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	<title type="html"><![CDATA[Forums - Bricks in Motion - People Come In, Pizzas Come Out]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/3805/"/>
	<updated>2011-11-05T09:55:14Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/3805/people-come-in-pizzas-come-out/</id>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/249945/#p249945"/>
			<content type="html"><![CDATA[Pretty cool. It's old film, but I noticed just now. In 2007 aren't much good animators, but I think you were. Cool video, cool picture and excellent implementation. Good work from behind 2007.]]></content>
			<author>
				<name><![CDATA[Lord Lajaka]]></name>
				<uri>https://bricksinmotion.com/forums/user/5002/</uri>
			</author>
			<updated>2011-11-05T09:55:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/249945/#p249945</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/249891/#p249891"/>
			<content type="html"><![CDATA[Urm, since it was done in comedic fashion I do not think it was disgusting what so ever. That's like saying the classic "character being crushed by 1000 ton weight" cartoon sketch is too violent for kids to watch. Also, saying that other people don't enjoy the film isn't exactly supported by the positive responses...
[quote=Just Kidden]Best. Film. Ever. 
I loved it. So much.[/quote]
...to this film which is now around 2 years old anyway.]]></content>
			<author>
				<name><![CDATA[jstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/1081/</uri>
			</author>
			<updated>2011-11-04T20:39:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/249891/#p249891</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/249888/#p249888"/>
			<content type="html"><![CDATA[I thought it was pretty discusting. Just my opinion but such films are a shame to brickfilming. Why can't we have fun making good films for others to enjoy with out adding such unnecesary violence.:(]]></content>
			<author>
				<name><![CDATA[Brickcrazy]]></name>
				<uri>https://bricksinmotion.com/forums/user/124032/</uri>
			</author>
			<updated>2011-11-04T20:28:08Z</updated>
			<id>https://bricksinmotion.com/forums/post/249888/#p249888</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/84535/#p84535"/>
			<content type="html"><![CDATA[So gross it was funny :lol: ! I also use the blur effect by just pushing the car really fast across the screen, but I have yet to make a full film, as I have next to nothing for building full sets. Once again, great film!]]></content>
			<author>
				<name><![CDATA[Bricklord]]></name>
				<uri>https://bricksinmotion.com/forums/user/1002/</uri>
			</author>
			<updated>2009-09-30T14:48:25Z</updated>
			<id>https://bricksinmotion.com/forums/post/84535/#p84535</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/84509/#p84509"/>
			<content type="html"><![CDATA[Awesome!:D]]></content>
			<author>
				<name><![CDATA[Caidan]]></name>
				<email><![CDATA[mylegofilms@att.net]]></email>
				<uri>https://bricksinmotion.com/forums/user/919/</uri>
			</author>
			<updated>2009-09-30T02:41:33Z</updated>
			<id>https://bricksinmotion.com/forums/post/84509/#p84509</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/83687/#p83687"/>
			<content type="html"><![CDATA[Great film, Quigibo.

Can't wait to see your current project. :)

~ Amanda]]></content>
			<author>
				<name><![CDATA[AmandaHart]]></name>
				<email><![CDATA[directoramanda@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/906/</uri>
			</author>
			<updated>2009-09-25T17:14:19Z</updated>
			<id>https://bricksinmotion.com/forums/post/83687/#p83687</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/83682/#p83682"/>
			<content type="html"><![CDATA[Woah brilliant film]]></content>
			<author>
				<name><![CDATA[Bat Brick]]></name>
				<uri>https://bricksinmotion.com/forums/user/1016/</uri>
			</author>
			<updated>2009-09-25T17:00:04Z</updated>
			<id>https://bricksinmotion.com/forums/post/83682/#p83682</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/83151/#p83151"/>
			<content type="html"><![CDATA[[quote][quote=filmyguy]I used that technique in my film Mr. Depressing! I didn't know others used it before until now seeing this film again. I also use that technique in other animations, if it's possible. I use it as much as I can.[/quote]
I agree.  It looks more realistic than a post-production blur.  I also use it as often as possible.

A similar technique I always use is to physically hold (and gently shake) the rod/string holding an object you are going to mask.  For example someone throwing a ball or a monkey falling out of the sky.  By shaking it in the direction of motion rather than attaching it to something stable, you give the object a realistic motion blur as it travels quickly through the air.[/quote]
I used the same technique for the shot of the tree falling in [i]The River[/i].]]></content>
			<author>
				<name><![CDATA[Night Owl]]></name>
				<uri>https://bricksinmotion.com/forums/user/98/</uri>
			</author>
			<updated>2009-09-22T15:16:52Z</updated>
			<id>https://bricksinmotion.com/forums/post/83151/#p83151</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/83147/#p83147"/>
			<content type="html"><![CDATA[Best. Film. Ever. 
I loved it. So much.]]></content>
			<author>
				<name><![CDATA[Just Kidden]]></name>
				<uri>https://bricksinmotion.com/forums/user/146/</uri>
			</author>
			<updated>2009-09-22T13:47:36Z</updated>
			<id>https://bricksinmotion.com/forums/post/83147/#p83147</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/83126/#p83126"/>
			<content type="html"><![CDATA[[quote=Hazzat]Wow, I've always thought of using a technique like that, but never thought it would work. I'll have to give it a try at some point.[/quote]
In order for it to work, you need frame blending turned on so that the frames get blended to become a blur.
[quote=filmyguy]I used that technique in my film Mr. Depressing! I didn't know others used it before until now seeing this film again. I also use that technique in other animations, if it's possible. I use it as much as I can.[/quote]
I agree.  It looks more realistic than a post-production blur.  I also use it as often as possible.

A similar technique I always use is to physically hold (and gently shake) the rod/string holding an object you are going to mask.  For example someone throwing a ball or a monkey falling out of the sky.  By shaking it in the direction of motion rather than attaching it to something stable, you give the object a realistic motion blur as it travels quickly through the air.]]></content>
			<author>
				<name><![CDATA[quigibo]]></name>
				<uri>https://bricksinmotion.com/forums/user/993/</uri>
			</author>
			<updated>2009-09-22T06:00:22Z</updated>
			<id>https://bricksinmotion.com/forums/post/83126/#p83126</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/83117/#p83117"/>
			<content type="html"><![CDATA[This brickfilm is one of those it's so gross it's funny films. I can't say it gave me much inspiration though, well other than to double check the ingredients on my pizza before I eat it.]]></content>
			<author>
				<name><![CDATA[Goliathan]]></name>
				<uri>https://bricksinmotion.com/forums/user/133/</uri>
			</author>
			<updated>2009-09-22T02:42:22Z</updated>
			<id>https://bricksinmotion.com/forums/post/83117/#p83117</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/83105/#p83105"/>
			<content type="html"><![CDATA[......I can't describe how much inspiration this film has given me.]]></content>
			<author>
				<name><![CDATA[Awesomeonomy]]></name>
				<uri>https://bricksinmotion.com/forums/user/268/</uri>
			</author>
			<updated>2009-09-21T23:54:32Z</updated>
			<id>https://bricksinmotion.com/forums/post/83105/#p83105</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/83086/#p83086"/>
			<content type="html"><![CDATA[[quote=quigibo][quote=T.G-Tom]Mutuceba, he used a motion-blur layer on the car.[/quote]
[b]FALSE![/b]

There was no effect.  The cars really were blurry.  I slid them across the baseplate and then captured so they would turn out blurry.  So blurry in fact, that you can't even tell that those aren't actually cars.  (no time to make good looking cars for a THAC)[/quote]

I used that technique in my film Mr. Depressing! I didn't know others used it before until now seeing this film again. I also use that technique in other animations, if it's possible. I use it as much as I can.
Great film. Always has been one of my favs. :)]]></content>
			<author>
				<name><![CDATA[filmyguy]]></name>
				<uri>https://bricksinmotion.com/forums/user/11/</uri>
			</author>
			<updated>2009-09-21T21:31:06Z</updated>
			<id>https://bricksinmotion.com/forums/post/83086/#p83086</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/83083/#p83083"/>
			<content type="html"><![CDATA[Wow, I've always thought of using a technique like that, but never thought it would work. I'll have to give it a try at some point.]]></content>
			<author>
				<name><![CDATA[Hazzat]]></name>
				<email><![CDATA[harry@bossert.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/99/</uri>
			</author>
			<updated>2009-09-21T21:23:20Z</updated>
			<id>https://bricksinmotion.com/forums/post/83083/#p83083</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: People Come In, Pizzas Come Out]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/83078/#p83078"/>
			<content type="html"><![CDATA[Actually it was more realistic]]></content>
			<author>
				<name><![CDATA[Mutuceba]]></name>
				<email><![CDATA[alexander.mutuc@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/591/</uri>
			</author>
			<updated>2009-09-21T21:03:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/83078/#p83078</id>
		</entry>
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