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	<title type="html"><![CDATA[Forums - Bricks in Motion - Lego Warfare]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/8924/"/>
	<updated>2010-12-29T00:47:59Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/8924/lego-warfare/</id>
		<entry>
			<title type="html"><![CDATA[Re: Lego Warfare]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190779/#p190779"/>
			<content type="html"><![CDATA[3. click the report button of the post and ask a moderator to simply close/delete it.   ;)]]></content>
			<author>
				<name><![CDATA[Mason]]></name>
				<email><![CDATA[mindofmason@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/2302/</uri>
			</author>
			<updated>2010-12-29T00:47:59Z</updated>
			<id>https://bricksinmotion.com/forums/post/190779/#p190779</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego Warfare]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190777/#p190777"/>
			<content type="html"><![CDATA[1. Don't worry, you don't have to delete it, it'll stay in the deep, dark archives of the temple of BiM.
2. Try not to double post, simply click the "Edit" link at the bottom right corner of each of your posts.]]></content>
			<author>
				<name><![CDATA[DerTarchin]]></name>
				<uri>https://bricksinmotion.com/forums/user/2267/</uri>
			</author>
			<updated>2010-12-29T00:41:40Z</updated>
			<id>https://bricksinmotion.com/forums/post/190777/#p190777</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego Warfare]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190769/#p190769"/>
			<content type="html"><![CDATA[And I don't know how to delete it :(]]></content>
			<author>
				<name><![CDATA[EliteFeet]]></name>
				<uri>https://bricksinmotion.com/forums/user/3073/</uri>
			</author>
			<updated>2010-12-29T00:11:47Z</updated>
			<id>https://bricksinmotion.com/forums/post/190769/#p190769</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego Warfare]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190768/#p190768"/>
			<content type="html"><![CDATA[NOTE: I'm a bit of a noob at posting, sorry mcoov.

Also, this project has been discontinued.]]></content>
			<author>
				<name><![CDATA[EliteFeet]]></name>
				<uri>https://bricksinmotion.com/forums/user/3073/</uri>
			</author>
			<updated>2010-12-29T00:10:30Z</updated>
			<id>https://bricksinmotion.com/forums/post/190768/#p190768</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego Warfare]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190521/#p190521"/>
			<content type="html"><![CDATA[Should this be in the "Tests and WIPs" section?]]></content>
			<author>
				<name><![CDATA[mcoov]]></name>
				<uri>https://bricksinmotion.com/forums/user/51/</uri>
			</author>
			<updated>2010-12-27T22:28:50Z</updated>
			<id>https://bricksinmotion.com/forums/post/190521/#p190521</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego Warfare]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190519/#p190519"/>
			<content type="html"><![CDATA[It was good not much to it.
Now i did see the focus change a bit time to time make sure your camera is ful manual]]></content>
			<author>
				<name><![CDATA[Mutuceba]]></name>
				<email><![CDATA[alexander.mutuc@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/591/</uri>
			</author>
			<updated>2010-12-27T22:27:10Z</updated>
			<id>https://bricksinmotion.com/forums/post/190519/#p190519</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego Warfare]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190508/#p190508"/>
			<content type="html"><![CDATA[Very good for just getting into stop motion. I did notice the light flicker, but it wasn't as bad as many I have seen, keep up the good work!]]></content>
			<author>
				<name><![CDATA[RedBrick1]]></name>
				<uri>https://bricksinmotion.com/forums/user/2790/</uri>
			</author>
			<updated>2010-12-27T21:07:38Z</updated>
			<id>https://bricksinmotion.com/forums/post/190508/#p190508</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego Warfare]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190305/#p190305"/>
			<content type="html"><![CDATA[Sounds a little unoriginal but its ok I guess]]></content>
			<author>
				<name><![CDATA[Eddie]]></name>
				<email><![CDATA[edw.boomer@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1835/</uri>
			</author>
			<updated>2010-12-27T00:19:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/190305/#p190305</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego Warfare]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190301/#p190301"/>
			<content type="html"><![CDATA[[quote=Catastrophe]welcome to BIM. first off to help with the light flicker I'd say block of any and natural light. If you have to animate at night. And about the camera moving you could make a stand out of Lego for it and then put it on your sets. Oh also make sure you don't bump it and, if you think you did take a couple more shots and see how much it effected your move. hope i helped.[/quote]

Cheers will try that :)]]></content>
			<author>
				<name><![CDATA[EliteFeet]]></name>
				<uri>https://bricksinmotion.com/forums/user/3073/</uri>
			</author>
			<updated>2010-12-26T23:59:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/190301/#p190301</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego Warfare]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190274/#p190274"/>
			<content type="html"><![CDATA[welcome to BIM. first off to help with the light flicker I'd say block of any and all natural light. If you have to animate at night. And about the camera moving you could make a stand out of Lego for it and then put it on your sets. Oh also make sure you don't bump it and, if you think you did take a couple more shots and see how much it effected your move. hope this helped.]]></content>
			<author>
				<name><![CDATA[Catastrophe]]></name>
				<uri>https://bricksinmotion.com/forums/user/1920/</uri>
			</author>
			<updated>2010-12-26T21:30:42Z</updated>
			<id>https://bricksinmotion.com/forums/post/190274/#p190274</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Lego Warfare]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/190249/#p190249"/>
			<content type="html"><![CDATA[K. So this film is going to be my debut to the world o' lego stop motion. :) My first video is oging to be lego warefare - in this video, I can test muzzle flares, gunshots, masking and flying, and the quality of my new camera (logitech 9000).

At the moment I have only done the introduction - but I uploaded it just to see if I can animate decent enough.
I'm going at 15 fps, and everything seems to be smooth,the quality is decent (but if you watch the video within 30mins - 1hr of me posting this, it hasn't processed just yet). Yet still, I have some light flicker and my camera moves a little bit ( :|  ) How can I stop this? for the lighting I film at night, turn the lights off in my room to make some consistent and a half lighting. And also for my camera, how can I keep it in place? Properly? Any tips or two appreciated.

 Anyway, enjoy the video, (well its about 5 secs but who cares) and tell me what you think. Good for a start?


 THE VIDEO ---> [url]http://www.youtube.com/watch?v=ROQjcPOnqWQ[/url] <--- EODIV EHT]]></content>
			<author>
				<name><![CDATA[EliteFeet]]></name>
				<uri>https://bricksinmotion.com/forums/user/3073/</uri>
			</author>
			<updated>2010-12-26T18:45:55Z</updated>
			<id>https://bricksinmotion.com/forums/post/190249/#p190249</id>
		</entry>
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