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	<title type="html"><![CDATA[Forums - Bricks in Motion - Fight Test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/3928/"/>
	<updated>2009-10-06T18:27:23Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/3928/fight-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85813/#p85813"/>
			<content type="html"><![CDATA[[quote]Ah, I see. I was wondering why my film was 2-3 seconds longer than I expected. (I divided the amount of frames by 15).

So how do I change this "hold"?
[/quote] You go to the capture window and under where it says "Image Hold" select the one, it's automatically on two. You also want to make sure it's set to stop-motion, not standard.]]></content>
			<author>
				<name><![CDATA[Bricklord]]></name>
				<uri>https://bricksinmotion.com/forums/user/1002/</uri>
			</author>
			<updated>2009-10-06T18:27:23Z</updated>
			<id>https://bricksinmotion.com/forums/post/85813/#p85813</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85741/#p85741"/>
			<content type="html"><![CDATA[^
Exactly, that's what i'm starting to do.]]></content>
			<author>
				<name><![CDATA[Duke Boy]]></name>
				<uri>https://bricksinmotion.com/forums/user/564/</uri>
			</author>
			<updated>2009-10-06T15:47:18Z</updated>
			<id>https://bricksinmotion.com/forums/post/85741/#p85741</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85737/#p85737"/>
			<content type="html"><![CDATA[Yeah. See, the good with with GIMP is that I make my own titles and integrate them in WMM.]]></content>
			<author>
				<name><![CDATA[Thunder-blade]]></name>
				<uri>https://bricksinmotion.com/forums/user/1034/</uri>
			</author>
			<updated>2009-10-06T15:21:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/85737/#p85737</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85665/#p85665"/>
			<content type="html"><![CDATA[WMM is fine as long as no one can tell you used it.  ex: Don't use the default credits and titles!  It makes it look so lame!  Same thing with iMovie and basically any software you use; don't use the defaults, or your audience will automatically assume it was made by an amateur.]]></content>
			<author>
				<name><![CDATA[quigibo]]></name>
				<uri>https://bricksinmotion.com/forums/user/993/</uri>
			</author>
			<updated>2009-10-06T07:10:55Z</updated>
			<id>https://bricksinmotion.com/forums/post/85665/#p85665</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85653/#p85653"/>
			<content type="html"><![CDATA[Well I remade it with your guy's advice, and it looks somewhat smoother. I won't post it though, since it's virtually the same. 

Also, through this experience, I've learned that WMM isn't too bad when it comes to short films. I do the effects in GIMP (when I have effects to add), my stopmotion in MJ, so I only really need WMM for adding sounds and intros.]]></content>
			<author>
				<name><![CDATA[Thunder-blade]]></name>
				<uri>https://bricksinmotion.com/forums/user/1034/</uri>
			</author>
			<updated>2009-10-06T04:30:29Z</updated>
			<id>https://bricksinmotion.com/forums/post/85653/#p85653</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85321/#p85321"/>
			<content type="html"><![CDATA[[quote=T.G-Tom]well the easiest way is to choose 30 fps, to make it twice as fast XD[/quote]
:lol:]]></content>
			<author>
				<name><![CDATA[Brickcellent]]></name>
				<uri>https://bricksinmotion.com/forums/user/605/</uri>
			</author>
			<updated>2009-10-04T18:22:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/85321/#p85321</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85309/#p85309"/>
			<content type="html"><![CDATA[well the easiest way is to choose 30 fps, to make it twice as fast XD]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2009-10-04T17:41:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/85309/#p85309</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85306/#p85306"/>
			<content type="html"><![CDATA[Ah, I see. I was wondering why my film was 2-3 seconds longer than I expected. (I divided the amount of frames by 15).

So how do I change this "hold"?]]></content>
			<author>
				<name><![CDATA[Thunder-blade]]></name>
				<uri>https://bricksinmotion.com/forums/user/1034/</uri>
			</author>
			<updated>2009-10-04T17:32:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/85306/#p85306</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85304/#p85304"/>
			<content type="html"><![CDATA[In that case, it is Hold 2 because for some reason that's the default.]]></content>
			<author>
				<name><![CDATA[Hazzat]]></name>
				<email><![CDATA[harry@bossert.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/99/</uri>
			</author>
			<updated>2009-10-04T17:30:00Z</updated>
			<id>https://bricksinmotion.com/forums/post/85304/#p85304</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85303/#p85303"/>
			<content type="html"><![CDATA[I didn't set "hold" or anything. I just open MonkeyJam, 

Settings>FPS>15
Then Import my pictures and convert them to an .avi. (but then it gets changed into a WMV in the editing process).

Maybe it's the fact that I didn't film that well? Because I'm almost sure it's 15 FPS.]]></content>
			<author>
				<name><![CDATA[Thunder-blade]]></name>
				<uri>https://bricksinmotion.com/forums/user/1034/</uri>
			</author>
			<updated>2009-10-04T17:24:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/85303/#p85303</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85301/#p85301"/>
			<content type="html"><![CDATA[Good grief SW8, it says in the first post.]]></content>
			<author>
				<name><![CDATA[Hazzat]]></name>
				<email><![CDATA[harry@bossert.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/99/</uri>
			</author>
			<updated>2009-10-04T17:14:43Z</updated>
			<id>https://bricksinmotion.com/forums/post/85301/#p85301</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85295/#p85295"/>
			<content type="html"><![CDATA[That couldn't be 15. I think it's probably 8.

I've got a tip, though. If it's messing up like this you can always import the movie clip into a new project, speed it up, and then save it again. That'll make it go faster.]]></content>
			<author>
				<name><![CDATA[Awesomeonomy]]></name>
				<uri>https://bricksinmotion.com/forums/user/268/</uri>
			</author>
			<updated>2009-10-04T16:58:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/85295/#p85295</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85294/#p85294"/>
			<content type="html"><![CDATA[Have you got MonkeyJam set to Hold 2? That makes it 7.5fps.]]></content>
			<author>
				<name><![CDATA[Hazzat]]></name>
				<email><![CDATA[harry@bossert.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/99/</uri>
			</author>
			<updated>2009-10-04T16:57:40Z</updated>
			<id>https://bricksinmotion.com/forums/post/85294/#p85294</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85292/#p85292"/>
			<content type="html"><![CDATA[Actually, my FPS is 15. I don't know why it seems jerky. Maybe YouTube quality?]]></content>
			<author>
				<name><![CDATA[Thunder-blade]]></name>
				<uri>https://bricksinmotion.com/forums/user/1034/</uri>
			</author>
			<updated>2009-10-04T16:55:15Z</updated>
			<id>https://bricksinmotion.com/forums/post/85292/#p85292</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fight Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85187/#p85187"/>
			<content type="html"><![CDATA[up the frame rate and you have something good. :)]]></content>
			<author>
				<name><![CDATA[RealBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/766/</uri>
			</author>
			<updated>2009-10-04T11:08:45Z</updated>
			<id>https://bricksinmotion.com/forums/post/85187/#p85187</id>
		</entry>
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