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	<title type="html"><![CDATA[Forums - Bricks in Motion - [THAC XIII] The Hat of Doom]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/22273/"/>
	<updated>2016-01-05T02:25:14Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/22273/thac-xiii-the-hat-of-doom/</id>
		<entry>
			<title type="html"><![CDATA[Re: [THAC XIII] The Hat of Doom]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/356164/#p356164"/>
			<content type="html"><![CDATA[[quote=Brickcrazy]Heh, good job Triscuit520. I liked the weird but still funny concept. One piece of advice I do have though is to lower the sound of loud noises next time. That part kinda took away from the enjoyment a bit. 

[spoiler]For some reason, way you animated the hat with the clay tentacle things kinda reminded me of how Daleks look outside their robotic casing in Doctor Who. Dunno why...[/spoiler][/quote]


Thanks I will keep that in mind next time I am doing audio work and sound design, I always love when people try to help me improve on what I could do better. And I guess it does look like something from Doctor Who]]></content>
			<author>
				<name><![CDATA[Triscuit520]]></name>
				<uri>https://bricksinmotion.com/forums/user/133323/</uri>
			</author>
			<updated>2016-01-05T02:25:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/356164/#p356164</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: [THAC XIII] The Hat of Doom]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/356141/#p356141"/>
			<content type="html"><![CDATA[Wow, that explosion was loud.

Other than that, I feel it was a well constructed film! The animation was great, and the focus was sharp. Keep it up!]]></content>
			<author>
				<name><![CDATA[rioforce]]></name>
				<uri>https://bricksinmotion.com/forums/user/131977/</uri>
			</author>
			<updated>2016-01-04T22:59:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/356141/#p356141</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: [THAC XIII] The Hat of Doom]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/356137/#p356137"/>
			<content type="html"><![CDATA[Heh, good job Triscuit520. I liked the weird but still funny concept. One piece of advice I do have though is to lower the sound of loud noises next time. That part kinda took away from the enjoyment a bit. 

[spoiler]For some reason, way you animated the hat with the clay tentacle things kinda reminded me of how Daleks look outside their robotic casing in Doctor Who. Dunno why...[/spoiler]]]></content>
			<author>
				<name><![CDATA[Brickcrazy]]></name>
				<uri>https://bricksinmotion.com/forums/user/124032/</uri>
			</author>
			<updated>2016-01-04T22:44:54Z</updated>
			<id>https://bricksinmotion.com/forums/post/356137/#p356137</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[[THAC XIII] The Hat of Doom]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/356032/#p356032"/>
			<content type="html"><![CDATA[[url=https://bricksinmotion.com/films/view/0]Directory Link[/url]

[b]The Hat of Doom[/b]

[url=https://www.youtube.com/watch?v=tgELMpZpDds]The Hat of Doom[/url]

The Hat of Doom was created for THAC XIII.
It took 11 hours to make.]]></content>
			<author>
				<name><![CDATA[Triscuit520]]></name>
				<uri>https://bricksinmotion.com/forums/user/133323/</uri>
			</author>
			<updated>2016-01-04T00:43:13Z</updated>
			<id>https://bricksinmotion.com/forums/post/356032/#p356032</id>
		</entry>
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