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	<title type="html"><![CDATA[Forums - Bricks in Motion - My First Blender Animation]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/4222/"/>
	<updated>2009-11-05T16:20:14Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/4222/my-first-blender-animation/</id>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92563/#p92563"/>
			<content type="html"><![CDATA[[quote=Mutuceba]Wait It says I have to add the bevel for each brick individually
is there a way where I can do all the bricks at once?[/quote]
Just join all the bricks together. That will make it harder to add the right effect to the studs, but it works if your not using studs. Most of the beveled bricks you see in [url=http://brickblender.blogspot.com/2009/10/latest-render.html]this render[/url] are joined in segments.]]></content>
			<author>
				<name><![CDATA[JamesW]]></name>
				<uri>https://bricksinmotion.com/forums/user/436/</uri>
			</author>
			<updated>2009-11-05T16:20:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/92563/#p92563</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92535/#p92535"/>
			<content type="html"><![CDATA[I don't think so. If the tutorial says that you can't, it's likely that it's impossible.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-11-05T12:35:02Z</updated>
			<id>https://bricksinmotion.com/forums/post/92535/#p92535</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92532/#p92532"/>
			<content type="html"><![CDATA[Wait It says I have to add the bevel for each brick individually
is there a way where I can do all the bricks at once?]]></content>
			<author>
				<name><![CDATA[Mutuceba]]></name>
				<email><![CDATA[alexander.mutuc@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/591/</uri>
			</author>
			<updated>2009-11-05T11:32:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/92532/#p92532</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92506/#p92506"/>
			<content type="html"><![CDATA[Yeah, it goes over all of that in the tutorial, and I used it all for my ninja background.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-11-05T03:00:49Z</updated>
			<id>https://bricksinmotion.com/forums/post/92506/#p92506</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92501/#p92501"/>
			<content type="html"><![CDATA[To get realistic bricks, you need to apply a bevel modifier. I think the tutorial goes over that... Adding a smooth modifier is only a small step. Ray mirror is always great to add as well.]]></content>
			<author>
				<name><![CDATA[JamesW]]></name>
				<uri>https://bricksinmotion.com/forums/user/436/</uri>
			</author>
			<updated>2009-11-05T02:27:35Z</updated>
			<id>https://bricksinmotion.com/forums/post/92501/#p92501</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92490/#p92490"/>
			<content type="html"><![CDATA[It would take a while, but I think so.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-11-05T01:46:38Z</updated>
			<id>https://bricksinmotion.com/forums/post/92490/#p92490</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92488/#p92488"/>
			<content type="html"><![CDATA[Do you know how to make a realistic looking planet?]]></content>
			<author>
				<name><![CDATA[Mutuceba]]></name>
				<email><![CDATA[alexander.mutuc@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/591/</uri>
			</author>
			<updated>2009-11-05T01:43:34Z</updated>
			<id>https://bricksinmotion.com/forums/post/92488/#p92488</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92487/#p92487"/>
			<content type="html"><![CDATA[Yes, I used that, but in the test I was doing (ninja signature) I didn't have any studs to test it on. Sooooooo...yeah. Why didn't the set smooth apply to the cockpit in yours as well? Plus, for the cockpit only, you should have made it have a transparency of about 0.2-0.5. Do that by setting the alpha to 0.2, or if you want (this adds to render time) use the raytransp to give it a more realistic look.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-11-05T01:40:15Z</updated>
			<id>https://bricksinmotion.com/forums/post/92487/#p92487</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92464/#p92464"/>
			<content type="html"><![CDATA[Set Smooth]]></content>
			<author>
				<name><![CDATA[Mutuceba]]></name>
				<email><![CDATA[alexander.mutuc@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/591/</uri>
			</author>
			<updated>2009-11-05T00:07:55Z</updated>
			<id>https://bricksinmotion.com/forums/post/92464/#p92464</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92440/#p92440"/>
			<content type="html"><![CDATA[I forgot if this still happened to me, but I just wanted to make sure: my studs turned out hexagonal instead of circular. How do you solve this?

P.S. - I'm only asking to be sure, and I can't test it out right now.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-11-04T22:50:15Z</updated>
			<id>https://bricksinmotion.com/forums/post/92440/#p92440</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92439/#p92439"/>
			<content type="html"><![CDATA[;)]]></content>
			<author>
				<name><![CDATA[Mutuceba]]></name>
				<email><![CDATA[alexander.mutuc@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/591/</uri>
			</author>
			<updated>2009-11-04T22:45:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/92439/#p92439</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92438/#p92438"/>
			<content type="html"><![CDATA[:/  can't you take a joke?]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-11-04T22:42:39Z</updated>
			<id>https://bricksinmotion.com/forums/post/92438/#p92438</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92436/#p92436"/>
			<content type="html"><![CDATA[:mad:]]></content>
			<author>
				<name><![CDATA[Mutuceba]]></name>
				<email><![CDATA[alexander.mutuc@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/591/</uri>
			</author>
			<updated>2009-11-04T22:41:24Z</updated>
			<id>https://bricksinmotion.com/forums/post/92436/#p92436</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92429/#p92429"/>
			<content type="html"><![CDATA[Ahahahahahaha I still won! Your cockpit isn't smooth! [menacingly]Now, JamesW, all you have to do is edit your post and take off that mean little linky, right?[/menacingly] :troll:]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-11-04T22:32:18Z</updated>
			<id>https://bricksinmotion.com/forums/post/92429/#p92429</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My First Blender Animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/92410/#p92410"/>
			<content type="html"><![CDATA[Double Post
Sorry for the previous post but I followed the tutorial until the last step cause I couldn't figure it out
BUT I got this
[img]http://farm3.static.flickr.com/2467/4075894970_ccafb2b867.jpg[/img]]]></content>
			<author>
				<name><![CDATA[Mutuceba]]></name>
				<email><![CDATA[alexander.mutuc@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/591/</uri>
			</author>
			<updated>2009-11-04T21:25:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/92410/#p92410</id>
		</entry>
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