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	<title type="html"><![CDATA[Forums - Bricks in Motion - Moving mouths?]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/3345/"/>
	<updated>2009-08-15T03:13:57Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/3345/moving-mouths/</id>
		<entry>
			<title type="html"><![CDATA[Re: Moving mouths?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/73667/#p73667"/>
			<content type="html"><![CDATA[[quote=LEGOStudios]Yeah, i was trying to make mouths with the Color Gradient Elliptacal Shape. But when i size it down it's still too big and when you put the mouth down it doesn't even fit the screen so your character looks fat.[/quote]
Well, mabye you could zoom in, and then put it in and shrink it in to it's zoomed in levels. But I don't use Sony Vegas or anything, I use mostly free programs.

I do rather like the feather option though. :lol: 

-BGanimations

Or, come to think of it, you could just send a message to SmeagolStudios, either on youtube, or on BiM. That's how I got a lot of advise and help.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-08-15T03:13:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/73667/#p73667</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Moving mouths?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/73587/#p73587"/>
			<content type="html"><![CDATA[Yeah, i was trying to make mouths with the Color Gradient Elliptacal Shape. But when i size it down it's still too big and when you put the mouth down it doesn't even fit the screen so your character looks fat.]]></content>
			<author>
				<name><![CDATA[LEGOStudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/42/</uri>
			</author>
			<updated>2009-08-14T22:05:20Z</updated>
			<id>https://bricksinmotion.com/forums/post/73587/#p73587</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Moving mouths?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/73560/#p73560"/>
			<content type="html"><![CDATA[I don't use Sony Vegas, but does it have the capability to create shapes with masks that you can animate? That's what I do in After Effects.

~ Amanda]]></content>
			<author>
				<name><![CDATA[AmandaHart]]></name>
				<email><![CDATA[directoramanda@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/906/</uri>
			</author>
			<updated>2009-08-14T21:02:59Z</updated>
			<id>https://bricksinmotion.com/forums/post/73560/#p73560</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Moving mouths?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/73553/#p73553"/>
			<content type="html"><![CDATA[[quote=BertL]Tickle your minifigs with a feather. This will cause them to laugh and open their mouths.[/quote]
Haha, Bert. I haven't found anything yet. I'm looking for a way to do it simple.]]></content>
			<author>
				<name><![CDATA[LEGOStudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/42/</uri>
			</author>
			<updated>2009-08-14T20:53:43Z</updated>
			<id>https://bricksinmotion.com/forums/post/73553/#p73553</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Moving mouths?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/73532/#p73532"/>
			<content type="html"><![CDATA[^ Haha :lol:]]></content>
			<author>
				<name><![CDATA[Just Kidden]]></name>
				<uri>https://bricksinmotion.com/forums/user/146/</uri>
			</author>
			<updated>2009-08-14T20:32:28Z</updated>
			<id>https://bricksinmotion.com/forums/post/73532/#p73532</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Moving mouths?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/73531/#p73531"/>
			<content type="html"><![CDATA[Tickle your minifigs with a feather. This will cause them to laugh and open their mouths.]]></content>
			<author>
				<name><![CDATA[BertL]]></name>
				<uri>https://bricksinmotion.com/forums/user/194/</uri>
			</author>
			<updated>2009-08-14T20:31:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/73531/#p73531</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Moving mouths?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/73486/#p73486"/>
			<content type="html"><![CDATA[[url]http://www.youtube.com/watch?v=0f848GaFNTc[/url]
That's a tutorial, it's not as smooth as in Unrenewable though]]></content>
			<author>
				<name><![CDATA[Pillow]]></name>
				<email><![CDATA[vik12312@hotmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/102/</uri>
			</author>
			<updated>2009-08-14T19:45:40Z</updated>
			<id>https://bricksinmotion.com/forums/post/73486/#p73486</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Moving mouths?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/73468/#p73468"/>
			<content type="html"><![CDATA[GlueFace was made for this purpose. Although you'll get more of a "South Park" style than an "Unrenewable" style.]]></content>
			<author>
				<name><![CDATA[mcoov]]></name>
				<uri>https://bricksinmotion.com/forums/user/51/</uri>
			</author>
			<updated>2009-08-14T18:43:51Z</updated>
			<id>https://bricksinmotion.com/forums/post/73468/#p73468</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Moving mouths?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/73459/#p73459"/>
			<content type="html"><![CDATA[:lol:  That's because it probably dosen't work in Sony Vegas. I use windows Paint, but you can use Gimp for the exact same function. I also know that Smeagol Studios, for Unrenewable, made them in Axogon Composer and mapped them onto a cylinder in Carrara Studios, although I don't know how to use his method. What I do is before I make the .avi out of my animation, I open up windows paint, and frame by frame, matched with my audio track, draw the mouth animations at a zoom of 400%, just so it's easier to get it more precise. Then, after you draw in all the mouthing you want for that .avi, you export it, and you have a perfect mouth animation, but it will be a bit harder if they move their head while they talk.

-BGanimations

P.S.- Thefourmonkeys have a similar tutorial, although they do it differently then me. Their's isn't as accurate, but it's way faster. I like my results better though.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2009-08-14T18:00:35Z</updated>
			<id>https://bricksinmotion.com/forums/post/73459/#p73459</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Moving mouths?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/73457/#p73457"/>
			<content type="html"><![CDATA[Could anybody recommend a good tutorial for a mouth movement in Sony Vegas or something else? I want it kind of like Unrenewable. Very smooth. And i tried everything in Sony Vegas but nothing will work.]]></content>
			<author>
				<name><![CDATA[LEGOStudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/42/</uri>
			</author>
			<updated>2009-08-14T17:43:55Z</updated>
			<id>https://bricksinmotion.com/forums/post/73457/#p73457</id>
		</entry>
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