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	<title type="html"><![CDATA[Forums - Bricks in Motion - Goblin Rush (THAC XVI)]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/25908/"/>
	<updated>2019-01-13T00:00:55Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/25908/goblin-rush-thac-xvi/</id>
		<entry>
			<title type="html"><![CDATA[Re: Goblin Rush (THAC XVI)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/379725/#p379725"/>
			<content type="html"><![CDATA[[quote=Pongowl]It doesn’t really feel like a THAC film with such polished shots. Amazing work, the both of you did great! :cool:[/quote]
We really pushed it with the time limit, you can see a lot of folks were able to get around 1-2 min of animation for just one person, but between the two of us we got 1 min of animation, which explains the polish.]]></content>
			<author>
				<name><![CDATA[SlothPaladin]]></name>
				<uri>https://bricksinmotion.com/forums/user/411/</uri>
			</author>
			<updated>2019-01-13T00:00:55Z</updated>
			<id>https://bricksinmotion.com/forums/post/379725/#p379725</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Goblin Rush (THAC XVI)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/379724/#p379724"/>
			<content type="html"><![CDATA[Thanks for the feedback, guys! It was really fun to work on, glad you liked it ^.^

[url=https://youtu.be/qVWM_fJiP_o]I just published our THACumentary[/url] for this if anyone wants to see some behind-the-scenes footage!]]></content>
			<author>
				<name><![CDATA[Mighty Wanderer]]></name>
				<email><![CDATA[nebulaewanderer@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/3518/</uri>
			</author>
			<updated>2019-01-12T23:47:27Z</updated>
			<id>https://bricksinmotion.com/forums/post/379724/#p379724</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Goblin Rush (THAC XVI)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/379715/#p379715"/>
			<content type="html"><![CDATA[The scales are so impressive in their own right, and they serve the story well, bringing life to the game characters.  It doesn’t really feel like a THAC film with such polished shots. Amazing work, the both of you did great! :cool:]]></content>
			<author>
				<name><![CDATA[Pongowl]]></name>
				<uri>https://bricksinmotion.com/forums/user/133070/</uri>
			</author>
			<updated>2019-01-12T18:01:54Z</updated>
			<id>https://bricksinmotion.com/forums/post/379715/#p379715</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Goblin Rush (THAC XVI)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/379704/#p379704"/>
			<content type="html"><![CDATA[Bahaha! 

I love it! 

Like Pokeballin' before it, it uses different scales and styles of characters to great effect. The transitions between each switch allow the film to flow quickly and smoothly with a brisk pace that keeps visual interest high. 
The animation is top-notch, as are the sets and lighting. 

Not only is it technically astonishing, but the story itself is fun, light, and VERY relatable. 
I can't believe that this was made in 24 hours. It's an incredible accomplishment.]]></content>
			<author>
				<name><![CDATA[Pritchard Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4427/</uri>
			</author>
			<updated>2019-01-11T13:24:13Z</updated>
			<id>https://bricksinmotion.com/forums/post/379704/#p379704</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Goblin Rush (THAC XVI)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/379608/#p379608"/>
			<content type="html"><![CDATA[The first big figs shot took around 3 hours to set up, we were going to try greenscreening but I wasn't happy with any results, thankfully the later bigfig stuff went much faster.

Also thankfully we had a loose storyboard and shot the funniest stuff first while we were fresh.]]></content>
			<author>
				<name><![CDATA[SlothPaladin]]></name>
				<uri>https://bricksinmotion.com/forums/user/411/</uri>
			</author>
			<updated>2019-01-07T00:08:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/379608/#p379608</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Goblin Rush (THAC XVI)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/379607/#p379607"/>
			<content type="html"><![CDATA[mfw someone fails to slay a goblin
[img]https://i.4pcdn.org/tg/1476232919422.png[/img]

This was a really fun film! Differentiating between game characters and the players with the brickbuilt models was a great idea and I'm impressed you did it so well in the time constraints. Good work!]]></content>
			<author>
				<name><![CDATA[Squash]]></name>
				<uri>https://bricksinmotion.com/forums/user/36/</uri>
			</author>
			<updated>2019-01-07T00:02:28Z</updated>
			<id>https://bricksinmotion.com/forums/post/379607/#p379607</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Goblin Rush (THAC XVI)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/379604/#p379604"/>
			<content type="html"><![CDATA[Hope everyone enjoys it! I had a lot of fun and we got to try some new stuff that turned out pretty well.]]></content>
			<author>
				<name><![CDATA[SlothPaladin]]></name>
				<uri>https://bricksinmotion.com/forums/user/411/</uri>
			</author>
			<updated>2019-01-06T23:06:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/379604/#p379604</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Goblin Rush (THAC XVI)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/379603/#p379603"/>
			<content type="html"><![CDATA[[url=https://bricksinmotion.com/films/view/9512]Directory Link[/url]

[b][THAC XVI] Goblin Rush[/b]

[url=https://youtu.be/SuATg5LczYA]YouTube[/url]

THAC collab with SlothPaladin and our friend Sean!]]></content>
			<author>
				<name><![CDATA[Mighty Wanderer]]></name>
				<email><![CDATA[nebulaewanderer@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/3518/</uri>
			</author>
			<updated>2019-01-06T22:56:36Z</updated>
			<id>https://bricksinmotion.com/forums/post/379603/#p379603</id>
		</entry>
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