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	<title type="html"><![CDATA[Forums - Bricks in Motion - walking tutorial/test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/2158/"/>
	<updated>2009-05-12T15:31:25Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/2158/walking-tutorialtest/</id>
		<entry>
			<title type="html"><![CDATA[Re: walking tutorial/test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/47236/#p47236"/>
			<content type="html"><![CDATA[Frame 3 is wierd, you wouldnt stop in the middle of a walk to make your arms more swingy, he needs to be moving forward all the time at least a bit.]]></content>
			<author>
				<name><![CDATA[Rsteenoven]]></name>
				<uri>https://bricksinmotion.com/forums/user/101/</uri>
			</author>
			<updated>2009-05-12T15:31:25Z</updated>
			<id>https://bricksinmotion.com/forums/post/47236/#p47236</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: walking tutorial/test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/47235/#p47235"/>
			<content type="html"><![CDATA[[quote=Hazzat]Yes, as mentioned before, that was certainly not 15fps. Also, I think that the arms swung way too much - it didn't look natural at all. I think you should get some more practice before making a tutorial on the subject. ;)[/quote]

yeah, i realized that after i made it. i guess it shouldnt have been a tutorial but  just a test. i will work on my walkcycle much more from now on.  and i thank you guys for the helpful comments :D

-flip]]></content>
			<author>
				<name><![CDATA[FLIPaBRIK]]></name>
				<uri>https://bricksinmotion.com/forums/user/567/</uri>
			</author>
			<updated>2009-05-12T15:26:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/47235/#p47235</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: walking tutorial/test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/47233/#p47233"/>
			<content type="html"><![CDATA[Yes, as mentioned before, that was certainly not 15fps. Also, I think that the arms swung way too much - it didn't look natural at all. I think you should get some more practice before making a tutorial on the subject. ;)]]></content>
			<author>
				<name><![CDATA[Hazzat]]></name>
				<email><![CDATA[harry@bossert.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/99/</uri>
			</author>
			<updated>2009-05-12T15:17:54Z</updated>
			<id>https://bricksinmotion.com/forums/post/47233/#p47233</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: walking tutorial/test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/47222/#p47222"/>
			<content type="html"><![CDATA[[quote=Sleuth5000]If it was with MonkeyJam, then I know what happened. When you imported or captured your images there should've been a box that says "Hold To" and under it there is a number. make sure it's on 1 not 2. If it's on 2, then 1 image will take up 2 frames, and it will be 7 1/2 fps.[/quote]

thank you! no wonder it looked like 8 :P
i will be sure to do this in the future.

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			<author>
				<name><![CDATA[FLIPaBRIK]]></name>
				<uri>https://bricksinmotion.com/forums/user/567/</uri>
			</author>
			<updated>2009-05-12T14:12:43Z</updated>
			<id>https://bricksinmotion.com/forums/post/47222/#p47222</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: walking tutorial/test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/47157/#p47157"/>
			<content type="html"><![CDATA[If it was with MonkeyJam, then I know what happened. When you imported or captured your images there should've been a box that says "Hold To" and under it there is a number. make sure it's on 1 not 2. If it's on 2, then 1 image will take up 2 frames, and it will be 7 1/2 fps.]]></content>
			<author>
				<name><![CDATA[Sleuth5000]]></name>
				<uri>https://bricksinmotion.com/forums/user/407/</uri>
			</author>
			<updated>2009-05-11T23:46:43Z</updated>
			<id>https://bricksinmotion.com/forums/post/47157/#p47157</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: walking tutorial/test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/47151/#p47151"/>
			<content type="html"><![CDATA[yes it was 15fps on monkeyjam, and the light flicker (like i have already said) is bcuz i dont have my studio/closet with me ;) 

-flip]]></content>
			<author>
				<name><![CDATA[FLIPaBRIK]]></name>
				<uri>https://bricksinmotion.com/forums/user/567/</uri>
			</author>
			<updated>2009-05-11T22:56:33Z</updated>
			<id>https://bricksinmotion.com/forums/post/47151/#p47151</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: walking tutorial/test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/47146/#p47146"/>
			<content type="html"><![CDATA[Is that 15 fps? it looks more like 8. And there's also some light flicker.]]></content>
			<author>
				<name><![CDATA[Sleuth5000]]></name>
				<uri>https://bricksinmotion.com/forums/user/407/</uri>
			</author>
			<updated>2009-05-11T22:37:11Z</updated>
			<id>https://bricksinmotion.com/forums/post/47146/#p47146</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[walking tutorial/test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/47141/#p47141"/>
			<content type="html"><![CDATA[here is a walking tutorial/test i made yesterday, the light flickers where terrible to which i responded by making it in black and white. the reason for the light flickers is that i currently do not have my studio with me and had to make do in a room with unwanted outside light :o 
anyways, here is my walkcycle, hope you enjoy, give insight on how i can better this, or maybe even learn something new!

here ya go:
[url]http://www.youtube.com/watch?v=1ONP0icBrYI&feature=channel_page[/url]

insight and insults are welcome (minus the insults plz. it just sounds cool to write it that way)
:)
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			<author>
				<name><![CDATA[FLIPaBRIK]]></name>
				<uri>https://bricksinmotion.com/forums/user/567/</uri>
			</author>
			<updated>2009-05-11T22:21:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/47141/#p47141</id>
		</entry>
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