<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - Submarine Effect]]></title>
		<link>https://bricksinmotion.com/forums/topic/10027/submarine-effect/</link>
		<description><![CDATA[The most recent posts in Submarine Effect.]]></description>
		<lastBuildDate>Fri, 22 Jul 2011 00:38:58 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Submarine Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/231080/#p231080</link>
			<description><![CDATA[[quote=Juggernaut Pictures][url=http://vimeo.com/17323748]Here is a great video on that subject.[/url][/quote]
Google underwater images.]]></description>
			<author><![CDATA[shelelo50@gmail.com (Troodon)]]></author>
			<pubDate>Fri, 22 Jul 2011 00:38:58 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/231080/#p231080</guid>
		</item>
		<item>
			<title><![CDATA[Re: Submarine Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/222100/#p222100</link>
			<description><![CDATA[After effects will do it great.]]></description>
			<author><![CDATA[dummy@example.com (VanderFlame Studios)]]></author>
			<pubDate>Wed, 15 Jun 2011 20:42:19 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/222100/#p222100</guid>
		</item>
		<item>
			<title><![CDATA[Re: Submarine Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/222086/#p222086</link>
			<description><![CDATA[Yes, actually, that's how I made the underwater effect I did in my signature. I changed some of the stuff to make it fit my scene better, but yeah, that's how I figured out how to do underwater scenes.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Wed, 15 Jun 2011 19:33:44 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/222086/#p222086</guid>
		</item>
		<item>
			<title><![CDATA[Re: Submarine Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/222080/#p222080</link>
			<description><![CDATA[Is that what you used in your signature?]]></description>
			<author><![CDATA[ackar99@gmail.com (ZP)]]></author>
			<pubDate>Wed, 15 Jun 2011 18:19:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/222080/#p222080</guid>
		</item>
		<item>
			<title><![CDATA[Re: Submarine Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/222074/#p222074</link>
			<description><![CDATA[Yeah, this tutorial [url=http://www.videocopilot.net/tutorials/depth_charge/]here[/url] covered it pretty nicely for me, it gives the basic gist of setting up an underwater scene.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Wed, 15 Jun 2011 17:27:03 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/222074/#p222074</guid>
		</item>
		<item>
			<title><![CDATA[Re: Submarine Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/222053/#p222053</link>
			<description><![CDATA[There is a Video Copilot tutorial on the subject of submarines.
However, it focuses mostly on the exterior, and the depth charge. :D]]></description>
			<author><![CDATA[ackar99@gmail.com (ZP)]]></author>
			<pubDate>Wed, 15 Jun 2011 15:02:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/222053/#p222053</guid>
		</item>
		<item>
			<title><![CDATA[Re: Submarine Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/222039/#p222039</link>
			<description><![CDATA[it depends how deep you want the sub to look.

if its shallow water then you might see some of the "caustics" which look like rippling light beams moving across the bottom of a swimming pool. Then do those using an effects package.

If the sub is in much deeper water, then you don't see the caustics. What you do see, is a softness and a very shallow depth of field due to dark conditions and particles in the water. You will have very diffuse light coming only from above. On the film "The Abyss" this was achieved by filming the model in a dark studio with lights above, and a few seconds before rolling the camera, they released some smoke to give a soft diffuse particle look.]]></description>
			<author><![CDATA[dummy@example.com (doctormedoctoryou)]]></author>
			<pubDate>Wed, 15 Jun 2011 14:29:24 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/222039/#p222039</guid>
		</item>
		<item>
			<title><![CDATA[Re: Submarine Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/210988/#p210988</link>
			<description><![CDATA[You have to create the overlay effect with lights and a gobo. Now, if you have enough lights, and a gobo, and an extensive lighting set-up, then you can produce this effect in shot. But I would highly recommend doing this in post-prod, because of the flexibility. It's not hard to create an underwater look for actual footage in After Effects or Blender.]]></description>
			<author><![CDATA[dummy@example.com (Juggernaut Pictures)]]></author>
			<pubDate>Fri, 15 Apr 2011 01:29:02 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/210988/#p210988</guid>
		</item>
		<item>
			<title><![CDATA[Re: Submarine Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/210981/#p210981</link>
			<description><![CDATA[Thanks for the tips, but I was looking for more of a "Green Screen Model" effect. Does anyone know how to layer something over the footage to add the look of under water?]]></description>
			<author><![CDATA[dummy@example.com (RedBrick1)]]></author>
			<pubDate>Fri, 15 Apr 2011 00:23:25 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/210981/#p210981</guid>
		</item>
		<item>
			<title><![CDATA[Re: Submarine Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/210733/#p210733</link>
			<description><![CDATA[[url=http://vimeo.com/17323748]Here is a great video on that subject.[/url]]]></description>
			<author><![CDATA[dummy@example.com (Juggernaut Pictures)]]></author>
			<pubDate>Wed, 13 Apr 2011 16:22:29 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/210733/#p210733</guid>
		</item>
		<item>
			<title><![CDATA[Re: Submarine Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/210729/#p210729</link>
			<description><![CDATA[I would say, green screen or cgi the submarine exterior, then just make a set for the interior of the submarine.]]></description>
			<author><![CDATA[dummy@example.com (PoisonFilmsENT)]]></author>
			<pubDate>Wed, 13 Apr 2011 16:03:06 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/210729/#p210729</guid>
		</item>
		<item>
			<title><![CDATA[Submarine Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/210719/#p210719</link>
			<description><![CDATA[I have been thinking about doing a short film that would have submarines in it. However I don't really know how to get an underwater look. Does anyone have any tips?]]></description>
			<author><![CDATA[dummy@example.com (RedBrick1)]]></author>
			<pubDate>Wed, 13 Apr 2011 15:32:37 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/210719/#p210719</guid>
		</item>
	</channel>
</rss>
