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		<title><![CDATA[Forums - Bricks in Motion - Run And Punch Test]]></title>
		<link>https://bricksinmotion.com/forums/topic/10073/run-and-punch-test/</link>
		<description><![CDATA[The most recent posts in Run And Punch Test.]]></description>
		<lastBuildDate>Thu, 21 Apr 2011 12:27:03 +0000</lastBuildDate>
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			<title><![CDATA[Re: Run And Punch Test]]></title>
			<link>https://bricksinmotion.com/forums/post/212258/#p212258</link>
			<description><![CDATA[I agree without cut is better. :) But it has some good movements there, I like the way the robot's legs wobbled. I think you should have given it black hair though.]]></description>
			<author><![CDATA[dummy@example.com (Squid)]]></author>
			<pubDate>Thu, 21 Apr 2011 12:27:03 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/212258/#p212258</guid>
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			<title><![CDATA[Re: Run And Punch Test]]></title>
			<link>https://bricksinmotion.com/forums/post/211922/#p211922</link>
			<description><![CDATA[Thanks Munza :)

VIM so would you say the first part (WithoutCut) is better than the other two tests?]]></description>
			<author><![CDATA[dummy@example.com (KruelIndependent)]]></author>
			<pubDate>Tue, 19 Apr 2011 17:52:32 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/211922/#p211922</guid>
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		<item>
			<title><![CDATA[Re: Run And Punch Test]]></title>
			<link>https://bricksinmotion.com/forums/post/211800/#p211800</link>
			<description><![CDATA[Yeah, with how short the cut is, definitely get rid of it. If it was long enough to have the image fully register in the viewer's brain, then it would be okay.]]></description>
			<author><![CDATA[dummy@example.com (Munzapoppa)]]></author>
			<pubDate>Mon, 18 Apr 2011 23:37:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/211800/#p211800</guid>
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			<title><![CDATA[Re: Run And Punch Test]]></title>
			<link>https://bricksinmotion.com/forums/post/211642/#p211642</link>
			<description><![CDATA[Ehhh... I was rushed, I thought it was cool haha. Without the cut seems best to me also.]]></description>
			<author><![CDATA[dummy@example.com (KruelIndependent)]]></author>
			<pubDate>Mon, 18 Apr 2011 06:18:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/211642/#p211642</guid>
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			<title><![CDATA[Re: Run And Punch Test]]></title>
			<link>https://bricksinmotion.com/forums/post/211613/#p211613</link>
			<description><![CDATA[I didn't understand the point of the cut, if you wanted it from a different angle, you would need to redo the movement with the different angle for the action to flow well. Personally without the cut was better.

-Tejas VIM]]></description>
			<author><![CDATA[vimstudios@gmail.com (VIMStudios)]]></author>
			<pubDate>Mon, 18 Apr 2011 01:15:31 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/211613/#p211613</guid>
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		<item>
			<title><![CDATA[Run And Punch Test]]></title>
			<link>https://bricksinmotion.com/forums/post/211589/#p211589</link>
			<description><![CDATA[Here's my third try... this time with a cut :)

[url]http://www.youtube.com/watch?v=QWgWTQ7GYGA[/url]

**[i]If by posting a new topic for every test is faux pas then I apologize :X[/i]]]></description>
			<author><![CDATA[dummy@example.com (KruelIndependent)]]></author>
			<pubDate>Sun, 17 Apr 2011 23:41:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/211589/#p211589</guid>
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