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	<title type="html"><![CDATA[Forums - Bricks in Motion - PlayerUnknown's BattleGrounds 2 WIP]]></title>
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	<updated>2018-04-16T20:57:40Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/24988/playerunknowns-battlegrounds-2-wip/</id>
		<entry>
			<title type="html"><![CDATA[Re: PlayerUnknown's BattleGrounds 2 WIP]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/375354/#p375354"/>
			<content type="html"><![CDATA[You know what your doing.  Camera work is good.  Integration of affects is very good.  Sound is fine.  Little confused on the action/story but keep up the work and hopefully once its developed we can check it out . . .]]></content>
			<author>
				<name><![CDATA[phgodfrey]]></name>
				<uri>https://bricksinmotion.com/forums/user/132601/</uri>
			</author>
			<updated>2018-04-16T20:57:40Z</updated>
			<id>https://bricksinmotion.com/forums/post/375354/#p375354</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[PlayerUnknown's BattleGrounds 2 WIP]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/374313/#p374313"/>
			<content type="html"><![CDATA[Hey guys! Due to the success of my first PUBG animation, I'm making a second one! Also my first video with my new
DSLR.

[url]https://www.dropbox.com/s/ahxhtdyq1h7jl3c/PUBG%202.mp4?dl=0[/url]

Let me know what you think! Thanks :)]]></content>
			<author>
				<name><![CDATA[Chalios Animations]]></name>
				<uri>https://bricksinmotion.com/forums/user/135595/</uri>
			</author>
			<updated>2018-02-22T22:55:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/374313/#p374313</id>
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