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	<title type="html"><![CDATA[Forums - Bricks in Motion - LIghtsaber test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/5784/"/>
	<updated>2010-03-24T14:01:45Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/5784/lightsaber-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: LIghtsaber test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/125837/#p125837"/>
			<content type="html"><![CDATA[[quote=Mutuceba]maybe better camera angle[/quote]
I know, but I wasn't focusing on it, it was mainly to test effects and animation...
[quote=JamesW]I only saw that the head was chopped...[/quote] Yes, I know it wasn't very clear what happened, neather I could understand what happened sometimes, but while animating, i didn't noticed it: my fault.
anyway, thanks for the replies]]></content>
			<author>
				<name><![CDATA[MPfist0]]></name>
				<uri>https://bricksinmotion.com/forums/user/452/</uri>
			</author>
			<updated>2010-03-24T14:01:45Z</updated>
			<id>https://bricksinmotion.com/forums/post/125837/#p125837</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LIghtsaber test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/125745/#p125745"/>
			<content type="html"><![CDATA[Besides the excellent animation, well done, I think you should have staged the ending a little clearer. I only saw that the head was chopped off because I see the head on the floor. But its hard to tell exactly how it got that way. Clarity is always important in animation.]]></content>
			<author>
				<name><![CDATA[JamesW]]></name>
				<uri>https://bricksinmotion.com/forums/user/436/</uri>
			</author>
			<updated>2010-03-24T01:11:33Z</updated>
			<id>https://bricksinmotion.com/forums/post/125745/#p125745</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LIghtsaber test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/125728/#p125728"/>
			<content type="html"><![CDATA[you got my sub with that
maybe better quality and camera angle but i dint' detect light flicker]]></content>
			<author>
				<name><![CDATA[Mutuceba]]></name>
				<email><![CDATA[alexander.mutuc@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/591/</uri>
			</author>
			<updated>2010-03-24T00:31:40Z</updated>
			<id>https://bricksinmotion.com/forums/post/125728/#p125728</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LIghtsaber test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/125421/#p125421"/>
			<content type="html"><![CDATA[thank you]]></content>
			<author>
				<name><![CDATA[MPfist0]]></name>
				<uri>https://bricksinmotion.com/forums/user/452/</uri>
			</author>
			<updated>2010-03-23T14:05:26Z</updated>
			<id>https://bricksinmotion.com/forums/post/125421/#p125421</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LIghtsaber test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/125249/#p125249"/>
			<content type="html"><![CDATA[That way awesome, the animation was perfect.]]></content>
			<author>
				<name><![CDATA[Ark11]]></name>
				<email><![CDATA[ark11@live.com.au]]></email>
				<uri>https://bricksinmotion.com/forums/user/1245/</uri>
			</author>
			<updated>2010-03-22T19:59:32Z</updated>
			<id>https://bricksinmotion.com/forums/post/125249/#p125249</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[LIghtsaber test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/125184/#p125184"/>
			<content type="html"><![CDATA[Testing LSmaker, it's the first time I used it...[url=http://www.youtube.com/watch?v=G_J6bvy2q8s]link[/url] wht do you think?]]></content>
			<author>
				<name><![CDATA[MPfist0]]></name>
				<uri>https://bricksinmotion.com/forums/user/452/</uri>
			</author>
			<updated>2010-03-22T18:12:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/125184/#p125184</id>
		</entry>
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