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	<title type="html"><![CDATA[Forums - Bricks in Motion - Camera movement with a webcam?]]></title>
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	<updated>2017-02-02T04:57:45Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/23649/camera-movement-with-a-webcam/</id>
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			<title type="html"><![CDATA[Re: Camera movement with a webcam?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/365578/#p365578"/>
			<content type="html"><![CDATA[I made a lego dolly. Due to wheels and stuff the camera is now raised quite a bit above the table. The camera unfortunately higher than a lego man and shoots over his head. So, of course - I now use raised sets so that my lego man is centre of frame. My sig has a 2016 xmas message that uses a webcam pan. Not my best work - but there ya go.]]></content>
			<author>
				<name><![CDATA[togfox]]></name>
				<uri>https://bricksinmotion.com/forums/user/132081/</uri>
			</author>
			<updated>2017-02-02T04:57:45Z</updated>
			<id>https://bricksinmotion.com/forums/post/365578/#p365578</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera movement with a webcam?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/365541/#p365541"/>
			<content type="html"><![CDATA[Thank you for your help! :D  i appreciate it]]></content>
			<author>
				<name><![CDATA[raytistic]]></name>
				<uri>https://bricksinmotion.com/forums/user/134095/</uri>
			</author>
			<updated>2017-01-31T12:10:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/365541/#p365541</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera movement with a webcam?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/365526/#p365526"/>
			<content type="html"><![CDATA[As said before, it would be a good idea to make a webcam dolly out of Lego, but there are alternatives. Here is a good video on doing moves without a rig: [url]https://www.youtube.com/watch?v=Zu0eFis1pqc[/url]

You might also find this helpful: [url]https://www.youtube.com/watch?v=HtrO5gDHzcY&t=3s[/url]]]></content>
			<author>
				<name><![CDATA[Dragon Brick Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/134030/</uri>
			</author>
			<updated>2017-01-30T21:14:28Z</updated>
			<id>https://bricksinmotion.com/forums/post/365526/#p365526</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera movement with a webcam?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/365520/#p365520"/>
			<content type="html"><![CDATA[What kind of camera movement? 
Do you mean a slow, even pan, or a quick whipping around, or a shaky-cam effect, or some elaborate Peter-Jackson-like sweep over your walking minifigures?

If you mean a slow pan, [url=http://www.bricksinmotion.com/forums/topic/18339/anps-guide-to-camera-movement/]Squid's Tutorial[/url] is fantastic. Although, it does address general principles that can help you with any movement. There are many ways to build such a camera rig, ([url=https://www.facebook.com/PritchardStudios/posts/789026384568926]Here's mine.[/url]) though some just free-hand those pans like they would everything else. 

Generally, it's just a matter of remembering easing in and out. I did [url=http://youtu.be/2hYGU3DcUjQ]this[/url] completely free-hand, so it's just figuring out where you want to go, and how to get there. I've also used curved train track and mounted my [url=https://www.flickr.com/photos/70356055@N05/22086628810/in/album-72157656250853031/]camera on some train bases [/url]to get a "spinning around" effect.

Overall, webcams are a lot easier to work with than DSLRs when it comes to camera movement, but it takes a lot of practice to get it right.

Also, this belongs in "Production" since this is movement with the camera, and not post-production camera stuff. So I moved it. You're welcome. :)]]></content>
			<author>
				<name><![CDATA[Pritchard Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4427/</uri>
			</author>
			<updated>2017-01-30T18:00:51Z</updated>
			<id>https://bricksinmotion.com/forums/post/365520/#p365520</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera movement with a webcam?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/365519/#p365519"/>
			<content type="html"><![CDATA[I have the c920 and i just built a custom dolly out of legos then took a ruler and taped it down by my set so I can measure out the increments that i move the camera. Also you can move the set around the camera too.]]></content>
			<author>
				<name><![CDATA[batmanjpd]]></name>
				<email><![CDATA[batmanjpd.bussiness@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/132106/</uri>
			</author>
			<updated>2017-01-30T18:00:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/365519/#p365519</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Camera movement with a webcam?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/365517/#p365517"/>
			<content type="html"><![CDATA[Hello everyone! I animate with a webcam and I am wondering for some tips on how to make camera movement with it. Please comment what you think. Thank you! :)]]></content>
			<author>
				<name><![CDATA[raytistic]]></name>
				<uri>https://bricksinmotion.com/forums/user/134095/</uri>
			</author>
			<updated>2017-01-30T17:31:47Z</updated>
			<id>https://bricksinmotion.com/forums/post/365517/#p365517</id>
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