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	<title type="html"><![CDATA[Forums - Bricks in Motion - Fight Scenes]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/8028/"/>
	<updated>2010-10-03T13:56:50Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/8028/fight-scenes/</id>
		<entry>
			<title type="html"><![CDATA[Re: Fight Scenes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/173287/#p173287"/>
			<content type="html"><![CDATA[a week ago I was trying this. can try to upload it, just wait some few days....... :)]]></content>
			<author>
				<name><![CDATA[Eagle Animations]]></name>
				<uri>https://bricksinmotion.com/forums/user/1609/</uri>
			</author>
			<updated>2010-10-03T13:56:50Z</updated>
			<id>https://bricksinmotion.com/forums/post/173287/#p173287</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Scenes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/173219/#p173219"/>
			<content type="html"><![CDATA[OK, number one rule:  DON'T MAKE IT SLOW!!!!!!!!!!!!!!!!!!
If your sequence is slow, it will absolutely ruin the fight.
So whatever you do, do not for any reason make the fight slow.
Hope that helps!
Cant wait to see the fight scene! :)]]></content>
			<author>
				<name><![CDATA[ninjastudios1]]></name>
				<uri>https://bricksinmotion.com/forums/user/1983/</uri>
			</author>
			<updated>2010-10-03T03:54:54Z</updated>
			<id>https://bricksinmotion.com/forums/post/173219/#p173219</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Scenes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/173057/#p173057"/>
			<content type="html"><![CDATA[Also,when you punch,dont make the hand go up,unless if you want to uppercut...If you want to punch the closest thing you can do is called a hook,that is where you hit the side of the head,which is harder to animate but more realistic,depends how much time you have...]]></content>
			<author>
				<name><![CDATA[Trigg Sharp]]></name>
				<uri>https://bricksinmotion.com/forums/user/2201/</uri>
			</author>
			<updated>2010-10-02T19:05:59Z</updated>
			<id>https://bricksinmotion.com/forums/post/173057/#p173057</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Scenes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/171586/#p171586"/>
			<content type="html"><![CDATA[Well,I have a black belt in kung fu so I know my hand to hand combat,Im planning to make a fight scene soon,ask me for any advice on brickfilms,fight scenes or cheeseburgers!]]></content>
			<author>
				<name><![CDATA[Trigg Sharp]]></name>
				<uri>https://bricksinmotion.com/forums/user/2201/</uri>
			</author>
			<updated>2010-09-24T16:11:54Z</updated>
			<id>https://bricksinmotion.com/forums/post/171586/#p171586</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Scenes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/171494/#p171494"/>
			<content type="html"><![CDATA[I've never actually recorded a hand-to-hand fight scene so dont take my advice too seriously :lol: 
But from what I've seen in other films is the camera work is intentionally shaky so as to give a tense and chaotic effect.]]></content>
			<author>
				<name><![CDATA[Lgmaster]]></name>
				<uri>https://bricksinmotion.com/forums/user/2404/</uri>
			</author>
			<updated>2010-09-23T18:44:40Z</updated>
			<id>https://bricksinmotion.com/forums/post/171494/#p171494</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Fight Scenes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/171486/#p171486"/>
			<content type="html"><![CDATA[I'm going to try and do a basic, hand-to-hand combat, fight sequence, and before I start, I was wondering if any of you seasoned brickfilmers had any words of advice to give me in regards to this specific topic. Any help at all would be greatly appreciated, and I'll be sure to post a link to the finnished product when I'm done.

 Thanks,
             J.M. :cool:]]></content>
			<author>
				<name><![CDATA[John Marks]]></name>
				<uri>https://bricksinmotion.com/forums/user/2183/</uri>
			</author>
			<updated>2010-09-23T17:40:28Z</updated>
			<id>https://bricksinmotion.com/forums/post/171486/#p171486</id>
		</entry>
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