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	<title type="html"><![CDATA[Forums - Bricks in Motion - Bad guy Recovery (Masking Test)]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/4557/"/>
	<updated>2009-12-06T13:05:52Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/4557/bad-guy-recovery-masking-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/99000/#p99000"/>
			<content type="html"><![CDATA[very smooth but I agree with the other user he did jump a bit too far but I dont think that is something to worry about it.]]></content>
			<author>
				<name><![CDATA[Stoppedmotion]]></name>
				<uri>https://bricksinmotion.com/forums/user/1154/</uri>
			</author>
			<updated>2009-12-06T13:05:52Z</updated>
			<id>https://bricksinmotion.com/forums/post/99000/#p99000</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/98973/#p98973"/>
			<content type="html"><![CDATA[mask???? why don't you key?]]></content>
			<author>
				<name><![CDATA[nguyenhoangkhoi]]></name>
				<uri>https://bricksinmotion.com/forums/user/1149/</uri>
			</author>
			<updated>2009-12-06T09:17:58Z</updated>
			<id>https://bricksinmotion.com/forums/post/98973/#p98973</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/98517/#p98517"/>
			<content type="html"><![CDATA[[quote=magicoflego]So, I am getting serious about "Aristaeus", and have been practicing my [b]fighting[/b] skills :lol: [/quote]
Sorry, I just thought...]]></content>
			<author>
				<name><![CDATA[RealBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/766/</uri>
			</author>
			<updated>2009-12-04T03:04:47Z</updated>
			<id>https://bricksinmotion.com/forums/post/98517/#p98517</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/98516/#p98516"/>
			<content type="html"><![CDATA[My bad. I wasn't thinking at the moment. But the momentum seemed a bit off.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-12-04T03:04:20Z</updated>
			<id>https://bricksinmotion.com/forums/post/98516/#p98516</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/98515/#p98515"/>
			<content type="html"><![CDATA[[quote=BGanimations]Not the most smooth 24fps animation, but still okay. And wouldn't it have been eiser to[b] greenscreen it than to mask it?[/b][/quote]

I greenscreened the BG, but not the rigs.

And, I think he did go too far when he jumped.... :sweat:]]></content>
			<author>
				<name><![CDATA[MOL]]></name>
				<uri>https://bricksinmotion.com/forums/user/60/</uri>
			</author>
			<updated>2009-12-04T03:03:00Z</updated>
			<id>https://bricksinmotion.com/forums/post/98515/#p98515</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/98511/#p98511"/>
			<content type="html"><![CDATA[The only thing that bugged me was the guy went way too far when he jumped back up.]]></content>
			<author>
				<name><![CDATA[Dyelon]]></name>
				<uri>https://bricksinmotion.com/forums/user/23/</uri>
			</author>
			<updated>2009-12-04T03:01:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/98511/#p98511</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/98510/#p98510"/>
			<content type="html"><![CDATA[[quote=Stud Studios]well, the video was a bit fast, but nice masking. There really wasnt a fight, [i]more like a gymnist practicing[/i], and the minifigure was a bit odd looking. but good, for a test. :)[/quote]

It wasn't supposed to be a fight, it was just a test for masking and recovery. Since when do gymnasts do that, too? :/]]></content>
			<author>
				<name><![CDATA[MOL]]></name>
				<uri>https://bricksinmotion.com/forums/user/60/</uri>
			</author>
			<updated>2009-12-04T02:59:54Z</updated>
			<id>https://bricksinmotion.com/forums/post/98510/#p98510</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/98509/#p98509"/>
			<content type="html"><![CDATA[Not the most smooth 24fps animation, but still okay. And wouldn't it have been eiser to greenscreen it than to mask it?]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-12-04T02:59:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/98509/#p98509</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/98508/#p98508"/>
			<content type="html"><![CDATA[well, the video was a bit fast, but nice masking. There really wasnt a fight, more like a gymnist practicing, and the minifigure was a bit odd looking. but good, for a test. :)]]></content>
			<author>
				<name><![CDATA[RealBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/766/</uri>
			</author>
			<updated>2009-12-04T02:57:56Z</updated>
			<id>https://bricksinmotion.com/forums/post/98508/#p98508</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Bad guy Recovery (Masking Test)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/98502/#p98502"/>
			<content type="html"><![CDATA[So, I am getting serious about "Aristaeus", and have been practicing my fighting skills :lol: 

Anyways, this is just a quick test on masking and a cool recovery sequence. This was shot at 24 FPS, so, I hope it looks smooth enough :| 

[url=http://www.youtube.com/watch?v=K-wjFGY-_54&fmt=22]Here.[/url]

Any critique is appreciated! :D]]></content>
			<author>
				<name><![CDATA[MOL]]></name>
				<uri>https://bricksinmotion.com/forums/user/60/</uri>
			</author>
			<updated>2009-12-04T02:53:53Z</updated>
			<id>https://bricksinmotion.com/forums/post/98502/#p98502</id>
		</entry>
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