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	<title type="html"><![CDATA[Forums - Bricks in Motion - Muzzle Flash/Gun Test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/6511/"/>
	<updated>2010-06-05T06:41:23Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/6511/muzzle-flashgun-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Muzzle Flash/Gun Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/143282/#p143282"/>
			<content type="html"><![CDATA[[quote=MMproductions]There's a big delay between when he gets shot and when the gun is fired. The muzzle flash was pretty good, though. Click my sig to go to my channel, where I have a fight scene up currently.[/quote]I feared people would think that, but there isn't. We just randomly filmed and the guy who just got shot didn't know what he was doing so thats why he didn't die straight away. when the camera turns towards him, the 'killer' fires two more shots, but we don't so it, so I just added the sound and some subtle light flashes to help the viewers imagination. I guess it didn't work :(

I took a look at your fight scene, but the muzzle flashes don't seem to have the feel of the huge amount of energy and light that comes from muzzle flashes. You should add glow to them and perhaps light up some areas of the scene.]]></content>
			<author>
				<name><![CDATA[Ratboy Productions]]></name>
				<email><![CDATA[joshua@ratboyproductions.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/838/</uri>
			</author>
			<updated>2010-06-05T06:41:23Z</updated>
			<id>https://bricksinmotion.com/forums/post/143282/#p143282</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Muzzle Flash/Gun Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/143249/#p143249"/>
			<content type="html"><![CDATA[There's a big delay between when he gets shot and when the gun is fired. The muzzle flash was pretty good, though. Click my sig to go to my channel, where I have a fight scene up currently.]]></content>
			<author>
				<name><![CDATA[MMproductions]]></name>
				<uri>https://bricksinmotion.com/forums/user/142/</uri>
			</author>
			<updated>2010-06-05T00:39:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/143249/#p143249</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Muzzle Flash/Gun Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/143138/#p143138"/>
			<content type="html"><![CDATA[This is NON-LEGO, but in the future and I will use the techniques shown in the following clip in future films. The muzzle flash was an image from [url=http://detonationfilms.com/missionstatement.htm]www.detonationfilms.com[/url] (check them out for great effects) and the blood is from the same site. Smoke was added in After Effects, including enhancements to the muzzle flash, and some bullet holes in the dead guy.

[url=http://www.youtube.com/watch?v=cwd3JAp50Mk]Click here[/url]]]></content>
			<author>
				<name><![CDATA[Ratboy Productions]]></name>
				<email><![CDATA[joshua@ratboyproductions.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/838/</uri>
			</author>
			<updated>2010-06-04T15:53:42Z</updated>
			<id>https://bricksinmotion.com/forums/post/143138/#p143138</id>
		</entry>
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