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	<title type="html"><![CDATA[Forums - Bricks in Motion - Animation Test 2]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/2422/"/>
	<updated>2009-06-08T04:11:37Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/2422/animation-test-2/</id>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test 2]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/53107/#p53107"/>
			<content type="html"><![CDATA[@T.G.Tom: …

@Hazzat: He was supposed to punch him. YouTube cut that part out.

@BertL: I know, I know, but I messed up on that part.]]></content>
			<author>
				<name><![CDATA[Aaron]]></name>
				<email><![CDATA[geoffandben@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/62/</uri>
			</author>
			<updated>2009-06-08T04:11:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/53107/#p53107</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test 2]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/52885/#p52885"/>
			<content type="html"><![CDATA[Yeah, Hazzat pretty much nailed it there.

Remember that when someone walks, he swings his arms too. When his left foot is forwards, his right arm would usually swing forwards as well (and his left arm would be more to the back). You don't have to go for realism when it comes to brickfilming, of course, but it would be handy for the viewer to be convinced that he's watching something realz.]]></content>
			<author>
				<name><![CDATA[BertL]]></name>
				<uri>https://bricksinmotion.com/forums/user/194/</uri>
			</author>
			<updated>2009-06-07T11:13:34Z</updated>
			<id>https://bricksinmotion.com/forums/post/52885/#p52885</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test 2]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/52868/#p52868"/>
			<content type="html"><![CDATA[Arm swings and lighting need work.

Rest seems pretty good.]]></content>
			<author>
				<name><![CDATA[Hazzat]]></name>
				<email><![CDATA[harry@bossert.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/99/</uri>
			</author>
			<updated>2009-06-07T09:44:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/52868/#p52868</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test 2]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/52857/#p52857"/>
			<content type="html"><![CDATA[... alright then, i don't understand the point of the test actually]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2009-06-07T08:14:22Z</updated>
			<id>https://bricksinmotion.com/forums/post/52857/#p52857</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Animation Test 2]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/52819/#p52819"/>
			<content type="html"><![CDATA[Here's why:

Me: Have I ever made a good brickfilm??? ANSWER ME NOOOOOOOOOOOOWW!!
Hazzat: no. you suck.

:P

And also because I need [b]a lot more work[/b]

[url=http://www.youtube.com/watch?v=Jm1QDf1ZggM]YouTube[/url]

EDIT: Wow. I never knew that this was my 1,000 post.]]></content>
			<author>
				<name><![CDATA[Aaron]]></name>
				<email><![CDATA[geoffandben@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/62/</uri>
			</author>
			<updated>2009-06-06T22:26:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/52819/#p52819</id>
		</entry>
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