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	<title type="html"><![CDATA[Forums - Bricks in Motion - new camera test [help me please]]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/8927/"/>
	<updated>2010-12-27T17:55:24Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/8927/new-camera-test-help-me-please/</id>
		<entry>
			<title type="html"><![CDATA[Re: new camera test [help me please]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190468/#p190468"/>
			<content type="html"><![CDATA[I don't know if this helps, 
but I've always had problems out of heliumfrog, 
it was to complicated for me. 
I recomend you download monkeyjam instead, 
it's free and more user friendly as well.]]></content>
			<author>
				<name><![CDATA[HeroicHam]]></name>
				<uri>https://bricksinmotion.com/forums/user/2434/</uri>
			</author>
			<updated>2010-12-27T17:55:24Z</updated>
			<id>https://bricksinmotion.com/forums/post/190468/#p190468</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: new camera test [help me please]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190420/#p190420"/>
			<content type="html"><![CDATA[Er, yeah, that wasn't a pan.]]></content>
			<author>
				<name><![CDATA[DerTarchin]]></name>
				<uri>https://bricksinmotion.com/forums/user/2267/</uri>
			</author>
			<updated>2010-12-27T14:52:19Z</updated>
			<id>https://bricksinmotion.com/forums/post/190420/#p190420</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: new camera test [help me please]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190314/#p190314"/>
			<content type="html"><![CDATA[[quote=VIMStudios]You did it wrong that is why.[/quote]

I was afraid so. Thanks for going to make a tutorial :) should become very helpful.]]></content>
			<author>
				<name><![CDATA[Mason]]></name>
				<email><![CDATA[mindofmason@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/2302/</uri>
			</author>
			<updated>2010-12-27T00:30:51Z</updated>
			<id>https://bricksinmotion.com/forums/post/190314/#p190314</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: new camera test [help me please]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190313/#p190313"/>
			<content type="html"><![CDATA[You did it wrong that is why.
Dont worry though, I'll record the video now so you can figure it out.

-Tejas VIM]]></content>
			<author>
				<name><![CDATA[VIMStudios]]></name>
				<email><![CDATA[vimstudios@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1224/</uri>
			</author>
			<updated>2010-12-27T00:28:15Z</updated>
			<id>https://bricksinmotion.com/forums/post/190313/#p190313</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: new camera test [help me please]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190308/#p190308"/>
			<content type="html"><![CDATA[[quote=DerTarchin]Here's a quicky- first of all, if you're going to make a pan feature with sony vegas instead of physically moving the camera, you need to animate in a slightly zoomed out way. Then fully put the pics together (for the animation- without panning yet) and render the video. You now have an unpanned animation.

put the new video (animation) into the timeline, then zoom in on the clip in the timeline until you can see three icons on the far right side of the clip. One should look like the crop symbol (two "L"s crossing). Click that. A window should appear with that clip and a giant "F" on it. What you now do is you click and drag a corner of the image outward (I think), thus zooming in the picture in the preview area. Then you move the "F" to either side (which ever you want to start with- note the movemetns are inverted in this mode). Now, at the bottom of the new window, you will see what looks like a timeline. Click the very end of it, then click the "+" button. it will create a diamond shaped thing on the timeline. Now drag the "F" to the opposite side (where you want the pan to end). Close the window, and preview it. It should look like a smooth pan- BUT please note that doing this may cause some... loss in quality (you're essentially zooming in for the pan).

right click the little diamond while creating it and select "smooth" to make it smooth. this is opt.[/quote]

I followed that, and here's how it came out: [url]http://www.youtube.com/watch?v=AirXqXd2Zhs[/url]
no offense, but i think the [url=http://www.youtube.com/watch?v=IEGedHgLB6c]video stabilization tool i used came out better/smoother.[/url]]]></content>
			<author>
				<name><![CDATA[Mason]]></name>
				<email><![CDATA[mindofmason@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/2302/</uri>
			</author>
			<updated>2010-12-27T00:24:54Z</updated>
			<id>https://bricksinmotion.com/forums/post/190308/#p190308</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: new camera test [help me please]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190282/#p190282"/>
			<content type="html"><![CDATA[its basically what DerTarchin said. Though I feel a video will help you more than just text.

-Tejas VIM]]></content>
			<author>
				<name><![CDATA[VIMStudios]]></name>
				<email><![CDATA[vimstudios@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1224/</uri>
			</author>
			<updated>2010-12-26T21:55:41Z</updated>
			<id>https://bricksinmotion.com/forums/post/190282/#p190282</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: new camera test [help me please]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190276/#p190276"/>
			<content type="html"><![CDATA[Here's a quicky- first of all, if you're going to make a pan feature with sony vegas instead of physically moving the camera, you need to animate in a slightly zoomed out way. Then fully put the pics together (for the animation- without panning yet) and render the video. You now have an unpanned animation.

put the new video (animation) into the timeline, then zoom in on the clip in the timeline until you can see three icons on the far right side of the clip. One should look like the crop symbol (two "L"s crossing). Click that. A window should appear with that clip and a giant "F" on it. What you now do is you click and drag a corner of the image outward (I think), thus zooming in the picture in the preview area. Then you move the "F" to either side (which ever you want to start with- note the movemetns are inverted in this mode). Now, at the bottom of the new window, you will see what looks like a timeline. Click the very end of it, then click the "+" button. it will create a diamond shaped thing on the timeline. Now drag the "F" to the opposite side (where you want the pan to end). Close the window, and preview it. It should look like a smooth pan- BUT please note that doing this may cause some... loss in quality (you're essentially zooming in for the pan).

right click the little diamond while creating it and select "smooth" to make it smooth. this is opt.]]></content>
			<author>
				<name><![CDATA[DerTarchin]]></name>
				<uri>https://bricksinmotion.com/forums/user/2267/</uri>
			</author>
			<updated>2010-12-26T21:35:27Z</updated>
			<id>https://bricksinmotion.com/forums/post/190276/#p190276</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: new camera test [help me please]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190267/#p190267"/>
			<content type="html"><![CDATA[yes please- that should appear neater than the camera bumping around.]]></content>
			<author>
				<name><![CDATA[Mason]]></name>
				<email><![CDATA[mindofmason@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/2302/</uri>
			</author>
			<updated>2010-12-26T20:55:04Z</updated>
			<id>https://bricksinmotion.com/forums/post/190267/#p190267</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: new camera test [help me please]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190263/#p190263"/>
			<content type="html"><![CDATA[You know, you can keyframe the position of the camera in Sony Vegas using the Pan/Crop feature. If you want, I can make a tutorial on it today.

-Tejas VIM]]></content>
			<author>
				<name><![CDATA[VIMStudios]]></name>
				<email><![CDATA[vimstudios@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1224/</uri>
			</author>
			<updated>2010-12-26T20:16:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/190263/#p190263</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[new camera test [help me please]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190260/#p190260"/>
			<content type="html"><![CDATA[I recently received the Panasonic FZ35 for Christmas. When i tried to open it up in my frame capturing program (helium frog), it would not work. Here is a test clip i made which i will explain: [url]http://www.youtube.com/watch?v=IEGedHgLB6c[/url]
 
It came out horrible- didn't it?  

i took numbers of pictures, while animating the minifig. I then opened up helium frog and turned those JPG photos to motion JPG.
this
1. made my video darker
and 2. showed the bumps and shakes of the camera.

So i then opened up Sony Vegas, and put a motion stabilization onto each clip. i then exported and uploaded to youtube, which made it even darker.

Is there some other way of doing this? The way i'm doing it is madness.]]></content>
			<author>
				<name><![CDATA[Mason]]></name>
				<email><![CDATA[mindofmason@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/2302/</uri>
			</author>
			<updated>2010-12-26T19:53:53Z</updated>
			<id>https://bricksinmotion.com/forums/post/190260/#p190260</id>
		</entry>
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