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	<title type="html"><![CDATA[Forums - Bricks in Motion - Particles/Physics]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/5813/"/>
	<updated>2010-04-07T01:57:48Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/5813/particlesphysics/</id>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/130439/#p130439"/>
			<content type="html"><![CDATA[:sweat:  Should I have made another thread for that? I figured it didn't deserve it's own thread because of how small it is. If I continue making these kinds of things though, I might have to just make a thread for all of my Blender stuff in general.

And the engine thrust was a mesh object. I made a uvsphere, and with proportional editing on I just moved the end vertex back a bit to make it look elongated. However, right now I am improving the ship test (for example, it's shaded slightly different now and it has a particle system for the thrust), and I think it looks better now then it did in the test I just made. One question though: in Carrara, how do you make the particles fade away instead of just suddenly dissapear? I can't seem to find how to do that, and it should be similar in Blender.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2010-04-07T01:57:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/130439/#p130439</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/130433/#p130433"/>
			<content type="html"><![CDATA[[quote=BGanimations]I'm not sure what you mean Lech. Particle system? Light?[/quote]
Title reads Particle/Physics, I assume there's particle related stuff, including particle systems, ergo any sample and test videos would have something related to particles.

[url]http://www.youtube.com/watch?v=O3QoCuAf8l4[/url]

Light.  Was the engine thruster a particle system or a mesh object?]]></content>
			<author>
				<name><![CDATA[Lechnology]]></name>
				<uri>https://bricksinmotion.com/forums/user/80/</uri>
			</author>
			<updated>2010-04-07T01:32:20Z</updated>
			<id>https://bricksinmotion.com/forums/post/130433/#p130433</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/130366/#p130366"/>
			<content type="html"><![CDATA[I'm not sure what you mean Lech. Particle system? Light?

But the engine thrusters I know about. At first there was an engine thruster in the back, but once I was playing around with my model in Blender, the engine suddenly looked extremely ugly and stood out way too much, so I deleted it and just tried to flop by.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2010-04-06T20:17:52Z</updated>
			<id>https://bricksinmotion.com/forums/post/130366/#p130366</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/130362/#p130362"/>
			<content type="html"><![CDATA[Well, I don't know about the others, but me, I'm just busy with academics to thoroughly respond, but looking at your link, where's the particle system in that shot?  The light?  The engine thrusters?]]></content>
			<author>
				<name><![CDATA[Lechnology]]></name>
				<uri>https://bricksinmotion.com/forums/user/80/</uri>
			</author>
			<updated>2010-04-06T20:13:50Z</updated>
			<id>https://bricksinmotion.com/forums/post/130362/#p130362</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/130361/#p130361"/>
			<content type="html"><![CDATA[the fire is the only problem.]]></content>
			<author>
				<name><![CDATA[RealBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/766/</uri>
			</author>
			<updated>2010-04-06T20:13:08Z</updated>
			<id>https://bricksinmotion.com/forums/post/130361/#p130361</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/130353/#p130353"/>
			<content type="html"><![CDATA[:/  Anyone?]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2010-04-06T20:05:02Z</updated>
			<id>https://bricksinmotion.com/forums/post/130353/#p130353</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/130180/#p130180"/>
			<content type="html"><![CDATA[I figure I'll [b]bump[/b] this back up, seeing as I have another test. It may not involve particles or physics, but I don't think it's worth making another thread, and I'm far too lazy to write another whole paragraph. :P 

[url=http://www.youtube.com/watch?v=O3QoCuAf8l4&feature=channel]Here it is.[/url]]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2010-04-06T03:14:42Z</updated>
			<id>https://bricksinmotion.com/forums/post/130180/#p130180</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/127780/#p127780"/>
			<content type="html"><![CDATA[I know what go fiigure means, I just couldn't see how it related to anything until now. That reminds me, in band class a few weeks ago, I was just kind of talking to the person next to me about Blender and it turns out that he uses it too! And worst of all, he's [i]normal.[/i] Blender and normal don't usually mix. :D]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2010-03-31T15:21:07Z</updated>
			<id>https://bricksinmotion.com/forums/post/127780/#p127780</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/127703/#p127703"/>
			<content type="html"><![CDATA["Go figure" is sort of like "Who would have guessed?"]]></content>
			<author>
				<name><![CDATA[Aaron]]></name>
				<email><![CDATA[geoffandben@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/62/</uri>
			</author>
			<updated>2010-03-31T03:41:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/127703/#p127703</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/127700/#p127700"/>
			<content type="html"><![CDATA[:lol:  I'm not sure what you mean by go figure...]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2010-03-31T03:31:42Z</updated>
			<id>https://bricksinmotion.com/forums/post/127700/#p127700</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/127699/#p127699"/>
			<content type="html"><![CDATA[I just fixed it.]]></content>
			<author>
				<name><![CDATA[bloogyo]]></name>
				<uri>https://bricksinmotion.com/forums/user/982/</uri>
			</author>
			<updated>2010-03-31T03:29:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/127699/#p127699</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/127698/#p127698"/>
			<content type="html"><![CDATA[I can't seem to understand your sencence.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2010-03-31T03:28:10Z</updated>
			<id>https://bricksinmotion.com/forums/post/127698/#p127698</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/127697/#p127697"/>
			<content type="html"><![CDATA[I just learned a friend of mine knows how to blender... go figure (Is that the right expression?)]]></content>
			<author>
				<name><![CDATA[bloogyo]]></name>
				<uri>https://bricksinmotion.com/forums/user/982/</uri>
			</author>
			<updated>2010-03-31T03:26:22Z</updated>
			<id>https://bricksinmotion.com/forums/post/127697/#p127697</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/127693/#p127693"/>
			<content type="html"><![CDATA[Thanks for the subscription! And  Blender is rather hard to learn, but once you learn it, it's actually quite easy. (At least for me it is)]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2010-03-31T03:19:29Z</updated>
			<id>https://bricksinmotion.com/forums/post/127693/#p127693</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Particles/Physics]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/127666/#p127666"/>
			<content type="html"><![CDATA[Good job! I always wanted to do CGI but never figured blender out. BTW subbed!


-Tejas VIM]]></content>
			<author>
				<name><![CDATA[VIMStudios]]></name>
				<email><![CDATA[vimstudios@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1224/</uri>
			</author>
			<updated>2010-03-31T00:31:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/127666/#p127666</id>
		</entry>
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