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	<title type="html"><![CDATA[Forums - Bricks in Motion - Gunshots effect.]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/2779/"/>
	<updated>2009-07-19T19:50:56Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/2779/gunshots-effect/</id>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/63494/#p63494"/>
			<content type="html"><![CDATA[Its actually really easy. Go to the [b]Airbrush Tool [/b]and select [b]Spark[/b] under [b]Brushes[/b]. :yes:]]></content>
			<author>
				<name><![CDATA[RealBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/766/</uri>
			</author>
			<updated>2009-07-19T19:50:56Z</updated>
			<id>https://bricksinmotion.com/forums/post/63494/#p63494</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61551/#p61551"/>
			<content type="html"><![CDATA[That's only in pointless threads.]]></content>
			<author>
				<name><![CDATA[randomparrot]]></name>
				<uri>https://bricksinmotion.com/forums/user/77/</uri>
			</author>
			<updated>2009-07-13T15:37:06Z</updated>
			<id>https://bricksinmotion.com/forums/post/61551/#p61551</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61539/#p61539"/>
			<content type="html"><![CDATA[Here comes NOS and his pancake man now... :P]]></content>
			<author>
				<name><![CDATA[Just Kidden]]></name>
				<uri>https://bricksinmotion.com/forums/user/146/</uri>
			</author>
			<updated>2009-07-13T13:38:13Z</updated>
			<id>https://bricksinmotion.com/forums/post/61539/#p61539</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61518/#p61518"/>
			<content type="html"><![CDATA[Case Closed (HOORAAY)]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2009-07-13T10:24:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/61518/#p61518</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61516/#p61516"/>
			<content type="html"><![CDATA[Thanks everyone. I have all I need. :)]]></content>
			<author>
				<name><![CDATA[D.J.M.]]></name>
				<uri>https://bricksinmotion.com/forums/user/200/</uri>
			</author>
			<updated>2009-07-13T10:22:09Z</updated>
			<id>https://bricksinmotion.com/forums/post/61516/#p61516</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61515/#p61515"/>
			<content type="html"><![CDATA[*facepalm*
Anyway, I think you might be able to get a clip from Detonation Films, then break it down into frames (WMM can do that), and layer it onto the shot.

-Donsalvatore]]></content>
			<author>
				<name><![CDATA[Donsalvatore]]></name>
				<uri>https://bricksinmotion.com/forums/user/37/</uri>
			</author>
			<updated>2009-07-13T10:03:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/61515/#p61515</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61513/#p61513"/>
			<content type="html"><![CDATA[Can't you let people have their opinion :mad:]]></content>
			<author>
				<name><![CDATA[XD Man]]></name>
				<uri>https://bricksinmotion.com/forums/user/749/</uri>
			</author>
			<updated>2009-07-13T09:22:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/61513/#p61513</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61429/#p61429"/>
			<content type="html"><![CDATA[This is going off topic, but no, FXHome is not nearly as good and powerful as After Effects. FX Home is very simple to use. After Effects is more difficult to master, but can be a very powerful tool if you know how to use it.

-Donsalvatore]]></content>
			<author>
				<name><![CDATA[Donsalvatore]]></name>
				<uri>https://bricksinmotion.com/forums/user/37/</uri>
			</author>
			<updated>2009-07-12T20:44:24Z</updated>
			<id>https://bricksinmotion.com/forums/post/61429/#p61429</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61428/#p61428"/>
			<content type="html"><![CDATA[I use FXhome and it works better than AE and I have both.]]></content>
			<author>
				<name><![CDATA[Capedkid]]></name>
				<email><![CDATA[steengrover@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/656/</uri>
			</author>
			<updated>2009-07-12T20:42:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/61428/#p61428</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61426/#p61426"/>
			<content type="html"><![CDATA[Codes? After Effects? I don't think there are any types of expressions needed to key out a muzzle flash and lining it up with the footage. I think it's even better then FX Home, and I've tested both.

-Donsalvatore]]></content>
			<author>
				<name><![CDATA[Donsalvatore]]></name>
				<uri>https://bricksinmotion.com/forums/user/37/</uri>
			</author>
			<updated>2009-07-12T20:39:52Z</updated>
			<id>https://bricksinmotion.com/forums/post/61426/#p61426</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61422/#p61422"/>
			<content type="html"><![CDATA[FX Home is good for amateur film-makers who just want FIRE, or GUNSHOTS and not all the crappyness After Effects gives with codes and stuff.]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2009-07-12T20:28:25Z</updated>
			<id>https://bricksinmotion.com/forums/post/61422/#p61422</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61409/#p61409"/>
			<content type="html"><![CDATA[[url=http://fxhome.com/effectslab/pro/video-gallery/3] This [/url]is not Free but it has the ultimate skills for what you're on about.]]></content>
			<author>
				<name><![CDATA[Capedkid]]></name>
				<email><![CDATA[steengrover@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/656/</uri>
			</author>
			<updated>2009-07-12T19:11:50Z</updated>
			<id>https://bricksinmotion.com/forums/post/61409/#p61409</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61405/#p61405"/>
			<content type="html"><![CDATA[Basically, you need a multi-layered editing program that can rotate clips.  You take a clip from detonation films, key out the background (most of them will need a luma key) and match them up with the trigger pull and gunshot sound effect.]]></content>
			<author>
				<name><![CDATA[LegoShark]]></name>
				<uri>https://bricksinmotion.com/forums/user/18/</uri>
			</author>
			<updated>2009-07-12T18:57:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/61405/#p61405</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61356/#p61356"/>
			<content type="html"><![CDATA[Here it is. Click this [url=http://www.youtube.com/watch?v=Lq2Iyg6v1VQ]word[/url].]]></content>
			<author>
				<name><![CDATA[MooCJ]]></name>
				<uri>https://bricksinmotion.com/forums/user/33/</uri>
			</author>
			<updated>2009-07-12T15:07:10Z</updated>
			<id>https://bricksinmotion.com/forums/post/61356/#p61356</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gunshots effect.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/61352/#p61352"/>
			<content type="html"><![CDATA[I can remember Nellster made a very good tutorial about gunshots in Gimp. It is on youtube, but i'm actually too lazy to search it. XD]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2009-07-12T14:28:34Z</updated>
			<id>https://bricksinmotion.com/forums/post/61352/#p61352</id>
		</entry>
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