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	<title type="html"><![CDATA[Forums - Bricks in Motion - car roll and fast test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/467/"/>
	<updated>2009-01-10T05:14:16Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/467/car-roll-and-fast-test/</id>
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			<title type="html"><![CDATA[Re: car roll and fast test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/8700/#p8700"/>
			<content type="html"><![CDATA[The car movements were way too jerky. A real vehicle would take a lot more time to stop and change direction like that, and it wouldn't slow and accelerate at a constant rate of speed. The flip looked nice, but like the rest of the animation it was too fast.]]></content>
			<author>
				<name><![CDATA[Nick Durron]]></name>
				<uri>https://bricksinmotion.com/forums/user/22/</uri>
			</author>
			<updated>2009-01-10T05:14:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/8700/#p8700</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[car roll and fast test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/8699/#p8699"/>
			<content type="html"><![CDATA[here you go: [url]http://www.brickshelf.com/gallery/dyelon13/Bored/roommkmd_export.mov[/url]]]></content>
			<author>
				<name><![CDATA[Dyelon]]></name>
				<uri>https://bricksinmotion.com/forums/user/23/</uri>
			</author>
			<updated>2009-01-10T05:07:59Z</updated>
			<id>https://bricksinmotion.com/forums/post/8699/#p8699</id>
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