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	<title type="html"><![CDATA[Forums - Bricks in Motion - Animation Test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/2138/"/>
	<updated>2009-05-12T23:17:06Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/2138/animation-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/47302/#p47302"/>
			<content type="html"><![CDATA[Ok thanks]]></content>
			<author>
				<name><![CDATA[lil'jj]]></name>
				<email><![CDATA[jacobjumper@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/9/</uri>
			</author>
			<updated>2009-05-12T23:17:06Z</updated>
			<id>https://bricksinmotion.com/forums/post/47302/#p47302</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/47225/#p47225"/>
			<content type="html"><![CDATA[I'm not completely sure which feature you're using in MonkeyJam so I posted both.
[img]http://i253.photobucket.com/albums/hh72/vnanimation/Intructions.jpg[/img]
Switch the image hold 2 to 1 if you're importing the photos from another source.
[img]http://i253.photobucket.com/albums/hh72/vnanimation/Instructions2.jpg[/img]
If you're capturing the frames in MonkeyJam you have to switch the Image Hold to One.]]></content>
			<author>
				<name><![CDATA[VN]]></name>
				<uri>https://bricksinmotion.com/forums/user/10/</uri>
			</author>
			<updated>2009-05-12T14:17:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/47225/#p47225</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/47201/#p47201"/>
			<content type="html"><![CDATA[Set the hold in the capture window on 1. (or choose 30 fps, but that's confusing.)]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2009-05-12T05:26:08Z</updated>
			<id>https://bricksinmotion.com/forums/post/47201/#p47201</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/46845/#p46845"/>
			<content type="html"><![CDATA[That may be it. How would I take it off doubles?]]></content>
			<author>
				<name><![CDATA[lil'jj]]></name>
				<email><![CDATA[jacobjumper@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/9/</uri>
			</author>
			<updated>2009-05-10T17:06:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/46845/#p46845</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/46839/#p46839"/>
			<content type="html"><![CDATA[Do you use Monkey Jam? If so, it can be that you used 15 fps, but that your hold is on ''2''. That could explain why it is so slow, it's 7,5 fps then. ;)]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2009-05-10T16:56:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/46839/#p46839</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/46827/#p46827"/>
			<content type="html"><![CDATA[Looks like 10FPS.]]></content>
			<author>
				<name><![CDATA[zerowellies]]></name>
				<email><![CDATA[brickflicks@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/302/</uri>
			</author>
			<updated>2009-05-10T16:38:24Z</updated>
			<id>https://bricksinmotion.com/forums/post/46827/#p46827</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/46822/#p46822"/>
			<content type="html"><![CDATA[Is it really 15fps? It doesn't look like it.]]></content>
			<author>
				<name><![CDATA[Hazzat]]></name>
				<email><![CDATA[harry@bossert.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/99/</uri>
			</author>
			<updated>2009-05-10T16:30:04Z</updated>
			<id>https://bricksinmotion.com/forums/post/46822/#p46822</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/46812/#p46812"/>
			<content type="html"><![CDATA[I use 15 FPS. What should I use]]></content>
			<author>
				<name><![CDATA[lil'jj]]></name>
				<email><![CDATA[jacobjumper@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/9/</uri>
			</author>
			<updated>2009-05-10T16:11:39Z</updated>
			<id>https://bricksinmotion.com/forums/post/46812/#p46812</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/46744/#p46744"/>
			<content type="html"><![CDATA[And tape your camera down, or make sure it doesn't move, IF you have taped your camera down.]]></content>
			<author>
				<name><![CDATA[T.G-Tom]]></name>
				<email><![CDATA[tom.gudde@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/89/</uri>
			</author>
			<updated>2009-05-10T08:48:58Z</updated>
			<id>https://bricksinmotion.com/forums/post/46744/#p46744</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/46736/#p46736"/>
			<content type="html"><![CDATA[It was very jerky. You might want to try a higher frame rate.]]></content>
			<author>
				<name><![CDATA[Hazzat]]></name>
				<email><![CDATA[harry@bossert.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/99/</uri>
			</author>
			<updated>2009-05-10T07:42:53Z</updated>
			<id>https://bricksinmotion.com/forums/post/46736/#p46736</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/46669/#p46669"/>
			<content type="html"><![CDATA[There we go.]]></content>
			<author>
				<name><![CDATA[Greenscreener]]></name>
				<uri>https://bricksinmotion.com/forums/user/582/</uri>
			</author>
			<updated>2009-05-10T01:29:04Z</updated>
			<id>https://bricksinmotion.com/forums/post/46669/#p46669</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/46652/#p46652"/>
			<content type="html"><![CDATA[Ok.]]></content>
			<author>
				<name><![CDATA[lil'jj]]></name>
				<email><![CDATA[jacobjumper@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/9/</uri>
			</author>
			<updated>2009-05-10T00:35:20Z</updated>
			<id>https://bricksinmotion.com/forums/post/46652/#p46652</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/46651/#p46651"/>
			<content type="html"><![CDATA[No good. It says it's private.]]></content>
			<author>
				<name><![CDATA[Greenscreener]]></name>
				<uri>https://bricksinmotion.com/forums/user/582/</uri>
			</author>
			<updated>2009-05-10T00:30:17Z</updated>
			<id>https://bricksinmotion.com/forums/post/46651/#p46651</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/46650/#p46650"/>
			<content type="html"><![CDATA[Here you are.................. [url=http://www.vimeo.com/4566705]Vimeo[/url]]]></content>
			<author>
				<name><![CDATA[lil'jj]]></name>
				<email><![CDATA[jacobjumper@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/9/</uri>
			</author>
			<updated>2009-05-10T00:13:49Z</updated>
			<id>https://bricksinmotion.com/forums/post/46650/#p46650</id>
		</entry>
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