<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Forums - Bricks in Motion - Getting Back into it]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/9475/"/>
	<updated>2011-02-17T21:01:37Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/9475/getting-back-into-it/</id>
		<entry>
			<title type="html"><![CDATA[Re: Getting Back into it]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/201257/#p201257"/>
			<content type="html"><![CDATA[ya, as i said, this was my first real try at moving my camera around like that. i thought the first part of the first one was good, but then when it turned parrelel to him, it went choppy, cuz of my Tripod.... it can only bent so much =( and it really sucks cuz my camera's USB cord port is on the bottem of the camera =(]]></content>
			<author>
				<name><![CDATA[Cjsuner]]></name>
				<uri>https://bricksinmotion.com/forums/user/3279/</uri>
			</author>
			<updated>2011-02-17T21:01:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/201257/#p201257</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Getting Back into it]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/201236/#p201236"/>
			<content type="html"><![CDATA[The animation itself was good, however the camera movements could of used some work. I have a bit of trouble with them myself, what I have found is that moving the camera in very small increments and taking alot of frames helps quite a bit.]]></content>
			<author>
				<name><![CDATA[RedBrick1]]></name>
				<uri>https://bricksinmotion.com/forums/user/2790/</uri>
			</author>
			<updated>2011-02-17T18:20:10Z</updated>
			<id>https://bricksinmotion.com/forums/post/201236/#p201236</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Getting Back into it]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/201227/#p201227"/>
			<content type="html"><![CDATA[Thanks for the comment!
Ya, i was not going for a wonderful or fun set, just enough to get by becuase it was just a test.
Any other comments? i would really appreciate some!]]></content>
			<author>
				<name><![CDATA[Cjsuner]]></name>
				<uri>https://bricksinmotion.com/forums/user/3279/</uri>
			</author>
			<updated>2011-02-17T16:55:38Z</updated>
			<id>https://bricksinmotion.com/forums/post/201227/#p201227</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Getting Back into it]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/201201/#p201201"/>
			<content type="html"><![CDATA[gd but u could use a better set!]]></content>
			<author>
				<name><![CDATA[BluetakProductions]]></name>
				<uri>https://bricksinmotion.com/forums/user/2333/</uri>
			</author>
			<updated>2011-02-17T11:13:47Z</updated>
			<id>https://bricksinmotion.com/forums/post/201201/#p201201</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Getting Back into it]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/201003/#p201003"/>
			<content type="html"><![CDATA[Hey guyz
So, this was my test at animating to see if i could get back into it...
PLease, ignor the horriable camera movement, it was my first time trying it xD
[url=http://www.youtube.com/watch?v=CaSLcixCx90] Youtube Linkage[/url]
Comments, thoughts?
Camera used: Nikon S3000
Programs: IstopMotion, IMovie.]]></content>
			<author>
				<name><![CDATA[Cjsuner]]></name>
				<uri>https://bricksinmotion.com/forums/user/3279/</uri>
			</author>
			<updated>2011-02-16T00:16:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/201003/#p201003</id>
		</entry>
</feed>
