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	<title type="html"><![CDATA[Forums - Bricks in Motion - Natural Enemies [THAC XV]]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/24770/"/>
	<updated>2018-01-25T23:22:26Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/24770/natural-enemies-thac-xv/</id>
		<entry>
			<title type="html"><![CDATA[Re: Natural Enemies [THAC XV]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/373771/#p373771"/>
			<content type="html"><![CDATA[Thanks!]]></content>
			<author>
				<name><![CDATA[Shawarma Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/133502/</uri>
			</author>
			<updated>2018-01-25T23:22:26Z</updated>
			<id>https://bricksinmotion.com/forums/post/373771/#p373771</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Natural Enemies [THAC XV]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/373707/#p373707"/>
			<content type="html"><![CDATA[Very funny and great film entry! Well done :)]]></content>
			<author>
				<name><![CDATA[BrickFan]]></name>
				<uri>https://bricksinmotion.com/forums/user/138706/</uri>
			</author>
			<updated>2018-01-22T15:14:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/373707/#p373707</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Natural Enemies [THAC XV]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/373681/#p373681"/>
			<content type="html"><![CDATA[Thanks! Glad you enjoyed!]]></content>
			<author>
				<name><![CDATA[Shawarma Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/133502/</uri>
			</author>
			<updated>2018-01-19T17:31:23Z</updated>
			<id>https://bricksinmotion.com/forums/post/373681/#p373681</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Natural Enemies [THAC XV]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/373617/#p373617"/>
			<content type="html"><![CDATA[Definitely one of my favorite entries, very well-animated and really charming. Even on rewatch, I was still chuckling throughout. I just wish you had the time to make a longer video! I'm sure this entry will rank high.]]></content>
			<author>
				<name><![CDATA[Chris W.]]></name>
				<uri>https://bricksinmotion.com/forums/user/2438/</uri>
			</author>
			<updated>2018-01-16T19:26:42Z</updated>
			<id>https://bricksinmotion.com/forums/post/373617/#p373617</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Natural Enemies [THAC XV]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/373615/#p373615"/>
			<content type="html"><![CDATA[[quote=Lucas]This has deep meaning.[/quote]
Well now, of course it does 

[quote= SirSnorlax]Well, that was kinda weird. But I love the brick built characters and the set.[/quote]
Thank you!

[quote=BertL]Man, I’m really digging this film’s style. The character design is just wonderful. This is one of the few entries that doesn’t use minifigs, but that’s no hindrance. The animals are quite expressive and well-animated (I loved Timothy’s roar). The voice acting certainly helps bring the characters alive, too. The only criticism I could have is that it’s not long enough - the ending was quite abrupt (though I did laugh at the hand adding in the mod element to make the shot count). Then again, it’s THAC and the deadline is strict. One of my favorites so far.[/quote]
Thank you! Yeah, I often spend a lot of time at the beginning making sure that the animation is up to par, then kinda let it fall apart nearing the end of the day. I'll definitely try to make it more consistent in the future. Thanks for the feedback!


[quote]Of course, I loved the brick-built models, but this also had great humor.  I particularly like the line,
Spoiler (highlight to read)
Oh gee, golly me.  Oh gee, golly you.[/quote]
Thanks, haha!]]></content>
			<author>
				<name><![CDATA[Shawarma Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/133502/</uri>
			</author>
			<updated>2018-01-16T18:02:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/373615/#p373615</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Natural Enemies [THAC XV]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/373513/#p373513"/>
			<content type="html"><![CDATA[Of course, I loved the brick-built models, but this also had great humor.  I particularly like the line, [spoiler]Oh gee, golly me.  Oh gee, golly you.[/spoiler]]]></content>
			<author>
				<name><![CDATA[BrickTective Productions]]></name>
				<uri>https://bricksinmotion.com/forums/user/130440/</uri>
			</author>
			<updated>2018-01-12T03:58:02Z</updated>
			<id>https://bricksinmotion.com/forums/post/373513/#p373513</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Natural Enemies [THAC XV]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/373493/#p373493"/>
			<content type="html"><![CDATA[Man, I’m really digging this film’s style. The character design is just wonderful. This is one of the few entries that doesn’t use minifigs, but that’s no hindrance. The animals are quite expressive and well-animated (I loved Timothy’s roar). The voice acting certainly helps bring the characters alive, too.

The only criticism I could have is that it’s not long enough - the ending was quite abrupt (though I did laugh at the hand adding in the mod element to make the shot count). Then again, it’s THAC and the deadline is strict. One of my favorites so far.]]></content>
			<author>
				<name><![CDATA[BertL]]></name>
				<uri>https://bricksinmotion.com/forums/user/194/</uri>
			</author>
			<updated>2018-01-11T11:06:08Z</updated>
			<id>https://bricksinmotion.com/forums/post/373493/#p373493</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Natural Enemies [THAC XV]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/373360/#p373360"/>
			<content type="html"><![CDATA[Well, that was kinda weird. But I love the brick built characters and the set.]]></content>
			<author>
				<name><![CDATA[Sir Snorlax]]></name>
				<uri>https://bricksinmotion.com/forums/user/133637/</uri>
			</author>
			<updated>2018-01-07T19:49:51Z</updated>
			<id>https://bricksinmotion.com/forums/post/373360/#p373360</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Natural Enemies [THAC XV]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/373348/#p373348"/>
			<content type="html"><![CDATA[This has deep meaning.]]></content>
			<author>
				<name><![CDATA[Lucas]]></name>
				<uri>https://bricksinmotion.com/forums/user/481/</uri>
			</author>
			<updated>2018-01-07T19:03:15Z</updated>
			<id>https://bricksinmotion.com/forums/post/373348/#p373348</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Natural Enemies [THAC XV]]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/373331/#p373331"/>
			<content type="html"><![CDATA[[url=https://bricksinmotion.com/films/view/8807]Directory Link[/url]

[b]Natural Enemies [THAC XV][/b]

[url=https://www.youtube.com/watch?v=mw9Q0Oc2ngw]YouTube[/url]

pretend this has deep meaning.]]></content>
			<author>
				<name><![CDATA[Shawarma Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/133502/</uri>
			</author>
			<updated>2018-01-07T13:59:18Z</updated>
			<id>https://bricksinmotion.com/forums/post/373331/#p373331</id>
		</entry>
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