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	<title type="html"><![CDATA[Forums - Bricks in Motion - Long takes in brickfilming]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/26058/"/>
	<updated>2019-11-14T10:13:23Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/26058/long-takes-in-brickfilming/</id>
		<entry>
			<title type="html"><![CDATA[Re: Long takes in brickfilming]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/383443/#p383443"/>
			<content type="html"><![CDATA[Your masterpiece always counts, BertL! ;) 

I think the definition of what a long shot is would be a little flexible. A somewhat action-y film with a lot of short shots would consider a 4 or 6 second shot a "long shot", while a more stately, arty-type film with few shots per scene would probably not consider a shot "long" until it was either longer than a previous scene or over like 30 seconds.]]></content>
			<author>
				<name><![CDATA[Dr Neo Lao]]></name>
				<uri>https://bricksinmotion.com/forums/user/88/</uri>
			</author>
			<updated>2019-11-14T10:13:23Z</updated>
			<id>https://bricksinmotion.com/forums/post/383443/#p383443</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Long takes in brickfilming]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/380433/#p380433"/>
			<content type="html"><![CDATA[Quick questions: what's the minimum length necessary for a shot to be a long shot? Do stationary one-shot films like [url=https://www.youtube.com/watch?v=c9V1fTN5qTI]Life by AoW-Gamer[/url] or my [url=https://www.youtube.com/watch?v=PMszy208WdA]masterpiece[/url] count?]]></content>
			<author>
				<name><![CDATA[BertL]]></name>
				<uri>https://bricksinmotion.com/forums/user/194/</uri>
			</author>
			<updated>2019-03-12T09:55:07Z</updated>
			<id>https://bricksinmotion.com/forums/post/380433/#p380433</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Long takes in brickfilming]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/380430/#p380430"/>
			<content type="html"><![CDATA[I liked your film from 2013, actually]]></content>
			<author>
				<name><![CDATA[Penta]]></name>
				<email><![CDATA[sillypenta@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/78/</uri>
			</author>
			<updated>2019-03-11T23:02:35Z</updated>
			<id>https://bricksinmotion.com/forums/post/380430/#p380430</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Long takes in brickfilming]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/380395/#p380395"/>
			<content type="html"><![CDATA[[url=https://www.youtube.com/watch?v=2hYGU3DcUjQ&feature=youtu.be]I tried a one-shot six years ago.[/url]
It's fairly terrible, but I had a great time making it. 

I've had some long shots, with a [url=https://youtu.be/fPS-qvRpEg4?t=59]17 second one[/url] in Captain Obvious 2 being my longest, but it's a static dialog scene that isn't otherwise remarkable.

[url=https://www.bricksinmotion.com/forums/topic/18333/one-shot-preproduction-update-thread/]Suburb began a topic for a One-shot film, but never finished it.[/url]

I feel like I've seen a really long shot from a first-person view, but can't recall enough details to hunt the film down.

Personally, I love long takes in cinema and try to keep my eyes open for them in both live action films and brickfilms. 
The Assassin's Lego clip came to mind as I was reading the topic and that's one of the best I can remember. Sadly, that's not something that can be easily looked up via the forum search feature.

I'll see if I can think of any more over the next few days.]]></content>
			<author>
				<name><![CDATA[Pritchard Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4427/</uri>
			</author>
			<updated>2019-03-10T22:30:59Z</updated>
			<id>https://bricksinmotion.com/forums/post/380395/#p380395</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Long takes in brickfilming]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/380394/#p380394"/>
			<content type="html"><![CDATA[Long takes are usually popular in film discussion, but are a technique rarely seen in brickfilming due to their considerable added difficulty. I am hoping people can post brickfilms featuring long takes in this thread, because I want to see more examples, out of curiosity. The ones that immediately come to my mind are films that make a point of using one shot throughout their entirety, such as [i][url=https://www.youtube.com/watch?v=P2ZHfh5jQt8]One Shot[/url][/i], [i][url=https://www.youtube.com/watch?v=qFJ_znaJmjQ]NNN - Robots! Robots! Robots![/url][/i], [i][url=https://drive.google.com/file/d/1kwigGq71JE293ETAZMD3T2FfFeYw9ru-/view]BrickTube - Aliens[/url][/i], and [i][url=https://www.youtube.com/watch?v=n6991_Vvjw4]LEGO James Bond 007 - One Take Action Scene[/url][/i]. As far as a long take not being used as part of the selling point of the entire film, all I can really think of at the moment is during an amazing sequence near the end of [i][url=https://www.youtube.com/watch?v=RnGiM4orYOg]Assassin's LEGO: Cops Chasing Robbers[/url][/i]. This is the type of thing I am hoping people can post more examples of.]]></content>
			<author>
				<name><![CDATA[Penta]]></name>
				<email><![CDATA[sillypenta@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/78/</uri>
			</author>
			<updated>2019-03-10T21:39:15Z</updated>
			<id>https://bricksinmotion.com/forums/post/380394/#p380394</id>
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