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		<title><![CDATA[Forums - Bricks in Motion - Tip on dolly/tracking shots]]></title>
		<link>https://bricksinmotion.com/forums/topic/10156/tip-on-dollytracking-shots/</link>
		<description><![CDATA[The most recent posts in Tip on dolly/tracking shots.]]></description>
		<lastBuildDate>Tue, 26 Apr 2011 15:38:04 +0000</lastBuildDate>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/213238/#p213238</link>
			<description><![CDATA[[b]Basically, what I want to say is: consider the option[/b]. It worked really well for me, while moving the camera (digital still camera - now I know what you're thinking but: I built a LEGO cradle for the tripod quick-release plate in which it fit perfectly and still, it didn't work out) got me frustrated. For the record, I'm kind of a perfectionst.

[quote=RealBrick]So let me get this straight Pacific. You want us to move the whole entire set up, that could be around 3 feet by three feet if not more, except for the camera? Rather than a camera, which could, judging the average webcam, be around 5 inches wide including the cage? That sounds a bit crazy. And what do you mean camera bumps? Isn't the point of the dolly shot to move the camera?[/quote]

Well, my set is actually bigger than that (huge desert consisting of 5 tan plates 32x32 and 7 tan plates 16x32 I think). The dolly is about 15 seconds long and runs quite slowly. So yes to your question.

Mcoov - it's alright man.]]></description>
			<author><![CDATA[anynameproductions@hotmail.com (pacific)]]></author>
			<pubDate>Tue, 26 Apr 2011 15:38:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/213238/#p213238</guid>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/213189/#p213189</link>
			<description><![CDATA[I've used this technique before and I think it really just depends on the size of the set and the setup of your camera. If you're using a camera proper, mounted on a tripod, manipulating the set is usually an easier option.]]></description>
			<author><![CDATA[dummy@example.com (Jargon)]]></author>
			<pubDate>Tue, 26 Apr 2011 05:37:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/213189/#p213189</guid>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/213188/#p213188</link>
			<description><![CDATA[[quote=RealBrick]Isn't the point of the dolly shot to move the camera?[/quote]

The point of a dolly shot is to move the camera in a steady, even motion, not to bump it around. That said, I still think it would be easier to move a small camera in a steady, even motion that an entire set. Some people have had nice results though - mounting your set on a turntable can work quite well.]]></description>
			<author><![CDATA[dummy@example.com (0ldScratch)]]></author>
			<pubDate>Tue, 26 Apr 2011 05:35:07 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/213188/#p213188</guid>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/213177/#p213177</link>
			<description><![CDATA[I think he means jarring changes in camera velocity, resulting in visual whiplash.]]></description>
			<author><![CDATA[dummy@example.com (mcoov)]]></author>
			<pubDate>Tue, 26 Apr 2011 02:42:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/213177/#p213177</guid>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/213176/#p213176</link>
			<description><![CDATA[So let me get this straight Pacific. You want us to move the whole entire set up, that could be around 3 feet by three feet if not more, except for the camera? Rather than a camera, which could, judging the average webcam, be around 5 inches wide including the cage? That sounds a bit crazy. And what do you mean camera bumps? Isn't the point of the dolly shot to move the camera?]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Tue, 26 Apr 2011 01:37:07 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/213176/#p213176</guid>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/213173/#p213173</link>
			<description><![CDATA[[quote=pacific][rebuttal][/quote]
Sorry if my original post sounded bigoted. That first sentence was originally part of another that I had deleted.]]></description>
			<author><![CDATA[dummy@example.com (mcoov)]]></author>
			<pubDate>Tue, 26 Apr 2011 00:45:19 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/213173/#p213173</guid>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/213089/#p213089</link>
			<description><![CDATA[Yes it shoud. And now it is! :)]]></description>
			<author><![CDATA[anynameproductions@hotmail.com (pacific)]]></author>
			<pubDate>Mon, 25 Apr 2011 17:10:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/213089/#p213089</guid>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/213065/#p213065</link>
			<description><![CDATA[Great tips, but shouldn't this be in Productiion instead of Post-Production?]]></description>
			<author><![CDATA[dummy@example.com (Living LEGO)]]></author>
			<pubDate>Mon, 25 Apr 2011 15:09:48 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/213065/#p213065</guid>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/213057/#p213057</link>
			<description><![CDATA[I know. There's also a reason real people film in front of a real sky instead of a green screen, yet we use a greenscreen. Funny. What I'm saying is: if you find yourself unable to make smooth dollies by moving the camera, move the set. Not more. You don't need to do that, I was just trying to help. Either I am an idiot, or my LEGO is different from yours, or my LEGO rigs just were inferior to yours, or we have different ideas of smoothness. I didn't achieve the desired effect by moving the camera, and I'm sure there are other people out there who don't, aswell. These people: try moving the set, please.

'nuff said.]]></description>
			<author><![CDATA[anynameproductions@hotmail.com (pacific)]]></author>
			<pubDate>Mon, 25 Apr 2011 13:40:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/213057/#p213057</guid>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/212891/#p212891</link>
			<description><![CDATA[[quote=pacific]No! I am aware of this, but the thing with the lights really depends on your set...But I'm open about how you would be able to achieve a smooth dolly with the camera moving? Please tell me if you know. And I'll take back my "move-the-set" dogma.[/quote]
There's a reason they do dolly shots with tracks and motors in real life. Treat your camera as the audience's eyes on the action. The environment does not suddenly start physically moving in a particular direction (unless it's a Warner Bros. cartoon, then it's negotiable).
I do my dolly shots with a cart (that the camera sits on top) that has rail wheels (LEGO of course), and is pulled across the LEGO tracks with a pulley.]]></description>
			<author><![CDATA[dummy@example.com (mcoov)]]></author>
			<pubDate>Sun, 24 Apr 2011 16:52:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/212891/#p212891</guid>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/212852/#p212852</link>
			<description><![CDATA[I've achieved smooth dollies by moving the camera sideways in tiny increments before. It just takes a little pratice and care.]]></description>
			<author><![CDATA[dummy@example.com (StudioL30)]]></author>
			<pubDate>Sun, 24 Apr 2011 13:35:42 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/212852/#p212852</guid>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/212851/#p212851</link>
			<description><![CDATA[No! I am aware of this, but the thing with the lights really depends on your set. But if you want a smooth dolly, move the set! Really. I was extremely careful and innovative and everything with my self-built rigs and stuff, and it always was a bit bumpy. Smooth dolly - move the set, I would say.

But I'm open about how you would be able to achieve a smooth dolly with the camera moving? Please tell me if you know. And I'll take back my "move-the-set" dogma. :D

Cheers!]]></description>
			<author><![CDATA[anynameproductions@hotmail.com (pacific)]]></author>
			<pubDate>Sun, 24 Apr 2011 13:25:24 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/212851/#p212851</guid>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/212841/#p212841</link>
			<description><![CDATA[I agree, with your shadows moving, it becomes obvious the you're moving the set and not the camera. it looks bad. You should never move the set. Always the camera. There are ways to do it without bumps. You just need to be careful and imaginative.]]></description>
			<author><![CDATA[dummy@example.com (Squid)]]></author>
			<pubDate>Sun, 24 Apr 2011 12:17:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/212841/#p212841</guid>
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			<title><![CDATA[Re: Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/212837/#p212837</link>
			<description><![CDATA[Well, if you move your set, you're going to have to move your lights as well, or the lighting/shadows will change during the dolly.]]></description>
			<author><![CDATA[dummy@example.com (StudioL30)]]></author>
			<pubDate>Sun, 24 Apr 2011 11:01:02 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/212837/#p212837</guid>
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			<title><![CDATA[Tip on dolly/tracking shots]]></title>
			<link>https://bricksinmotion.com/forums/post/212711/#p212711</link>
			<description><![CDATA[Hi there,

if you want to do a dolly shot, then I've got a piece of advice for you:
Unless you've got proper dolly equipment at your disposal (which is unlikely), DON'T move your camera - you'll always end up having to tolerate minor bumps in the video, which isn't that nice - [b]move your set[/b]! Stick one or two rulers to your table and slide the set along! Meanwhile, the camera is fixed on one spot (preferably tripod).

This will not only get you [b]much smoother results[/b] but also [b]make the chroma keying much easier[/b] because the space you're going to have to light evenly is now much smaller. 

Just wanted to get rid of that. I know because I've done several dolly shots lately - the film I'm working on requires a pretty long one in the beginning.

Cheers!
:)

PS: Just noticed I accidently posted this in post-production. Of course, it belongs to "production". Could someone move, please?]]></description>
			<author><![CDATA[anynameproductions@hotmail.com (pacific)]]></author>
			<pubDate>Sat, 23 Apr 2011 17:40:01 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/212711/#p212711</guid>
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