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	<title type="html"><![CDATA[Forums - Bricks in Motion - Sea Battle]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/3413/"/>
	<updated>2009-10-14T05:44:13Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/3413/sea-battle/</id>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/87410/#p87410"/>
			<content type="html"><![CDATA[I think I've said this one too many times 'round the forums..
It's the Mac version, which unlike the PC versions which comes with extra software and internal camera settings, can't do anything manually. But never fear, new camera on the way :)]]></content>
			<author>
				<name><![CDATA[PdoubleyouC]]></name>
				<email><![CDATA[pdoubleyouc@live.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/279/</uri>
			</author>
			<updated>2009-10-14T05:44:13Z</updated>
			<id>https://bricksinmotion.com/forums/post/87410/#p87410</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/87388/#p87388"/>
			<content type="html"><![CDATA[[quote=PdoubleyouC][quote=magicoflego] Also, did you have Auto Focus on? Just because it seemed to jitter back and forth.[/quote]

Not so much 'on' as it is the camera has it. God I can't believe I spent $100 on the 9000 with no settings... Still working on a compatible camera (which has more than nill manual settings)[/quote]

Wait, do you mean you need the driver software for the 9K? [url]http://www.logitech.com/index.cfm/435/3056&hub=1&cl=us,en?osid=13[/url]]]></content>
			<author>
				<name><![CDATA[Spudster]]></name>
				<email><![CDATA[spudster45@hotmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/19/</uri>
			</author>
			<updated>2009-10-14T02:02:28Z</updated>
			<id>https://bricksinmotion.com/forums/post/87388/#p87388</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/87383/#p87383"/>
			<content type="html"><![CDATA[[i]Amazing video! I loved it, the comforter idea was very good, and the effects defintly stood out. Congratulate yourself, that video was very entertaining![/i]]]></content>
			<author>
				<name><![CDATA[KinzCove]]></name>
				<email><![CDATA[kinzcove@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/143/</uri>
			</author>
			<updated>2009-10-14T01:47:53Z</updated>
			<id>https://bricksinmotion.com/forums/post/87383/#p87383</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85770/#p85770"/>
			<content type="html"><![CDATA[looks so good!! nice work]]></content>
			<author>
				<name><![CDATA[HeydeckFilms]]></name>
				<uri>https://bricksinmotion.com/forums/user/437/</uri>
			</author>
			<updated>2009-10-06T16:52:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/85770/#p85770</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/85668/#p85668"/>
			<content type="html"><![CDATA[I really enjoyed watching this brickfilm. Especially the cannon battle was very exciting, helped by the smooth animation. :D]]></content>
			<author>
				<name><![CDATA[CastleKnight7]]></name>
				<uri>https://bricksinmotion.com/forums/user/641/</uri>
			</author>
			<updated>2009-10-06T08:22:46Z</updated>
			<id>https://bricksinmotion.com/forums/post/85668/#p85668</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/82751/#p82751"/>
			<content type="html"><![CDATA[Very well made! A nice attempt with some smooth animation. My advice would to maybe work on the backdrop, however this all comes in good time.:) The concept and story-line was easy to follow, so overall it was nicely put together. Also I saw some good improvements, the signs of a proper Brickfilmer.]]></content>
			<author>
				<name><![CDATA[Hemma Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/1007/</uri>
			</author>
			<updated>2009-09-20T11:16:07Z</updated>
			<id>https://bricksinmotion.com/forums/post/82751/#p82751</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/81963/#p81963"/>
			<content type="html"><![CDATA[It was good, the sets we're great and btw I love forestmen! They're real old. Could've used sound though... Remember if you don't want to be in you're vocal you can always do Casting Calls.]]></content>
			<author>
				<name><![CDATA[ninja chewit]]></name>
				<uri>https://bricksinmotion.com/forums/user/704/</uri>
			</author>
			<updated>2009-09-15T21:07:13Z</updated>
			<id>https://bricksinmotion.com/forums/post/81963/#p81963</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/76368/#p76368"/>
			<content type="html"><![CDATA[[quote=PdoubleyouC][quote=theexoticwalrus] how come there were sub-titles but no voice?[/quote]

I was doing what I can to give it that 'Zelda' feeling, with keyword-highlights and things like that, but I can appreciate whatever dislike of the use of those subtitles. I doubt I'll be doing more Zelda past this current project, and thus the end of the subtitle substitute.

Thanks, Hazzat :)[/quote]

Oh, even though their was no dialouge, that still didn't stop it from being enjoyable. Thanks!]]></content>
			<author>
				<name><![CDATA[theexoticwalrus]]></name>
				<uri>https://bricksinmotion.com/forums/user/944/</uri>
			</author>
			<updated>2009-08-23T14:50:25Z</updated>
			<id>https://bricksinmotion.com/forums/post/76368/#p76368</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/76361/#p76361"/>
			<content type="html"><![CDATA[very good, I like how you're improving and how you really are trying your best :D  ;)]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2009-08-23T14:33:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/76361/#p76361</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/76357/#p76357"/>
			<content type="html"><![CDATA[Stuning job, very inspiring !]]></content>
			<author>
				<name><![CDATA[zwan]]></name>
				<uri>https://bricksinmotion.com/forums/user/166/</uri>
			</author>
			<updated>2009-08-23T14:18:45Z</updated>
			<id>https://bricksinmotion.com/forums/post/76357/#p76357</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/76295/#p76295"/>
			<content type="html"><![CDATA[[quote=theexoticwalrus] how come there were sub-titles but no voice?[/quote]

I was doing what I can to give it that 'Zelda' feeling, with keyword-highlights and things like that, but I can appreciate whatever dislike of the use of those subtitles. I doubt I'll be doing more Zelda past this current project, and thus the end of the subtitle substitute.

Thanks, Hazzat :)]]></content>
			<author>
				<name><![CDATA[PdoubleyouC]]></name>
				<email><![CDATA[pdoubleyouc@live.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/279/</uri>
			</author>
			<updated>2009-08-23T09:48:59Z</updated>
			<id>https://bricksinmotion.com/forums/post/76295/#p76295</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/76201/#p76201"/>
			<content type="html"><![CDATA[I know it was meant to be like Zelda, but the subtitles got quite annoying. Those aside, the animation was pretty good. 4/5]]></content>
			<author>
				<name><![CDATA[Hazzat]]></name>
				<email><![CDATA[harry@bossert.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/99/</uri>
			</author>
			<updated>2009-08-22T22:13:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/76201/#p76201</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/76197/#p76197"/>
			<content type="html"><![CDATA[Cool. Animation was good, so was lighting, and the story was average and cool, kinda:shifty:  I may sound stupid for asking this, but, how come there were sub-titles but no voice? Oh, and I loved how you had the shot where it was an "over the shoulder" shot of the cannon. :DD]]></content>
			<author>
				<name><![CDATA[theexoticwalrus]]></name>
				<uri>https://bricksinmotion.com/forums/user/944/</uri>
			</author>
			<updated>2009-08-22T22:05:02Z</updated>
			<id>https://bricksinmotion.com/forums/post/76197/#p76197</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/75851/#p75851"/>
			<content type="html"><![CDATA[[quote=magicoflego] Also, did you have Auto Focus on? Just because it seemed to jitter back and forth.[/quote]

Not so much 'on' as it is the camera has it. God I can't believe I spent $100 on the 9000 with no settings... Still working on a compatible camera (which has more than nill manual settings)

Thanks for the little feedback. Briefly, what part of the animation did you feel could have been smoother? (Eg too rushed, jerky movements, light flicker)

Thanks]]></content>
			<author>
				<name><![CDATA[PdoubleyouC]]></name>
				<email><![CDATA[pdoubleyouc@live.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/279/</uri>
			</author>
			<updated>2009-08-21T18:59:43Z</updated>
			<id>https://bricksinmotion.com/forums/post/75851/#p75851</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sea Battle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/75173/#p75173"/>
			<content type="html"><![CDATA[The water was great, the story was like Zelda, and the animation was good, but it could have been smoother. Also, did you have Auto Focus on? Just because it seemed to jitter back and forth. The focus that is.]]></content>
			<author>
				<name><![CDATA[MOL]]></name>
				<uri>https://bricksinmotion.com/forums/user/60/</uri>
			</author>
			<updated>2009-08-19T16:18:32Z</updated>
			<id>https://bricksinmotion.com/forums/post/75173/#p75173</id>
		</entry>
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