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	<title type="html"><![CDATA[Forums - Bricks in Motion - LEGO white christmas]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/24966/"/>
	<updated>2018-02-16T17:43:57Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/24966/lego-white-christmas/</id>
		<entry>
			<title type="html"><![CDATA[Re: LEGO white christmas]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/374222/#p374222"/>
			<content type="html"><![CDATA[Yeah, I've learned the hard way to wait for the beep sound after the camera shutter sound. That beep means it's done with the actual picture, so don't move until you hear the beep and you won't accidentally get your fingers in the export, even though the preview looked fine.]]></content>
			<author>
				<name><![CDATA[thistof]]></name>
				<uri>https://bricksinmotion.com/forums/user/133317/</uri>
			</author>
			<updated>2018-02-16T17:43:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/374222/#p374222</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LEGO white christmas]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/374218/#p374218"/>
			<content type="html"><![CDATA[:O 
It does help! I never knew that! :lol:]]></content>
			<author>
				<name><![CDATA[lotsatoast]]></name>
				<uri>https://bricksinmotion.com/forums/user/139836/</uri>
			</author>
			<updated>2018-02-16T15:34:19Z</updated>
			<id>https://bricksinmotion.com/forums/post/374218/#p374218</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LEGO white christmas]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/374211/#p374211"/>
			<content type="html"><![CDATA[That's probably because of the difference between your video assist images and the high resolution ones. To make things easier for your computer, Dragonframe first takes a low quality shot, which is what you will see when you are animating (unless you always have high-res on, but that's a bad idea :P ). Then it will take a high-res image, which is what the final image will look like. If something moves in-between these shots, then your high-res image will turn out different to your video assist image. Alternatively if you (for example) zoom in while the video assist image is being taken, but you stop zooming before it takes the high-res image, then you may get different results to what you were expecting. Oh and the effect of the aperture cannot be seen in the video assist image, only in the high-res image.

Hope this helps ;)]]></content>
			<author>
				<name><![CDATA[Dragon Brick Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/134030/</uri>
			</author>
			<updated>2018-02-16T10:18:53Z</updated>
			<id>https://bricksinmotion.com/forums/post/374211/#p374211</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LEGO white christmas]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/374169/#p374169"/>
			<content type="html"><![CDATA[Oh my gosh! Thank you so much! :) 
Hahaha, the camera zooms didn't look like that in DragonFrame. I was trying to make it have motion blur, by zooming out mid-frame, but sometimes in DragonFrame it displays a different frame than what will be exported. So when I would watch it in DragonFrame, it would have a cool motion blur effect. But it turned out okay regardless. :P]]></content>
			<author>
				<name><![CDATA[lotsatoast]]></name>
				<uri>https://bricksinmotion.com/forums/user/139836/</uri>
			</author>
			<updated>2018-02-14T20:24:18Z</updated>
			<id>https://bricksinmotion.com/forums/post/374169/#p374169</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LEGO white christmas]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/374164/#p374164"/>
			<content type="html"><![CDATA[Great video, the animation was excellent. I particularly liked your follow through, letting things go a little past before settling. Even the camera zoom had that detail. The 8-bit game map idea worked well too.]]></content>
			<author>
				<name><![CDATA[thistof]]></name>
				<uri>https://bricksinmotion.com/forums/user/133317/</uri>
			</author>
			<updated>2018-02-14T07:00:43Z</updated>
			<id>https://bricksinmotion.com/forums/post/374164/#p374164</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LEGO white christmas]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/374159/#p374159"/>
			<content type="html"><![CDATA[This website is cool. :DD]]></content>
			<author>
				<name><![CDATA[lotsatoast]]></name>
				<uri>https://bricksinmotion.com/forums/user/139836/</uri>
			</author>
			<updated>2018-02-14T05:15:51Z</updated>
			<id>https://bricksinmotion.com/forums/post/374159/#p374159</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[LEGO white christmas]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/374158/#p374158"/>
			<content type="html"><![CDATA[[url=https://bricksinmotion.com/films/view/8929]Directory Link[/url]

[b]LEGO white christmas[/b]

[url=https://youtu.be/tFX9I0C9OMA]YouTube[/url]

A short brickfilm I made around christmas time.]]></content>
			<author>
				<name><![CDATA[lotsatoast]]></name>
				<uri>https://bricksinmotion.com/forums/user/139836/</uri>
			</author>
			<updated>2018-02-14T05:10:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/374158/#p374158</id>
		</entry>
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