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	<title type="html"><![CDATA[Forums - Bricks in Motion - [THAC XIII] A Peculliar Game]]></title>
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	<updated>2016-01-05T20:50:48Z</updated>
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			<title type="html"><![CDATA[Re: [THAC XIII] A Peculliar Game]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/356231/#p356231"/>
			<content type="html"><![CDATA[The animation is smooth and loops seamlessly. The robot is cool, though, you'd think he'd wake up after all that tinkering. ;)]]></content>
			<author>
				<name><![CDATA[rioforce]]></name>
				<uri>https://bricksinmotion.com/forums/user/131977/</uri>
			</author>
			<updated>2016-01-05T20:50:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/356231/#p356231</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: [THAC XIII] A Peculliar Game]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/356067/#p356067"/>
			<content type="html"><![CDATA[[quote=William Osborne]I can't help but feel that this was a little too simple. I'm not sure if you did this, but it looks like you just kept using the same frames in a loop over and over again. I hope I don't sound too harsh. I do like the set up and the lighting, though.[/quote]
This was pretty much made out of desperation when a combination of writers block and issues resulted in only one shot being done for another, better idea at 2 am est. I am not super proud of this either.]]></content>
			<author>
				<name><![CDATA[END films]]></name>
				<uri>https://bricksinmotion.com/forums/user/126316/</uri>
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			<updated>2016-01-04T03:52:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/356067/#p356067</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: [THAC XIII] A Peculliar Game]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/356029/#p356029"/>
			<content type="html"><![CDATA[I can't help but feel that this was a little too simple. I'm not sure if you did this, but it looks like you just kept using the same frames in a loop over and over again. I hope I don't sound too harsh. I do like the set up and the lighting, though.]]></content>
			<author>
				<name><![CDATA[William Osborne]]></name>
				<uri>https://bricksinmotion.com/forums/user/132919/</uri>
			</author>
			<updated>2016-01-04T00:28:15Z</updated>
			<id>https://bricksinmotion.com/forums/post/356029/#p356029</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: [THAC XIII] A Peculliar Game]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/356011/#p356011"/>
			<content type="html"><![CDATA[Pretty simple, but I think you did a good job designing the sentry, I immediately recognized it from TF2.]]></content>
			<author>
				<name><![CDATA[Greenshirt]]></name>
				<uri>https://bricksinmotion.com/forums/user/4569/</uri>
			</author>
			<updated>2016-01-03T23:20:04Z</updated>
			<id>https://bricksinmotion.com/forums/post/356011/#p356011</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[[THAC XIII] A Peculliar Game]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/355920/#p355920"/>
			<content type="html"><![CDATA[[url=https://bricksinmotion.com/films/view/7332]Directory Link[/url]

[b]A Peculliar Game (THAC XIII) [/b]

[url=https://www.youtube.com/watch?v=XBULOaDTcxc]YouTube[/url]

My lazy, last minute, THAC entry]]></content>
			<author>
				<name><![CDATA[END films]]></name>
				<uri>https://bricksinmotion.com/forums/user/126316/</uri>
			</author>
			<updated>2016-01-03T18:03:13Z</updated>
			<id>https://bricksinmotion.com/forums/post/355920/#p355920</id>
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