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		<title><![CDATA[Forums - Bricks in Motion - Horse walk help]]></title>
		<link>https://bricksinmotion.com/forums/topic/10403/horse-walk-help/</link>
		<description><![CDATA[The most recent posts in Horse walk help.]]></description>
		<lastBuildDate>Mon, 18 Jul 2011 12:15:02 +0000</lastBuildDate>
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			<title><![CDATA[Re: Horse walk help]]></title>
			<link>https://bricksinmotion.com/forums/post/230099/#p230099</link>
			<description><![CDATA[I just move the legs from 1 stud to the next.it's the easiest.]]></description>
			<author><![CDATA[shelelo50@gmail.com (Troodon)]]></author>
			<pubDate>Mon, 18 Jul 2011 12:15:02 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/230099/#p230099</guid>
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		<item>
			<title><![CDATA[Re: Horse walk help]]></title>
			<link>https://bricksinmotion.com/forums/post/217497/#p217497</link>
			<description><![CDATA[If you have to animate horses, you can use 12-15 fps. You dont photography the legs. A little test with FX:
[url]http://upload.brickspace.eu/users/mario72/horses.wmv[/url]]]></description>
			<author><![CDATA[dummy@example.com (markus77)]]></author>
			<pubDate>Sun, 22 May 2011 08:57:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/217497/#p217497</guid>
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			<title><![CDATA[Re: Horse walk help]]></title>
			<link>https://bricksinmotion.com/forums/post/217442/#p217442</link>
			<description><![CDATA[Wow Golden, that was such a helpful comment.

Mighty, As I understand it he took the photo of the horse then split the parts of it up in Photoshop, then animated  each part in software such as After Effects. So it's not quite CGI, but it is accomplished in post production. (If I'm wrong, feel free to correct me).

As was said when it was posted, this technique really only works with a side on shot. But if that's all that's required, it looks beautiful.]]></description>
			<author><![CDATA[dummy@example.com (Siobhan)]]></author>
			<pubDate>Sun, 22 May 2011 00:11:21 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/217442/#p217442</guid>
		</item>
		<item>
			<title><![CDATA[Re: Horse walk help]]></title>
			<link>https://bricksinmotion.com/forums/post/217161/#p217161</link>
			<description><![CDATA[Sort of.]]></description>
			<author><![CDATA[dummy@example.com (Golden)]]></author>
			<pubDate>Thu, 19 May 2011 20:42:30 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/217161/#p217161</guid>
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		<item>
			<title><![CDATA[Re: Horse walk help]]></title>
			<link>https://bricksinmotion.com/forums/post/217138/#p217138</link>
			<description><![CDATA[I've seen that, but it's CGI, right?]]></description>
			<author><![CDATA[nebulaewanderer@yahoo.com (Mighty Wanderer)]]></author>
			<pubDate>Thu, 19 May 2011 15:16:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/217138/#p217138</guid>
		</item>
		<item>
			<title><![CDATA[Re: Horse walk help]]></title>
			<link>https://bricksinmotion.com/forums/post/217116/#p217116</link>
			<description><![CDATA[Best Lego horse walk animation, period.

[url]http://zirk.brickfilms.com/ComprendeCompadre.mov[/url]]]></description>
			<author><![CDATA[dummy@example.com (Siobhan)]]></author>
			<pubDate>Thu, 19 May 2011 13:09:01 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/217116/#p217116</guid>
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		<item>
			<title><![CDATA[Re: Horse walk help]]></title>
			<link>https://bricksinmotion.com/forums/post/217111/#p217111</link>
			<description><![CDATA[We've done a cat and horse walk. The key is to balance the legs between studs for 2-3 frames (depending on how fast/slow you want it.) Also, when putting one leg down, make sure that the other is still up to make it look realistic. Also, make sure to ease in and ease out. (Not like we're experts on that :P ) Start and end the movements slowly, and speed up as you get along. Hope we helped!]]></description>
			<author><![CDATA[dummy@example.com (Juggernaut Pictures)]]></author>
			<pubDate>Thu, 19 May 2011 12:17:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/217111/#p217111</guid>
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		<item>
			<title><![CDATA[Re: Horse walk help]]></title>
			<link>https://bricksinmotion.com/forums/post/217088/#p217088</link>
			<description><![CDATA[the Animation Challenge did a Horse walk contest, I think, look up the entry's]]></description>
			<author><![CDATA[dummy@example.com (Cooked Cat)]]></author>
			<pubDate>Thu, 19 May 2011 05:05:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/217088/#p217088</guid>
		</item>
		<item>
			<title><![CDATA[Horse walk help]]></title>
			<link>https://bricksinmotion.com/forums/post/217076/#p217076</link>
			<description><![CDATA[For my TOY film I need to have a horse walking and galloping, but I don't know how to animate a horse. Can someone help?]]></description>
			<author><![CDATA[nebulaewanderer@yahoo.com (Mighty Wanderer)]]></author>
			<pubDate>Thu, 19 May 2011 03:32:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/217076/#p217076</guid>
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