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	<title type="html"><![CDATA[Forums - Bricks in Motion - Motion Blur Test (HD)]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/7192/"/>
	<updated>2010-07-19T07:48:49Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/7192/motion-blur-test-hd/</id>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154378/#p154378"/>
			<content type="html"><![CDATA[By the way, here's [url=http://www.youtube.com/watch?v=iapELMrK6a0]the test[/url] I did a few months ago with motion blur. The 15fps doesn't suit the action, but check out the motion blur. Pause around.
Good luck ;)

Personally, I like LEGOs not to have motion blur, at all. I think it looks better without it, it looks too gimmicky.]]></content>
			<author>
				<name><![CDATA[FilipeJMonteiro]]></name>
				<email><![CDATA[filipejrsmonteiro@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1871/</uri>
			</author>
			<updated>2010-07-19T07:48:49Z</updated>
			<id>https://bricksinmotion.com/forums/post/154378/#p154378</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154376/#p154376"/>
			<content type="html"><![CDATA[I'm sorry if this really isn't that good. Infact I wouldn't have uploaded it if it weren't for the HD.
Also Real Brick, I didn't use virtualdub filters at all. No, I used another layer in monkeyjam. I only used VD for converting to HD. And it was also my first test with monkeyjam too, so I'm still learning. I'll make sure it's perfect before using it in any films. ;)]]></content>
			<author>
				<name><![CDATA[Filmfire96]]></name>
				<uri>https://bricksinmotion.com/forums/user/1700/</uri>
			</author>
			<updated>2010-07-19T06:58:04Z</updated>
			<id>https://bricksinmotion.com/forums/post/154376/#p154376</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154337/#p154337"/>
			<content type="html"><![CDATA[Filmfire96, that was directed at you.]]></content>
			<author>
				<name><![CDATA[RealBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/766/</uri>
			</author>
			<updated>2010-07-18T23:40:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/154337/#p154337</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154330/#p154330"/>
			<content type="html"><![CDATA[I'd assume Mob just masked the elements and applied directional blur. Y'know, to create 'blur'. That's how I do it on still photos.

Filmfire, your particular case of 'blur', isn't really blur of any kind. It's a transparent offsetted animation on top of the other animation, like two frames ahead of it.]]></content>
			<author>
				<name><![CDATA[FilipeJMonteiro]]></name>
				<email><![CDATA[filipejrsmonteiro@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1871/</uri>
			</author>
			<updated>2010-07-18T23:30:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/154330/#p154330</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154312/#p154312"/>
			<content type="html"><![CDATA[[quote=Real Brick]FilmFire96, Roryl was talking to Mobiledeli. You used the filter in VirtualDub.[/quote]
Sorry, my mistake. And when you say 'you' is that to me of him?]]></content>
			<author>
				<name><![CDATA[Filmfire96]]></name>
				<uri>https://bricksinmotion.com/forums/user/1700/</uri>
			</author>
			<updated>2010-07-18T20:56:38Z</updated>
			<id>https://bricksinmotion.com/forums/post/154312/#p154312</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154297/#p154297"/>
			<content type="html"><![CDATA[yeah filmfire the "blur"... it looks like a mistake.]]></content>
			<author>
				<name><![CDATA[mobiledeli]]></name>
				<uri>https://bricksinmotion.com/forums/user/1336/</uri>
			</author>
			<updated>2010-07-18T19:38:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/154297/#p154297</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154282/#p154282"/>
			<content type="html"><![CDATA[FilmFire96, Roryl was talking to Mobiledeli. You used the filter in VirtualDub.]]></content>
			<author>
				<name><![CDATA[RealBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/766/</uri>
			</author>
			<updated>2010-07-18T18:44:11Z</updated>
			<id>https://bricksinmotion.com/forums/post/154282/#p154282</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154272/#p154272"/>
			<content type="html"><![CDATA[To be honest, I really couldn't care if it's not officially motion blur, or even if it isn't at all. I am still gonna use it for films, because it's so simple to do.
Also mobiledeli, I'm sorry but for some reason I can't watch vimeo stuff.

[quote=roRyL] How did you do that?[/quote]
If people really want to know, I may make a tutorial.

And anyway, this was more of a test for HD than anything (Which I'm [b]SO[/b] happy with).
Thanks for all the help guys.]]></content>
			<author>
				<name><![CDATA[Filmfire96]]></name>
				<uri>https://bricksinmotion.com/forums/user/1700/</uri>
			</author>
			<updated>2010-07-18T18:03:24Z</updated>
			<id>https://bricksinmotion.com/forums/post/154272/#p154272</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154254/#p154254"/>
			<content type="html"><![CDATA[How did you DO that?]]></content>
			<author>
				<name><![CDATA[roRyL]]></name>
				<uri>https://bricksinmotion.com/forums/user/1185/</uri>
			</author>
			<updated>2010-07-18T16:58:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/154254/#p154254</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154251/#p154251"/>
			<content type="html"><![CDATA[people pizza!!

[url]http://vimeo.com/13432551[/url]

motion blur example.]]></content>
			<author>
				<name><![CDATA[mobiledeli]]></name>
				<uri>https://bricksinmotion.com/forums/user/1336/</uri>
			</author>
			<updated>2010-07-18T16:25:52Z</updated>
			<id>https://bricksinmotion.com/forums/post/154251/#p154251</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154249/#p154249"/>
			<content type="html"><![CDATA[Sorry, but it just doesn't look like motion blur at all. Motion blur is the effect you can see on the cars at the start of [url=http://www.youtube.com/watch?v=EUzgmrg_1aY]this video[/url]. What you're doing is just really strong frame overlaying, which just makes it harder to watch the video. Completely different techniques.]]></content>
			<author>
				<name><![CDATA[Hazzat]]></name>
				<email><![CDATA[harry@bossert.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/99/</uri>
			</author>
			<updated>2010-07-18T16:04:47Z</updated>
			<id>https://bricksinmotion.com/forums/post/154249/#p154249</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154247/#p154247"/>
			<content type="html"><![CDATA[[quote=NXTManiac] I've never liked this technique, I couldn't really focus on the run because of the high level overlapping.[/quote]
Well, this kind of thing you either love or hate. ;)
Anyway, I won't use this loads, it's more for stuff like propellers spinning really fast- the kind of thing you can't physically take a still picture of.]]></content>
			<author>
				<name><![CDATA[Filmfire96]]></name>
				<uri>https://bricksinmotion.com/forums/user/1700/</uri>
			</author>
			<updated>2010-07-18T15:42:55Z</updated>
			<id>https://bricksinmotion.com/forums/post/154247/#p154247</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154244/#p154244"/>
			<content type="html"><![CDATA[It's not really motion blur, so much as frame overlaying. I've never liked this technique, I couldn't really focus on the run because of the high level overlapping.]]></content>
			<author>
				<name><![CDATA[NXTManiac]]></name>
				<uri>https://bricksinmotion.com/forums/user/124/</uri>
			</author>
			<updated>2010-07-18T15:31:41Z</updated>
			<id>https://bricksinmotion.com/forums/post/154244/#p154244</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154243/#p154243"/>
			<content type="html"><![CDATA[Yeah, you're all right about there being too much blur, sometimes it's like there's another minifigure behind him. I won't ever use this for any running in films anyway, it would be more for swords, guns, etc. And this was more of a test to see if this works. ;)]]></content>
			<author>
				<name><![CDATA[Filmfire96]]></name>
				<uri>https://bricksinmotion.com/forums/user/1700/</uri>
			</author>
			<updated>2010-07-18T15:28:28Z</updated>
			<id>https://bricksinmotion.com/forums/post/154243/#p154243</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Motion Blur Test (HD)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/154237/#p154237"/>
			<content type="html"><![CDATA[I thought there was a little too much motion blur. But it was [i][b]really[/b][/i] good.]]></content>
			<author>
				<name><![CDATA[Lighthouse]]></name>
				<uri>https://bricksinmotion.com/forums/user/1248/</uri>
			</author>
			<updated>2010-07-18T15:03:02Z</updated>
			<id>https://bricksinmotion.com/forums/post/154237/#p154237</id>
		</entry>
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