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	<title type="html"><![CDATA[Forums - Bricks in Motion - Higher level frame-averaging?]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/6074/"/>
	<updated>2010-04-27T23:45:21Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/6074/higher-level-frameaveraging/</id>
		<entry>
			<title type="html"><![CDATA[Re: Higher level frame-averaging?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/135491/#p135491"/>
			<content type="html"><![CDATA[I only expected a few people to comment on this, thanks guys! :D I am comfortable with 10 and 15 at it so thanks! I might get a Logitech Quickcam Pro 9000 in December, so quality should get higher by then! Thank you guys again for the helpful info! 

-Tejas VIM Studios 

PS I will try to get halogen lamps soon, this might give more light thus making better lighting, also if you don't mind AncientBricks, could you post a picture of your setup?]]></content>
			<author>
				<name><![CDATA[VIMStudios]]></name>
				<email><![CDATA[vimstudios@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1224/</uri>
			</author>
			<updated>2010-04-27T23:45:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/135491/#p135491</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Higher level frame-averaging?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/135461/#p135461"/>
			<content type="html"><![CDATA[[quote=AncientBricks]The more I think about it, the more I think the right number probably depends on how bright your shot is.  In really low light, images are much grainier and would therefore benefit more from having a much higher frame averaging rate.  Maybe I can get by with only using 5 when I'm working on bright shots.[/quote]
Good point. Usually, the more light comes into the webcam, the less grain there is to start with. Still, frame averaging will improve your picture quality.]]></content>
			<author>
				<name><![CDATA[BertL]]></name>
				<uri>https://bricksinmotion.com/forums/user/194/</uri>
			</author>
			<updated>2010-04-27T21:16:08Z</updated>
			<id>https://bricksinmotion.com/forums/post/135461/#p135461</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Higher level frame-averaging?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/135253/#p135253"/>
			<content type="html"><![CDATA[The more I think about it, the more I think the right number probably depends on how bright your shot is.  In really low light, images are much grainier and would therefore benefit more from having a much higher frame averaging rate.  Maybe I can get by with only using 5 when I'm working on bright shots.]]></content>
			<author>
				<name><![CDATA[AncientBricks]]></name>
				<uri>https://bricksinmotion.com/forums/user/167/</uri>
			</author>
			<updated>2010-04-27T01:06:15Z</updated>
			<id>https://bricksinmotion.com/forums/post/135253/#p135253</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Higher level frame-averaging?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/135146/#p135146"/>
			<content type="html"><![CDATA[I think RevMen or someone else posted a frame averaging test years ago on BF. Turns out that between 10 and 20 you can't really see much improvement.]]></content>
			<author>
				<name><![CDATA[BertL]]></name>
				<uri>https://bricksinmotion.com/forums/user/194/</uri>
			</author>
			<updated>2010-04-26T17:49:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/135146/#p135146</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Higher level frame-averaging?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/134818/#p134818"/>
			<content type="html"><![CDATA[I use a QCPro9000 and usually use only 5 frames for averaging.  I've not observed that anything over 5 makes any noticeable improvement, especially when the captured frames are flying by at 15fps playback.]]></content>
			<author>
				<name><![CDATA[AncientBricks]]></name>
				<uri>https://bricksinmotion.com/forums/user/167/</uri>
			</author>
			<updated>2010-04-24T02:36:28Z</updated>
			<id>https://bricksinmotion.com/forums/post/134818/#p134818</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Higher level frame-averaging?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/133261/#p133261"/>
			<content type="html"><![CDATA[No prob BG, thank you 0ldScratch! I right now have it set to 15 and I am pretty happy with its fastness. :D]]></content>
			<author>
				<name><![CDATA[VIMStudios]]></name>
				<email><![CDATA[vimstudios@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1224/</uri>
			</author>
			<updated>2010-04-16T13:41:41Z</updated>
			<id>https://bricksinmotion.com/forums/post/133261/#p133261</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Higher level frame-averaging?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/133251/#p133251"/>
			<content type="html"><![CDATA[:sweat:  Oops, I thought he said frame rate. My bad.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2010-04-16T12:08:28Z</updated>
			<id>https://bricksinmotion.com/forums/post/133251/#p133251</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Higher level frame-averaging?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/133250/#p133250"/>
			<content type="html"><![CDATA[It makes each frame less grainy. It only makes your animation smoother in that there is no swirling grain on screen. I use 10 and that seems ample. Anything over that and you have to wait an incredibly long time between each frame as it takes a whole bunch of pictures.]]></content>
			<author>
				<name><![CDATA[0ldScratch]]></name>
				<uri>https://bricksinmotion.com/forums/user/382/</uri>
			</author>
			<updated>2010-04-16T12:05:33Z</updated>
			<id>https://bricksinmotion.com/forums/post/133250/#p133250</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Higher level frame-averaging?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/133242/#p133242"/>
			<content type="html"><![CDATA[It makes the animation smoother, not the quality. The downside is you have to take many more frames for a bit smoother animation.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2010-04-16T11:40:33Z</updated>
			<id>https://bricksinmotion.com/forums/post/133242/#p133242</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Higher level frame-averaging?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/133182/#p133182"/>
			<content type="html"><![CDATA[Hey. in Stopmotion Pro 7 you can set your frame averaging level up to 20. Is this better the higher I put it? I use the QCK 4000 and plan on using it for some time, ( I want to first make a proper film before getting the fancy stuff like cams) So does it make quality better the higher I put it? 


-Tejas VIM]]></content>
			<author>
				<name><![CDATA[VIMStudios]]></name>
				<email><![CDATA[vimstudios@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1224/</uri>
			</author>
			<updated>2010-04-16T02:55:10Z</updated>
			<id>https://bricksinmotion.com/forums/post/133182/#p133182</id>
		</entry>
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