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	<title type="html"><![CDATA[Forums - Bricks in Motion - Fight Test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/75/"/>
	<updated>2008-12-28T00:37:44Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/75/fight-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/1102/#p1102"/>
			<content type="html"><![CDATA[The beginning was a bit unrealistic. Try shooting the running scene at a higher framerate and animating everything, then do the rest regularly.]]></content>
			<author>
				<name><![CDATA[fib12345]]></name>
				<email><![CDATA[fib12345@brickmation.net]]></email>
				<uri>https://bricksinmotion.com/forums/user/172/</uri>
			</author>
			<updated>2008-12-28T00:37:44Z</updated>
			<id>https://bricksinmotion.com/forums/post/1102/#p1102</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/921/#p921"/>
			<content type="html"><![CDATA[It looked like he stabed the knife into the Nazis foot. Other than that, it was good.]]></content>
			<author>
				<name><![CDATA[Filip]]></name>
				<email><![CDATA[fulip.bergstrom@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/81/</uri>
			</author>
			<updated>2008-12-27T20:31:06Z</updated>
			<id>https://bricksinmotion.com/forums/post/921/#p921</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/797/#p797"/>
			<content type="html"><![CDATA[Not bad, but nothing special. Keep at it!]]></content>
			<author>
				<name><![CDATA[MMproductions]]></name>
				<uri>https://bricksinmotion.com/forums/user/142/</uri>
			</author>
			<updated>2008-12-27T18:33:17Z</updated>
			<id>https://bricksinmotion.com/forums/post/797/#p797</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/776/#p776"/>
			<content type="html"><![CDATA[it was smooth, but even tho it was in black and white you could still see major light flicker :)]]></content>
			<author>
				<name><![CDATA[silverfoxanimation]]></name>
				<uri>https://bricksinmotion.com/forums/user/115/</uri>
			</author>
			<updated>2008-12-27T18:16:17Z</updated>
			<id>https://bricksinmotion.com/forums/post/776/#p776</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/650/#p650"/>
			<content type="html"><![CDATA[good job, pretty smooth and good quality. Like si665 said though, i would make different sound effects for each punch, and then it would sound more like a real fight, because the same sound started to get annoying.]]></content>
			<author>
				<name><![CDATA[MOL]]></name>
				<uri>https://bricksinmotion.com/forums/user/60/</uri>
			</author>
			<updated>2008-12-27T16:52:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/650/#p650</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/649/#p649"/>
			<content type="html"><![CDATA[I think that the animation could have been much smoother. As for action and pacing, I think you did a fine job of delivering the fight. When you added the overexposed still frame at the end when the guy gets stabbed I think you could have started the fade out a little earlier.]]></content>
			<author>
				<name><![CDATA[NickMOC]]></name>
				<uri>https://bricksinmotion.com/forums/user/41/</uri>
			</author>
			<updated>2008-12-27T16:50:07Z</updated>
			<id>https://bricksinmotion.com/forums/post/649/#p649</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/627/#p627"/>
			<content type="html"><![CDATA[Not bad there was nice speed and fluid movement. I would have gone with a deeper sound for the punches, more of a thud. But this is a personal choice thing. I think you succeeded and accomplished a decent fight test.]]></content>
			<author>
				<name><![CDATA[Si665]]></name>
				<uri>https://bricksinmotion.com/forums/user/76/</uri>
			</author>
			<updated>2008-12-27T16:27:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/627/#p627</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/619/#p619"/>
			<content type="html"><![CDATA[Hey everyone!

I wanted to see if I could pull off a cool fight scene, so I made a quick test. It can be seen [url=http://www.youtube.com/watch?v=GdHwOpDySBk&fmt=18]here.[/url] Don't forget to turn the sound on!

Please leave some comments.

-ryancd774]]></content>
			<author>
				<name><![CDATA[ryancd774]]></name>
				<uri>https://bricksinmotion.com/forums/user/136/</uri>
			</author>
			<updated>2008-12-27T16:17:09Z</updated>
			<id>https://bricksinmotion.com/forums/post/619/#p619</id>
		</entry>
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