/#p219713</link>
			<description><![CDATA[Yeah, it was pretty good. Stomping would definitely have made it look more realistic, if you find it hard to pose it then I would say to stick some blue tack behind the joints. That way they aren't visible in the camera, and hold it up better. May not work that well, but I found it worked with those floppy skeletons.]]></description>
			<author><![CDATA[dummy@example.com (Filmfire96)]]></author>
			<pubDate>Fri, 03 Jun 2011 17:29:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/219713/#p219713</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking a Mecha]]></title>
			<link>https://bricksinmotion.com/forums/post/219707/#p219707</link>
			<description><![CDATA[Pretty good considering that those are hard to animate.]]></description>
			<author><![CDATA[dummy@example.com (VanderFlame Studios)]]></author>
			<pubDate>Fri, 03 Jun 2011 17:07:51 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/219707/#p219707</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking a Mecha]]></title>
			<link>https://bricksinmotion.com/forums/post/219549/#p219549</link>
			<description><![CDATA[Very nice! I'd suggest lifting his legs more, with Mechas you really want to over-exaggerate the steps.]]></description>
			<author><![CDATA[kcirbfilms@gmail.com (kcirbfilms)]]></author>
			<pubDate>Fri, 03 Jun 2011 00:57:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/219549/#p219549</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking a Mecha]]></title>
			<link>https://bricksinmotion.com/forums/post/219548/#p219548</link>
			<description><![CDATA[Looks pretty good!
I tried to animate one myself. It didn't work.]]></description>
			<author><![CDATA[ackar99@gmail.com (ZP)]]></author>
			<pubDate>Fri, 03 Jun 2011 00:46:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/219548/#p219548</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking a Mecha]]></title>
			<link>https://bricksinmotion.com/forums/post/219535/#p219535</link>
			<description><![CDATA[That looked really good! 
Depending on the flexibility of the mech I would suggest make him stomp a bit more instead of walking, he looked a bit stiff. But seriously, that was great!]]></description>
			<author><![CDATA[dummy@example.com (topit)]]></author>
			<pubDate>Thu, 02 Jun 2011 23:22:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/219535/#p219535</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking a Mecha]]></title>
			<link>https://bricksinmotion.com/forums/post/219502/#p219502</link>
			<description><![CDATA[Must be really hard to animate with.  Nice job!]]></description>
			<author><![CDATA[dummy@example.com (alexsnowskate)]]></author>
			<pubDate>Thu, 02 Jun 2011 20:34:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/219502/#p219502</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking a Mecha]]></title>
			<link>https://bricksinmotion.com/forums/post/219499/#p219499</link>
			<description><![CDATA[A little choppy, but it's quite good especially for how much harder it is to animate a mecha]]></description>
			<author><![CDATA[jetpackcat@gmail.com (WelcomeToAwesomeness)]]></author>
			<pubDate>Thu, 02 Jun 2011 20:31:51 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/219499/#p219499</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking a Mecha]]></title>
			<link>https://bricksinmotion.com/forums/post/219498/#p219498</link>
			<description><![CDATA[[quote=boardron]Just a small test of walking a mecha.

found out that it's really hard... too many hinges compared to a minifig.
Going to try to make a simpler mecha. This one was based on an exoforce model.

[url]http://www.youtube.com/watch?v=VGb24giXRFc[/url][/quote]

Sorry for THE double post. Thought i'd hit the edit button...]]></description>
			<author><![CDATA[dummy@example.com (boardron)]]></author>
			<pubDate>Thu, 02 Jun 2011 20:31:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/219498/#p219498</guid>
		</item>
		<item>
			<title><![CDATA[Walking a Mecha]]></title>
			<link>https://bricksinmotion.com/forums/post/219488/#p219488</link>
			<description><![CDATA[Just a small test of walking a mecha.

found out that it's really hard...

[url]http://www.youtube.com/watch?v=VGb24giXRFc[/url]]]></description>
			<author><![CDATA[dummy@example.com (boardron)]]></author>
			<pubDate>Thu, 02 Jun 2011 20:12:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/219488/#p219488</guid>
		</item>
	</channel>
</rss>
