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	<title type="html"><![CDATA[Forums - Bricks in Motion - Apple Final Cut Pro X and Motion]]></title>
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	<updated>2016-07-17T01:53:32Z</updated>
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			<title type="html"><![CDATA[Re: Apple Final Cut Pro X and Motion]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/361548/#p361548"/>
			<content type="html"><![CDATA[Thanks Mark, I might just have to bust out my external drive for this. Thanks again.]]></content>
			<author>
				<name><![CDATA[VN]]></name>
				<uri>https://bricksinmotion.com/forums/user/10/</uri>
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			<updated>2016-07-17T01:53:32Z</updated>
			<id>https://bricksinmotion.com/forums/post/361548/#p361548</id>
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		<entry>
			<title type="html"><![CDATA[Re: Apple Final Cut Pro X and Motion]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/361538/#p361538"/>
			<content type="html"><![CDATA[I use both, and I sometimes I just export a ProRes file from final cut, process in motion, and then another file back to FCPX.

Keep in mind that you can open original video clips and/or image sequences in motion (create project from file) removing one step from the process, and if the clip is one you will use over and over again, publish it as a FCPX generator. 

You can also use Automatic Duck's $99 [url=http://www.automaticduck.com/#xsend-motion]Xsend Motion[/url] software.

If you're really serious about video, you should have several hundred GB of free space for scratch files (that will get deleted after project completion) :)]]></content>
			<author>
				<name><![CDATA[MarkNelsonMovies]]></name>
				<uri>https://bricksinmotion.com/forums/user/133300/</uri>
			</author>
			<updated>2016-07-16T23:50:11Z</updated>
			<id>https://bricksinmotion.com/forums/post/361538/#p361538</id>
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		<entry>
			<title type="html"><![CDATA[Apple Final Cut Pro X and Motion]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/361528/#p361528"/>
			<content type="html"><![CDATA[Wondering if anyone with experience with these programs know the best way to flow content between the two. I am in need of using the motion tracking behavior in Motion to match composites but the only way I know of how to do this is by rendering each clip individually out of Final Cut, performing the task in Motion; then rendering the finished product again to import it into Final cut... I want to avoid as much quality loss as possible and I could go with uncompressed formats but I feel there must be a better way without creating clips massive in size. 

Any help would be appreciated.]]></content>
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			<updated>2016-07-16T16:59:45Z</updated>
			<id>https://bricksinmotion.com/forums/post/361528/#p361528</id>
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