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	<title type="html"><![CDATA[Forums - Bricks in Motion - Fight Test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/4429/"/>
	<updated>2009-11-28T04:32:32Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/4429/fight-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/97002/#p97002"/>
			<content type="html"><![CDATA[[quote=thebubba] it  was hard to make out what was happening because the punches and kicks were so quick[/quote]


Hmm, so I have the exact opposite of many of the other fight scenes. Others are too slow and predictable, mine are too choppy and un-followable.]]></content>
			<author>
				<name><![CDATA[Thunder-blade]]></name>
				<uri>https://bricksinmotion.com/forums/user/1034/</uri>
			</author>
			<updated>2009-11-28T04:32:32Z</updated>
			<id>https://bricksinmotion.com/forums/post/97002/#p97002</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/96648/#p96648"/>
			<content type="html"><![CDATA[i just think it was a bit fast and the camera was jerky. it  was hard to make out what was happening because the punches and kicks were so quick]]></content>
			<author>
				<name><![CDATA[thebubba]]></name>
				<uri>https://bricksinmotion.com/forums/user/291/</uri>
			</author>
			<updated>2009-11-26T15:38:59Z</updated>
			<id>https://bricksinmotion.com/forums/post/96648/#p96648</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/96444/#p96444"/>
			<content type="html"><![CDATA[I'm really confused why it ended up choppy, I filmed it at 15 fps, it's probably due to the fact that my actual movement wasn't so good.

I think fights take practice though, this fight scene took forever to film, since the minifigs were in weird positions, they kept falling, and it's a miracle that they don't switch positions mid-way through the fight.]]></content>
			<author>
				<name><![CDATA[Thunder-blade]]></name>
				<uri>https://bricksinmotion.com/forums/user/1034/</uri>
			</author>
			<updated>2009-11-25T18:10:35Z</updated>
			<id>https://bricksinmotion.com/forums/post/96444/#p96444</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/96408/#p96408"/>
			<content type="html"><![CDATA[The styles were nice, but I find it choppy. Also, set bump.]]></content>
			<author>
				<name><![CDATA[fib12345]]></name>
				<email><![CDATA[fib12345@brickmation.net]]></email>
				<uri>https://bricksinmotion.com/forums/user/172/</uri>
			</author>
			<updated>2009-11-25T14:34:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/96408/#p96408</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/96406/#p96406"/>
			<content type="html"><![CDATA[I noticed a bunch of small camera and set bumps make sure you secure them very well.  It all looked like  a very low frame rate to me. Try watching Fancypants's tutorial that should help you a lot.]]></content>
			<author>
				<name><![CDATA[Goliathan]]></name>
				<uri>https://bricksinmotion.com/forums/user/133/</uri>
			</author>
			<updated>2009-11-25T14:19:29Z</updated>
			<id>https://bricksinmotion.com/forums/post/96406/#p96406</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/96316/#p96316"/>
			<content type="html"><![CDATA[The first half of the fight was an odd frame rate, I really messed up on that one. The second half was 15 FPS though. (starting from the spear fight). The main problem I had with the fight was the positioning, the figs kept falling down. =/

And the intro was made in GIMP, so I had no control over the framerate (they use milliseconds).]]></content>
			<author>
				<name><![CDATA[Thunder-blade]]></name>
				<uri>https://bricksinmotion.com/forums/user/1034/</uri>
			</author>
			<updated>2009-11-24T22:56:08Z</updated>
			<id>https://bricksinmotion.com/forums/post/96316/#p96316</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/96312/#p96312"/>
			<content type="html"><![CDATA[It was okay, but with the low frame rate, it didn't look so much like they were swinging their arms or punching, it just looked like each different frame was a different fighting pose. I suggest upping your frame rate to at least 15fps.

P.S. - The intro was okay, but you could tell it was a lower frame rate.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-11-24T22:42:43Z</updated>
			<id>https://bricksinmotion.com/forums/post/96312/#p96312</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/96303/#p96303"/>
			<content type="html"><![CDATA[[url=http://www.youtube.com/watch?v=A6h75PNrM58]YouTube[/url]

Just a little something I made to improve my fight choreography. I know the music is terribly cliche, but it was all I had on hand.

And how do you like my new intro?]]></content>
			<author>
				<name><![CDATA[Thunder-blade]]></name>
				<uri>https://bricksinmotion.com/forums/user/1034/</uri>
			</author>
			<updated>2009-11-24T22:02:00Z</updated>
			<id>https://bricksinmotion.com/forums/post/96303/#p96303</id>
		</entry>
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