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	<title type="html"><![CDATA[Forums - Bricks in Motion - Shaky Camera Fight Scenes?]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/286/"/>
	<updated>2010-01-10T18:10:54Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/286/shaky-camera-fight-scenes/</id>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/107936/#p107936"/>
			<content type="html"><![CDATA[[quote=T.G-Tom][quote=NoodleOkay]Tom II... [/quote]
:lol: 
I quit at whining at noobies, now I help them (sometimes).
MOL, just relax, it's over before you know it.[/quote]

Yeah, I noticed that, I don't really have the authority to scold new members. Nor should I. So, from this moment on, I shan't scold or "bully" new members who accidently do stuff like this. Is shan't a word?

Anyways, I "lol'd" when you said Tom II. XD

So, sorry guys. I really should stop doing that. (Having outbursts of Stupidity), and, just let 'em slide. I should probably just not even post anything in bumped threads, or even try to help people that do it. Sometimes I still sound like a jerk. :P

So...apology accepted? :(]]></content>
			<author>
				<name><![CDATA[MOL]]></name>
				<uri>https://bricksinmotion.com/forums/user/60/</uri>
			</author>
			<updated>2010-01-10T18:10:54Z</updated>
			<id>https://bricksinmotion.com/forums/post/107936/#p107936</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/107882/#p107882"/>
			<content type="html"><![CDATA[[quote=NoodleOkay]Tom II... [/quote]
:lol: 
I quit at whining at noobies, now I help them (sometimes).
MOL, just relax, it's over before you know it.]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2010-01-10T13:45:51Z</updated>
			<id>https://bricksinmotion.com/forums/post/107882/#p107882</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/107774/#p107774"/>
			<content type="html"><![CDATA[I wasn't getting pissed at 'em. 
Okay...Maybe a bit, but,I just find it annoying to see topics that are almost a year old come back to life. I don't find it that hard to read the TOC....]]></content>
			<author>
				<name><![CDATA[MOL]]></name>
				<uri>https://bricksinmotion.com/forums/user/60/</uri>
			</author>
			<updated>2010-01-10T03:22:33Z</updated>
			<id>https://bricksinmotion.com/forums/post/107774/#p107774</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/107709/#p107709"/>
			<content type="html"><![CDATA[[quote=magicoflego]OH MA GAWD. Seriously? How do people even find 8 month old topics? Let alone, why would they bump them? Please explain this to me :/[/quote]
Okay, Tom II... I'll tell you. HE ASKED A VALID QUESTION. The dude after him posted "How do I vote 4 u?" which would have been a valid reason to be pissed if it was the bump, but it wasn't.

[Expletive], can we stop jumping down the throats of everyone who brings back an old topic? A lot of them are valid and save us the trouble of dredging up links and re-posting information we've already posted. The "OMFG STOP BUMPING!!!1!" especially when it's uncalled for, is getting almost as annoying as the bad bumps themselves.

[/rant]]]></content>
			<author>
				<name><![CDATA[Noodle]]></name>
				<uri>https://bricksinmotion.com/forums/user/26/</uri>
			</author>
			<updated>2010-01-09T22:51:23Z</updated>
			<id>https://bricksinmotion.com/forums/post/107709/#p107709</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/107673/#p107673"/>
			<content type="html"><![CDATA[[quote=jstudios][quote=filmyguy]Here's a test I did using final cut express.
[url]http://www.brickshelf.com/gallery/filmyguy/movies/shakycameffect.mov[/url]
This took quite a while I must say. I would not suggest KeyFraming every moment in the shot to make the shaky cam effect, but if that's the only way... that'll drive you nuts. 

Srsly, guys, is there another way, using AE? I need to know myself.:P[/quote]

how do i vote 4 u[/quote]
You almost think this is a joke, but if not:
Look in contest page, find THAC voting, en click on the big VOTE button :)]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2010-01-09T21:15:33Z</updated>
			<id>https://bricksinmotion.com/forums/post/107673/#p107673</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/107646/#p107646"/>
			<content type="html"><![CDATA[OH MA GAWD. Seriously? How do people even find 8 month old topics? Let alone, why would they bump them? Please explain this to me :/]]></content>
			<author>
				<name><![CDATA[MOL]]></name>
				<uri>https://bricksinmotion.com/forums/user/60/</uri>
			</author>
			<updated>2010-01-09T18:52:23Z</updated>
			<id>https://bricksinmotion.com/forums/post/107646/#p107646</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/107637/#p107637"/>
			<content type="html"><![CDATA[[quote=XD Man][quote=Fancypants]In my opinion, doing a shake during animation like Keshen does looks better than doing it in post production if it is done well.  I've done tests of this and doing it during animating is a lot faster than doing it filmyguy's way.  Some people were saying how it's difficult to do the shaking camera, but I use a camcorder attached to a tripod and I think that is really useful for doing camera movements.  Just my point of view...[/quote]
   


Your tutoral was great, but unfortune for SOME of us, we have Quickcam Pro 9000, and can't use a tripod. Now be for some of you come after me for saying that, YES, I now there is a tutoral for the 9000, but it only works for dolly shots.

Can eneybody help me?[/quote]


I managed to do a shakey cam fight scene in lego agents episode 2 with pro 9000, just press zoom once, ONCE! Then use the arrows to move it around]]></content>
			<author>
				<name><![CDATA[jstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/1081/</uri>
			</author>
			<updated>2010-01-09T18:12:15Z</updated>
			<id>https://bricksinmotion.com/forums/post/107637/#p107637</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/107634/#p107634"/>
			<content type="html"><![CDATA[[quote=filmyguy]Here's a test I did using final cut express.
[url]http://www.brickshelf.com/gallery/filmyguy/movies/shakycameffect.mov[/url]
This took quite a while I must say. I would not suggest KeyFraming every moment in the shot to make the shaky cam effect, but if that's the only way... that'll drive you nuts. 

Srsly, guys, is there another way, using AE? I need to know myself.:P[/quote]

how do i vote 4 u]]></content>
			<author>
				<name><![CDATA[jstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/1081/</uri>
			</author>
			<updated>2010-01-09T18:04:22Z</updated>
			<id>https://bricksinmotion.com/forums/post/107634/#p107634</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/107580/#p107580"/>
			<content type="html"><![CDATA[[quote=Fancypants]In my opinion, doing a shake during animation like Keshen does looks better than doing it in post production if it is done well.  I've done tests of this and doing it during animating is a lot faster than doing it filmyguy's way.  Some people were saying how it's difficult to do the shaking camera, but I use a camcorder attached to a tripod and I think that is really useful for doing camera movements.  Just my point of view...[/quote]
   


Your tutoral was great, but unfortune for SOME of us, we have Quickcam Pro 9000, and can't use a tripod. Now be for some of you come after me for saying that, YES, I now there is a tutoral for the 9000, but it only works for dolly shots.

Can eneybody help me?]]></content>
			<author>
				<name><![CDATA[XD Man]]></name>
				<uri>https://bricksinmotion.com/forums/user/749/</uri>
			</author>
			<updated>2010-01-09T12:15:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/107580/#p107580</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/45855/#p45855"/>
			<content type="html"><![CDATA[[quote=Leonardo812]You could do it in Vegas or even [b]Axogon[/b], but it would mean animating every shake by hand. AE is a much better option.[/quote]

Really? Can you tell me?]]></content>
			<author>
				<name><![CDATA[Sleuth5000]]></name>
				<uri>https://bricksinmotion.com/forums/user/407/</uri>
			</author>
			<updated>2009-05-06T12:54:39Z</updated>
			<id>https://bricksinmotion.com/forums/post/45855/#p45855</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/45683/#p45683"/>
			<content type="html"><![CDATA[That's what I thought. Now, was that so hard to say?

-Donsalvatore]]></content>
			<author>
				<name><![CDATA[Donsalvatore]]></name>
				<uri>https://bricksinmotion.com/forums/user/37/</uri>
			</author>
			<updated>2009-05-05T17:21:38Z</updated>
			<id>https://bricksinmotion.com/forums/post/45683/#p45683</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/45681/#p45681"/>
			<content type="html"><![CDATA[I used the preset from Video Copilot XD]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2009-05-05T17:15:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/45681/#p45681</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/45670/#p45670"/>
			<content type="html"><![CDATA[Uhhh, you could've added a wiggle.....
Hey, I'm only trying to help.

-Donsalvatore]]></content>
			<author>
				<name><![CDATA[Donsalvatore]]></name>
				<uri>https://bricksinmotion.com/forums/user/37/</uri>
			</author>
			<updated>2009-05-05T16:46:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/45670/#p45670</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/45669/#p45669"/>
			<content type="html"><![CDATA[:rolleyes: how do you think I made it shaky?]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2009-05-05T16:45:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/45669/#p45669</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Shaky Camera Fight Scenes?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/45650/#p45650"/>
			<content type="html"><![CDATA[BUMP

Videocopilot has a great free expresion called "After Shake".
You can look into that.

-Donsalvatore]]></content>
			<author>
				<name><![CDATA[Donsalvatore]]></name>
				<uri>https://bricksinmotion.com/forums/user/37/</uri>
			</author>
			<updated>2009-05-05T14:44:52Z</updated>
			<id>https://bricksinmotion.com/forums/post/45650/#p45650</id>
		</entry>
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