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	<title type="html"><![CDATA[Forums - Bricks in Motion - My title sequence could beat up your title sequence.]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/3065/"/>
	<updated>2009-07-31T00:27:40Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/3065/my-title-sequence-could-beat-up-your-title-sequence/</id>
		<entry>
			<title type="html"><![CDATA[Re: My title sequence could beat up your title sequence.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/68760/#p68760"/>
			<content type="html"><![CDATA[That film would have been awesome, though I might have changed up the order in which I showed the story's elements so we wouldn't know until the end what was going on. The credit sequence was pretty cool, though a bit long as others have mentioned. And I thought the text looked fine as it was. Only thing I might add would be making the flickering light of the torch onto the wall a little more prominent, possibly overlapping onto the text as well.]]></content>
			<author>
				<name><![CDATA[Noodle]]></name>
				<uri>https://bricksinmotion.com/forums/user/26/</uri>
			</author>
			<updated>2009-07-31T00:27:40Z</updated>
			<id>https://bricksinmotion.com/forums/post/68760/#p68760</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My title sequence could beat up your title sequence.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/68526/#p68526"/>
			<content type="html"><![CDATA[I like it. But I think it would be cooler if you made the text look like its written on the wall.]]></content>
			<author>
				<name><![CDATA[Sleuth5000]]></name>
				<uri>https://bricksinmotion.com/forums/user/407/</uri>
			</author>
			<updated>2009-07-30T18:12:47Z</updated>
			<id>https://bricksinmotion.com/forums/post/68526/#p68526</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My title sequence could beat up your title sequence.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/68518/#p68518"/>
			<content type="html"><![CDATA[[quote=Nick Durron]That was cool, though slightly artificial looking.[/quote]
[quote=livinglego]It has that, sorta, fake and real look, you know?[/quote]
[quote=Robukka]Very well exciting. Not sure about the soft look.[/quote]

I know what you mean, and the whole film was supposed to be like that - have a sort of dreamy quality to it. In the original shot that would have been included in the film, the flame was not moving. It's 3d, so it looked kind of cool as the camera moved around it. The point of the film is that it was a single moment frozen in time as a king was assassinated. The entire film was to be one camera shot - we rotate out of the hallway to the king's chamber, up to his goblet, rotate around a drop of poison falling into it, then turn and move up through a hole in the ceiling until we see the assassin in a room above, then out the window down the rope he climbed in with and out to the forest, where an army was waiting. 

So the entire film was to have this sort of soft, dreamy look to it. The title sequence is definitely lengthy - 30 seconds is pretty huge, but I wanted to use it to establish both the mood and the concept with the still flame. (I replaced the flame before I uploaded it to Vimeo just because I thought a moving flame was cool)

- Leo]]></content>
			<author>
				<name><![CDATA[Leonardo812]]></name>
				<uri>https://bricksinmotion.com/forums/user/45/</uri>
			</author>
			<updated>2009-07-30T17:31:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/68518/#p68518</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My title sequence could beat up your title sequence.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/67775/#p67775"/>
			<content type="html"><![CDATA[Wow, I like how Blender makes it look real but not real at the same time. It's very amazing. I love it.]]></content>
			<author>
				<name><![CDATA[Just Kidden]]></name>
				<uri>https://bricksinmotion.com/forums/user/146/</uri>
			</author>
			<updated>2009-07-28T22:59:29Z</updated>
			<id>https://bricksinmotion.com/forums/post/67775/#p67775</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My title sequence could beat up your title sequence.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/67742/#p67742"/>
			<content type="html"><![CDATA[OH MY GAWD IT LOOKS AWESOME WHEN IS IT COMING OU- Oh. Darn.]]></content>
			<author>
				<name><![CDATA[maggosh]]></name>
				<email><![CDATA[caberwikijack@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/127/</uri>
			</author>
			<updated>2009-07-28T22:13:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/67742/#p67742</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My title sequence could beat up your title sequence.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/67716/#p67716"/>
			<content type="html"><![CDATA[No way my title sequence would own yours.]]></content>
			<author>
				<name><![CDATA[randomparrot]]></name>
				<uri>https://bricksinmotion.com/forums/user/77/</uri>
			</author>
			<updated>2009-07-28T21:34:34Z</updated>
			<id>https://bricksinmotion.com/forums/post/67716/#p67716</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My title sequence could beat up your title sequence.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/67711/#p67711"/>
			<content type="html"><![CDATA[[quote=livinglego]It has that, sorta, fake and real look, you know?[/quote]
That's the simple version of my post. God, I wish I was better in English.]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2009-07-28T21:31:23Z</updated>
			<id>https://bricksinmotion.com/forums/post/67711/#p67711</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My title sequence could beat up your title sequence.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/67659/#p67659"/>
			<content type="html"><![CDATA[It has that, sorta, fake and real look, you know?]]></content>
			<author>
				<name><![CDATA[Living LEGO]]></name>
				<uri>https://bricksinmotion.com/forums/user/495/</uri>
			</author>
			<updated>2009-07-28T20:20:27Z</updated>
			<id>https://bricksinmotion.com/forums/post/67659/#p67659</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My title sequence could beat up your title sequence.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/67626/#p67626"/>
			<content type="html"><![CDATA[It seems that most of your films always have that 'soft' look. Is this because of the style, or because you just like it? (this is not to critisize you btw).]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2009-07-28T19:23:54Z</updated>
			<id>https://bricksinmotion.com/forums/post/67626/#p67626</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My title sequence could beat up your title sequence.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/67599/#p67599"/>
			<content type="html"><![CDATA[That was cool, though slightly artificial looking. If it were in a film, I think it'd be rather long.]]></content>
			<author>
				<name><![CDATA[Nick Durron]]></name>
				<uri>https://bricksinmotion.com/forums/user/22/</uri>
			</author>
			<updated>2009-07-28T17:55:20Z</updated>
			<id>https://bricksinmotion.com/forums/post/67599/#p67599</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My title sequence could beat up your title sequence.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/67425/#p67425"/>
			<content type="html"><![CDATA[Very well exciting. Not sure about the soft look. Could use a tiny bit more clarity, More animation.]]></content>
			<author>
				<name><![CDATA[Robukka]]></name>
				<uri>https://bricksinmotion.com/forums/user/226/</uri>
			</author>
			<updated>2009-07-28T08:27:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/67425/#p67425</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: My title sequence could beat up your title sequence.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/67423/#p67423"/>
			<content type="html"><![CDATA[Wow! That was great, I loved the camera movements.]]></content>
			<author>
				<name><![CDATA[zerowellies]]></name>
				<email><![CDATA[brickflicks@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/302/</uri>
			</author>
			<updated>2009-07-28T08:02:25Z</updated>
			<id>https://bricksinmotion.com/forums/post/67423/#p67423</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[My title sequence could beat up your title sequence.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/67287/#p67287"/>
			<content type="html"><![CDATA[As some of you know, I started work on an entry for STAR and ended up with a minute of footage before I decided to quit, since it was not turning out as I had planned. I just thought that I'd post the thirty-second title sequence for you all to see. I'd love to know what you think. All of the effects were done in Blender, with compositing in AE.

[url=http://vimeo.com/5790888]Vimeo Link[/url]

Thanks for watching!

- Leo]]></content>
			<author>
				<name><![CDATA[Leonardo812]]></name>
				<uri>https://bricksinmotion.com/forums/user/45/</uri>
			</author>
			<updated>2009-07-27T22:27:53Z</updated>
			<id>https://bricksinmotion.com/forums/post/67287/#p67287</id>
		</entry>
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