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	<title type="html"><![CDATA[Forums - Bricks in Motion - Camera Movements]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/6391/"/>
	<updated>2010-05-28T00:24:58Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/6391/camera-movements/</id>
		<entry>
			<title type="html"><![CDATA[Re: Camera Movements]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/141057/#p141057"/>
			<content type="html"><![CDATA[[url=http://www.youtube.com/watch?v=tcQIYjQkQhg]Here[/url] is a decent tutorial.]]></content>
			<author>
				<name><![CDATA[RealBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/766/</uri>
			</author>
			<updated>2010-05-28T00:24:58Z</updated>
			<id>https://bricksinmotion.com/forums/post/141057/#p141057</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera Movements]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/141055/#p141055"/>
			<content type="html"><![CDATA[Birds eye? That is a cool shot if used correctly ;)]]></content>
			<author>
				<name><![CDATA[VIMStudios]]></name>
				<email><![CDATA[vimstudios@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1224/</uri>
			</author>
			<updated>2010-05-28T00:07:19Z</updated>
			<id>https://bricksinmotion.com/forums/post/141055/#p141055</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera Movements]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/141053/#p141053"/>
			<content type="html"><![CDATA[It's weird how a whole lot of people haven't used an air shot or whatever its called. Its a cool looking camera angle...]]></content>
			<author>
				<name><![CDATA[bpgower98]]></name>
				<uri>https://bricksinmotion.com/forums/user/1509/</uri>
			</author>
			<updated>2010-05-27T23:40:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/141053/#p141053</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera Movements]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/140357/#p140357"/>
			<content type="html"><![CDATA[Well, move the camera a little bit each frame. Then watch it back, see what looks wrong and try again. Repeat until you're satisfied!]]></content>
			<author>
				<name><![CDATA[Hazzat]]></name>
				<email><![CDATA[harry@bossert.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/99/</uri>
			</author>
			<updated>2010-05-23T16:06:08Z</updated>
			<id>https://bricksinmotion.com/forums/post/140357/#p140357</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera Movements]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/140318/#p140318"/>
			<content type="html"><![CDATA[Have you tried a tripod?]]></content>
			<author>
				<name><![CDATA[roRyL]]></name>
				<uri>https://bricksinmotion.com/forums/user/1185/</uri>
			</author>
			<updated>2010-05-23T09:48:56Z</updated>
			<id>https://bricksinmotion.com/forums/post/140318/#p140318</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Camera Movements]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/140304/#p140304"/>
			<content type="html"><![CDATA[I have no Idea how to even start using camera movements can someone help me out.]]></content>
			<author>
				<name><![CDATA[Andrei Anichkin]]></name>
				<uri>https://bricksinmotion.com/forums/user/834/</uri>
			</author>
			<updated>2010-05-23T03:57:04Z</updated>
			<id>https://bricksinmotion.com/forums/post/140304/#p140304</id>
		</entry>
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