<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Forums - Bricks in Motion - Ghost Rider test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/21217/"/>
	<updated>2015-06-02T11:50:46Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/21217/ghost-rider-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Ghost Rider test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/347047/#p347047"/>
			<content type="html"><![CDATA[[quote=LMDigitalMovies]It works. Only thing is fast, long movements won't work well as the flames don't react to the movement. [/quote]
I don't know where from, but I have heard that if the speed of the flame is slowed down, it'll look larger. Right now from I see, the flame looks pretty small.
I've never used stock footage before so I can't help much on that but it's just a fun fact that I've heard of and sharing it could be helpful.
Whatever I just said may not be 100% true because I don't have any evidence, but just try it out.
Good luck on your project.]]></content>
			<author>
				<name><![CDATA[Kd2000]]></name>
				<uri>https://bricksinmotion.com/forums/user/132009/</uri>
			</author>
			<updated>2015-06-02T11:50:46Z</updated>
			<id>https://bricksinmotion.com/forums/post/347047/#p347047</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ghost Rider test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/347015/#p347015"/>
			<content type="html"><![CDATA[Looks good.]]></content>
			<author>
				<name><![CDATA[jahnocli]]></name>
				<uri>https://bricksinmotion.com/forums/user/129990/</uri>
			</author>
			<updated>2015-06-01T19:00:04Z</updated>
			<id>https://bricksinmotion.com/forums/post/347015/#p347015</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ghost Rider test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/347011/#p347011"/>
			<content type="html"><![CDATA[He will [s](thank Horus)[/s]. He's only in it for a small gag, and has a little bit of dialogue, but not fast movements.

If I use him for anything else in the future, I may sit down and try to learn how to use AE or Hitfilm's particle engines properly and see what I can come up with using either of those. Like you say, for faster movements I'd need the flame tor eact, and stock footage doesn't.]]></content>
			<author>
				<name><![CDATA[jampot]]></name>
				<uri>https://bricksinmotion.com/forums/user/189/</uri>
			</author>
			<updated>2015-06-01T18:14:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/347011/#p347011</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ghost Rider test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/347008/#p347008"/>
			<content type="html"><![CDATA[It works. Only thing is fast, long movements won't work well as the flames don't react to the movement. I am guessing he'll be mostly stationary though, so I wouldn't worry about that in this video,]]></content>
			<author>
				<name><![CDATA[LMDigitalMovies]]></name>
				<uri>https://bricksinmotion.com/forums/user/131500/</uri>
			</author>
			<updated>2015-06-01T18:11:50Z</updated>
			<id>https://bricksinmotion.com/forums/post/347008/#p347008</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Ghost Rider test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/347004/#p347004"/>
			<content type="html"><![CDATA[It's short, and I think it's ok, but I'm not sure. It's quite limited by the stock footage I have too; my main concern now is whether it looks 'there'.

[url=https://www.youtube.com/watch?v=uuBDkJNpr-o]Clicky[/url]

Feedback would be much appreciated. He's only appearing for like 5 seconds at the end of [i]The Defenders[/i] but I want to make sure it looks decent, especially since there are tons of Ghost Rider brickfilms where the flames look awful.]]></content>
			<author>
				<name><![CDATA[jampot]]></name>
				<uri>https://bricksinmotion.com/forums/user/189/</uri>
			</author>
			<updated>2015-06-01T17:47:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/347004/#p347004</id>
		</entry>
</feed>
