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	<title type="html"><![CDATA[Forums - Bricks in Motion - Exo Force?]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/9980/"/>
	<updated>2011-04-08T20:42:49Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/9980/exo-force/</id>
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			<title type="html"><![CDATA[Re: Exo Force?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/209903/#p209903"/>
			<content type="html"><![CDATA[I've made a few forays into the bionicle/Exo Force/mecha robot animation techniques, and I figured out that the greatest trick to animating it successfully is to use lots of sticky tack and use sturdy rigs to support your figures.

Animating isn't the real problem though, the real problem is the background set. It's very hard to make a cool set that's big enough to not run out of room. It's doable, for example, you could make an epic fight on your computer desk or on your [url=http://www.youtube.com/watch?v=2r1WasN5JFQ&feature=channel_video_title]kitchen table[/url] or maybe even your [url=http://www.youtube.com/watch?v=alDP12wEE5c&feature=channel_video_title]floor[/url] [i](warning: strong language).[/i] It's all really up to how much resources you have.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2011-04-08T20:42:49Z</updated>
			<id>https://bricksinmotion.com/forums/post/209903/#p209903</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Exo Force?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/209896/#p209896"/>
			<content type="html"><![CDATA[I have done before but there was no set involved.

Unfortunately the footage is lost, but I can tell you the results were almost satisfying.]]></content>
			<author>
				<name><![CDATA[Brickyman]]></name>
				<uri>https://bricksinmotion.com/forums/user/110/</uri>
			</author>
			<updated>2011-04-08T19:48:15Z</updated>
			<id>https://bricksinmotion.com/forums/post/209896/#p209896</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Exo Force?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/209883/#p209883"/>
			<content type="html"><![CDATA[Could easily be done, but they are rather large and would require a large set for a decent shot.]]></content>
			<author>
				<name><![CDATA[fib12345]]></name>
				<email><![CDATA[fib12345@brickmation.net]]></email>
				<uri>https://bricksinmotion.com/forums/user/172/</uri>
			</author>
			<updated>2011-04-08T18:31:52Z</updated>
			<id>https://bricksinmotion.com/forums/post/209883/#p209883</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Exo Force?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/209829/#p209829"/>
			<content type="html"><![CDATA[Hi guys,

I'm pretty new on the site, and I'm wondering if any of you guys tried animating an exo force mech?

I got hold of a batch of these for real cheap, and basically am looking for inspiration...

Boardron]]></content>
			<author>
				<name><![CDATA[boardron]]></name>
				<uri>https://bricksinmotion.com/forums/user/3250/</uri>
			</author>
			<updated>2011-04-08T08:37:07Z</updated>
			<id>https://bricksinmotion.com/forums/post/209829/#p209829</id>
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