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	<title type="html"><![CDATA[Forums - Bricks in Motion - panning]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/3521/"/>
	<updated>2009-08-30T04:03:26Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/3521/panning/</id>
		<entry>
			<title type="html"><![CDATA[Re: panning]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/78435/#p78435"/>
			<content type="html"><![CDATA[Still haven't solved your problem? I do agree though, with any camera that's not a webcam, it would be pretty tough to do a dolly shot like that. You could always do it in post production though, in your editor.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-08-30T04:03:26Z</updated>
			<id>https://bricksinmotion.com/forums/post/78435/#p78435</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: panning]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/78412/#p78412"/>
			<content type="html"><![CDATA[hellooo
*bump*]]></content>
			<author>
				<name><![CDATA[Mutuceba]]></name>
				<email><![CDATA[alexander.mutuc@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/591/</uri>
			</author>
			<updated>2009-08-30T02:36:43Z</updated>
			<id>https://bricksinmotion.com/forums/post/78412/#p78412</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: panning]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/77556/#p77556"/>
			<content type="html"><![CDATA[wouldn't that be shaky and uneven plus i am using a DSLR nikon D60]]></content>
			<author>
				<name><![CDATA[Mutuceba]]></name>
				<email><![CDATA[alexander.mutuc@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/591/</uri>
			</author>
			<updated>2009-08-27T11:11:33Z</updated>
			<id>https://bricksinmotion.com/forums/post/77556/#p77556</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: panning]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/77495/#p77495"/>
			<content type="html"><![CDATA[Well, I know you can do it digitally, but manually is quite easy. I have panning on several of my videos that I've made so far. I haven't even used a train track for it, I've just used my hand, held it and just took a frame, moved it, took a frame, moved it...always holding it. Never letting go. I could upload a picture on how I cradle my QCP 9000.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-08-27T00:56:44Z</updated>
			<id>https://bricksinmotion.com/forums/post/77495/#p77495</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: panning]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/77492/#p77492"/>
			<content type="html"><![CDATA[technically, the circle shot is called an "arcshot". I have that problem too. MOL, if there's a tutorial around, that'd be useful.]]></content>
			<author>
				<name><![CDATA[reeldp]]></name>
				<uri>https://bricksinmotion.com/forums/user/852/</uri>
			</author>
			<updated>2009-08-27T00:49:38Z</updated>
			<id>https://bricksinmotion.com/forums/post/77492/#p77492</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: panning]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/77283/#p77283"/>
			<content type="html"><![CDATA[He was sleuth. I was just about to post a thread like this, on how to do it manually. It looks much better, and It is less grainy most likely. I would like to see how Vizard Nexus' ( :P ) cool technic cradle for the QCP 9000 works though. *cough* instructions/pictures *cough*]]></content>
			<author>
				<name><![CDATA[MOL]]></name>
				<uri>https://bricksinmotion.com/forums/user/60/</uri>
			</author>
			<updated>2009-08-26T06:05:30Z</updated>
			<id>https://bricksinmotion.com/forums/post/77283/#p77283</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: panning]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/77254/#p77254"/>
			<content type="html"><![CDATA[If you have a train track that's circular. Though at the end of 30 years I think he was turning the minifigure.]]></content>
			<author>
				<name><![CDATA[Sleuth5000]]></name>
				<uri>https://bricksinmotion.com/forums/user/407/</uri>
			</author>
			<updated>2009-08-26T02:09:09Z</updated>
			<id>https://bricksinmotion.com/forums/post/77254/#p77254</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[panning]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/77237/#p77237"/>
			<content type="html"><![CDATA[so i have learned how to do key frames in final cut express but that isn't good enough
so i was watching nathan well's 30 years of a minifig and he has a lot of circular based panning and i was wonder how to do any kind of panning
particularly circular based
are you supposed to do the panning in post production or manually when film making]]></content>
			<author>
				<name><![CDATA[Mutuceba]]></name>
				<email><![CDATA[alexander.mutuc@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/591/</uri>
			</author>
			<updated>2009-08-26T00:39:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/77237/#p77237</id>
		</entry>
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