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	<title type="html"><![CDATA[Forums - Bricks in Motion - Fercium: Genetic Brothers CGI Production Log]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/21268/"/>
	<updated>2015-07-11T16:14:17Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/21268/fercium-genetic-brothers-cgi-production-log/</id>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/348561/#p348561"/>
			<content type="html"><![CDATA[Looks kinda like Star wars writing]]></content>
			<author>
				<name><![CDATA[Smocktopus]]></name>
				<email><![CDATA[timothybaruzzini@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/132488/</uri>
			</author>
			<updated>2015-07-11T16:14:17Z</updated>
			<id>https://bricksinmotion.com/forums/post/348561/#p348561</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/348553/#p348553"/>
			<content type="html"><![CDATA[So here is a small preview of the UI design for the film
[img]http://i44.photobucket.com/albums/f33/themmbrick/Fercium%20Sc1Sh11_zpsffkpqjpy.png~original[/img]
(The final shot has less grain)]]></content>
			<author>
				<name><![CDATA[TheMMBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/131910/</uri>
			</author>
			<updated>2015-07-11T10:25:15Z</updated>
			<id>https://bricksinmotion.com/forums/post/348553/#p348553</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/348390/#p348390"/>
			<content type="html"><![CDATA[That looks awesome! I really like the more reflective hair.]]></content>
			<author>
				<name><![CDATA[osomstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/130679/</uri>
			</author>
			<updated>2015-07-08T17:01:10Z</updated>
			<id>https://bricksinmotion.com/forums/post/348390/#p348390</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/348377/#p348377"/>
			<content type="html"><![CDATA[[quote=LMDigitalMovies]I can't really say which one I prefer. They both look good, in my opinion. However, the more reflective hair looks more like actual LEGO, so keep it that way.[/quote]

Yeah, I think the same...]]></content>
			<author>
				<name><![CDATA[TheMMBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/131910/</uri>
			</author>
			<updated>2015-07-08T11:48:02Z</updated>
			<id>https://bricksinmotion.com/forums/post/348377/#p348377</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/348336/#p348336"/>
			<content type="html"><![CDATA[I can't really say which one I prefer. They both look good, in my opinion. However, the more reflective hair looks more like actual LEGO, so keep it that way.]]></content>
			<author>
				<name><![CDATA[LMDigitalMovies]]></name>
				<uri>https://bricksinmotion.com/forums/user/131500/</uri>
			</author>
			<updated>2015-07-07T14:11:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/348336/#p348336</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/348333/#p348333"/>
			<content type="html"><![CDATA[[quote=Lechnology]If not for the hair, I wouldn't have thought this was CGI.  Well done.[/quote]

[quote=legoguy501]Nice frame, although the hair is not reflective enough. Also, what program are you using for composing the music?[/quote]

Does this look a little better?

Front:
[img]http://i44.photobucket.com/albums/f33/themmbrick/Kane3_zpschqmnvwc.png~original[/img]
Back:
[img]http://i44.photobucket.com/albums/f33/themmbrick/Kane2_zpsc4jxizsw.png~original[/img]]]></content>
			<author>
				<name><![CDATA[TheMMBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/131910/</uri>
			</author>
			<updated>2015-07-07T13:04:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/348333/#p348333</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/348328/#p348328"/>
			<content type="html"><![CDATA[[quote=legoguy501]Nice frame, although the hair is not reflective enough. Also, what program are you using for composing the music?[/quote]

Thanks, I compose my tracks with SunVox ([url]http://www.warmplace.ru/soft/sunvox/[/url]).]]></content>
			<author>
				<name><![CDATA[TheMMBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/131910/</uri>
			</author>
			<updated>2015-07-07T08:26:50Z</updated>
			<id>https://bricksinmotion.com/forums/post/348328/#p348328</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/348324/#p348324"/>
			<content type="html"><![CDATA[Nice frame, although the hair is not reflective enough. Also, what program are you using for composing the music?]]></content>
			<author>
				<name><![CDATA[legoguy501]]></name>
				<uri>https://bricksinmotion.com/forums/user/127231/</uri>
			</author>
			<updated>2015-07-07T07:59:26Z</updated>
			<id>https://bricksinmotion.com/forums/post/348324/#p348324</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/348317/#p348317"/>
			<content type="html"><![CDATA[If not for the hair, I wouldn't have thought this was CGI.  Well done.]]></content>
			<author>
				<name><![CDATA[Lechnology]]></name>
				<uri>https://bricksinmotion.com/forums/user/80/</uri>
			</author>
			<updated>2015-07-07T03:47:53Z</updated>
			<id>https://bricksinmotion.com/forums/post/348317/#p348317</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/348314/#p348314"/>
			<content type="html"><![CDATA[Here's a track if interested and another image...
[url]https://soundcloud.com/nozhit/fercium1-genetic-twins-pt-2[/url]
[img]http://i44.photobucket.com/albums/f33/themmbrick/Fercium%20Sc1Sh7_zpsaijir6is.png~original[/img]]]></content>
			<author>
				<name><![CDATA[TheMMBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/131910/</uri>
			</author>
			<updated>2015-07-07T00:25:50Z</updated>
			<id>https://bricksinmotion.com/forums/post/348314/#p348314</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/347678/#p347678"/>
			<content type="html"><![CDATA[That frame looks very good. I really love the glow those blue studs have. Also the reflection is much better now.]]></content>
			<author>
				<name><![CDATA[LMDigitalMovies]]></name>
				<uri>https://bricksinmotion.com/forums/user/131500/</uri>
			</author>
			<updated>2015-06-21T16:57:18Z</updated>
			<id>https://bricksinmotion.com/forums/post/347678/#p347678</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/347669/#p347669"/>
			<content type="html"><![CDATA[Here's another image...
[img]http://i44.photobucket.com/albums/f33/themmbrick/Fercium1%20-%20Scene%202-2_0233_zps7fmg5hyu.png[/img]]]></content>
			<author>
				<name><![CDATA[TheMMBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/131910/</uri>
			</author>
			<updated>2015-06-21T09:50:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/347669/#p347669</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/347475/#p347475"/>
			<content type="html"><![CDATA[The lighting and colors are really pretty. The atmosphere of the music is really nice, too. Looking forward to an animated version with less grain.]]></content>
			<author>
				<name><![CDATA[Sméagol]]></name>
				<uri>https://bricksinmotion.com/forums/user/28/</uri>
			</author>
			<updated>2015-06-15T18:09:22Z</updated>
			<id>https://bricksinmotion.com/forums/post/347475/#p347475</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/347474/#p347474"/>
			<content type="html"><![CDATA[[quote=LMDigitalMovies]I'm impressed with the models. Goodjob on creating them, especially in a 3d program. The lighting is also very nice, however, as I've said before, the grain shouldn't be there. If you're using Blender, try increasing the Gather samples. I may be wrong, but I believe that is how I got rid of grain.[/quote]

I'm really glad you like this. When I render preview images, I usually turn down the render samples, so the render time per frame would not exceed over 10min. The final render will be almost without grain. Just a small amount to simulate film or camera noise.]]></content>
			<author>
				<name><![CDATA[TheMMBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/131910/</uri>
			</author>
			<updated>2015-06-15T17:32:04Z</updated>
			<id>https://bricksinmotion.com/forums/post/347474/#p347474</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/347470/#p347470"/>
			<content type="html"><![CDATA[I'm impressed with the models. Goodjob on creating them, especially in a 3d program. The lighting is also very nice, however, as I've said before, the grain shouldn't be there. If you're using Blender, try increasing the Gather samples. I may be wrong, but I believe that is how I got rid of grain.]]></content>
			<author>
				<name><![CDATA[LMDigitalMovies]]></name>
				<uri>https://bricksinmotion.com/forums/user/131500/</uri>
			</author>
			<updated>2015-06-15T14:50:04Z</updated>
			<id>https://bricksinmotion.com/forums/post/347470/#p347470</id>
		</entry>
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