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	<title type="html"><![CDATA[Forums - Bricks in Motion - Fog / Rays of Light In-Camera]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/5935/"/>
	<updated>2011-06-09T23:19:03Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/5935/fog-rays-of-light-incamera/</id>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/221018/#p221018"/>
			<content type="html"><![CDATA[[quote=Alfa Animations]the thread's been bumped so I'll send some Ideas out there to....
make a rig that is like water(plastic shaped like water) then place it above the set, or have a fish tank in between your camera and Set... thats what they did on the Thunderbirds[/quote]
Sweet! I didn't know they did that on thunderbirds! My dad watched that as a kid.]]></content>
			<author>
				<name><![CDATA[1011Ev]]></name>
				<uri>https://bricksinmotion.com/forums/user/1787/</uri>
			</author>
			<updated>2011-06-09T23:19:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/221018/#p221018</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/220798/#p220798"/>
			<content type="html"><![CDATA[the thread's been bumped so I'll send some Ideas out there to....
make a rig that is like water(plastic shaped like water) then place it above the set, or have a fish tank in between your camera and Set... thats what they did on the Thunderbirds]]></content>
			<author>
				<name><![CDATA[Cooked Cat]]></name>
				<uri>https://bricksinmotion.com/forums/user/2836/</uri>
			</author>
			<updated>2011-06-08T23:21:35Z</updated>
			<id>https://bricksinmotion.com/forums/post/220798/#p220798</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/220686/#p220686"/>
			<content type="html"><![CDATA[I think a good way to do somewhat light rays is use GGSStudios technique in his inception moc. [url=http://www.flickr.com/photos/34663571@N04/4987067744/][img]http://farm5.static.flickr.com/4147/4987067744_5ff616786f.jpg[/img][/url]
[url=http://www.flickr.com/photos/34663571@N04/4987067744/]Picture 428-1[/url] by [url=http://www.flickr.com/people/34663571@N04/]gussgriswold[/url], on Flickr

[url=http://www.flickr.com/photos/34663571@N04/4986470989/][img]http://farm5.static.flickr.com/4144/4986470989_d01217a0d0.jpg[/img][/url]
[url=http://www.flickr.com/photos/34663571@N04/4986470989/]Picture 430[/url] by [url=http://www.flickr.com/people/34663571@N04/]gussgriswold[/url], on Flickr]]></content>
			<author>
				<name><![CDATA[1011Ev]]></name>
				<uri>https://bricksinmotion.com/forums/user/1787/</uri>
			</author>
			<updated>2011-06-08T16:18:35Z</updated>
			<id>https://bricksinmotion.com/forums/post/220686/#p220686</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/219407/#p219407"/>
			<content type="html"><![CDATA[I figured out that you can create light rays using After Effects.]]></content>
			<author>
				<name><![CDATA[VanderFlame Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/3870/</uri>
			</author>
			<updated>2011-06-02T12:24:41Z</updated>
			<id>https://bricksinmotion.com/forums/post/219407/#p219407</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/214064/#p214064"/>
			<content type="html"><![CDATA[Rays of light can be achieved in camera (and animatable) by placing a piece of glass in front of the camera at a 45 degree angle, off to the side make sure everything is black. Any light colored object which appears in the black space will appear ghosted over the camera. They used this in Nightmare Before Christmas to create beams of light, animated fog, and Jack's dog Zero. Anything can be animated, in camera, at the same time and be ghosted on the set, just takes some work to set up correctly.]]></content>
			<author>
				<name><![CDATA[SlothPaladin]]></name>
				<uri>https://bricksinmotion.com/forums/user/411/</uri>
			</author>
			<updated>2011-04-30T21:59:20Z</updated>
			<id>https://bricksinmotion.com/forums/post/214064/#p214064</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/213375/#p213375"/>
			<content type="html"><![CDATA[[quote=0ldScratch][quote=pacific]It's just an idea, but MAYBE you could achieve a similar effect by always spraying AXE or whatever in front of the camera when taking a picture. What do you think?[/quote]

I think I prefer being able to breathe.[/quote]

Haha, good one. But I think it wouldn't too bad. AXE's just an option! Look I'm not a chemicist, but maaaybe you can create water vapour and spray that around? Dunno.]]></content>
			<author>
				<name><![CDATA[pacific]]></name>
				<email><![CDATA[anynameproductions@hotmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/3529/</uri>
			</author>
			<updated>2011-04-27T12:00:17Z</updated>
			<id>https://bricksinmotion.com/forums/post/213375/#p213375</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/213353/#p213353"/>
			<content type="html"><![CDATA[[quote=pacific]It's just an idea, but MAYBE you could achieve a similar effect by always spraying AXE or whatever in front of the camera when taking a picture. What do you think?[/quote]

I think I prefer being able to breathe.]]></content>
			<author>
				<name><![CDATA[0ldScratch]]></name>
				<uri>https://bricksinmotion.com/forums/user/382/</uri>
			</author>
			<updated>2011-04-27T06:49:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/213353/#p213353</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/213249/#p213249"/>
			<content type="html"><![CDATA[I was actually planning on trying out different methods myself some time this week, my first attempt will be to smoke up my studio and see how well that goes]]></content>
			<author>
				<name><![CDATA[PoisonFilmsENT]]></name>
				<uri>https://bricksinmotion.com/forums/user/3754/</uri>
			</author>
			<updated>2011-04-26T17:52:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/213249/#p213249</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/213240/#p213240"/>
			<content type="html"><![CDATA[It's just an idea, but MAYBE you could achieve a similar effect by always spraying AXE or whatever in front of the camera when taking a picture. What do you think?]]></content>
			<author>
				<name><![CDATA[pacific]]></name>
				<email><![CDATA[anynameproductions@hotmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/3529/</uri>
			</author>
			<updated>2011-04-26T15:41:55Z</updated>
			<id>https://bricksinmotion.com/forums/post/213240/#p213240</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/212531/#p212531"/>
			<content type="html"><![CDATA[Wow, his shots are amazing, he makes the simple storm trooper look so epic.]]></content>
			<author>
				<name><![CDATA[PoisonFilmsENT]]></name>
				<uri>https://bricksinmotion.com/forums/user/3754/</uri>
			</author>
			<updated>2011-04-22T18:59:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/212531/#p212531</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/212521/#p212521"/>
			<content type="html"><![CDATA[Yea...I really want use this a effect. I saw it done Chronicles of Narnia...the rays. I really want to do it in my movies!:yes: :yes: :o :o :D :D]]></content>
			<author>
				<name><![CDATA[VanderFlame Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/3870/</uri>
			</author>
			<updated>2011-04-22T17:33:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/212521/#p212521</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/212508/#p212508"/>
			<content type="html"><![CDATA[Actually, I just tried it. I failed epicly. I think, though, that there could be a way to animate underwater. It would be hard, considering the previously stated problem of the refractions and lighting. I'd like to get this conversation going again.]]></content>
			<author>
				<name><![CDATA[Golden]]></name>
				<uri>https://bricksinmotion.com/forums/user/2110/</uri>
			</author>
			<updated>2011-04-22T16:12:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/212508/#p212508</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/212496/#p212496"/>
			<content type="html"><![CDATA[Just to reiterate here, it's fine to bump a thread if you have a worthwhile contribution to make to the discussion, such as VanderFlame's question.]]></content>
			<author>
				<name><![CDATA[Jargon]]></name>
				<uri>https://bricksinmotion.com/forums/user/601/</uri>
			</author>
			<updated>2011-04-22T15:35:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/212496/#p212496</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/212495/#p212495"/>
			<content type="html"><![CDATA[I, for one, am gald that this was rediscovered. The possibilities intrigue me. If I haven't tried it, I haven't lived.  


Basically, it's friggin' awesome.]]></content>
			<author>
				<name><![CDATA[Golden]]></name>
				<uri>https://bricksinmotion.com/forums/user/2110/</uri>
			</author>
			<updated>2011-04-22T15:27:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/212495/#p212495</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fog / Rays of Light In-Camera]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/212460/#p212460"/>
			<content type="html"><![CDATA[Ok I really wanted to do this though. I hold off from now on.:) :) :yes: :yes:]]></content>
			<author>
				<name><![CDATA[VanderFlame Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/3870/</uri>
			</author>
			<updated>2011-04-22T11:08:27Z</updated>
			<id>https://bricksinmotion.com/forums/post/212460/#p212460</id>
		</entry>
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