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	<title type="html"><![CDATA[Forums - Bricks in Motion - The Nedaloni's Rise of Tony - Shooting Test]]></title>
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	<updated>2015-01-25T03:11:11Z</updated>
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			<title type="html"><![CDATA[Re: The Nedaloni's Rise of Tony - Shooting Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/340566/#p340566"/>
			<content type="html"><![CDATA[Thanks for your feedback [b]Rioforce![/b]

I'll look into it and aim to understand it better! I'll also keep working on it when I get better.

Sincerely,
Divine.]]></content>
			<author>
				<name><![CDATA[Divine]]></name>
				<uri>https://bricksinmotion.com/forums/user/132087/</uri>
			</author>
			<updated>2015-01-25T03:11:11Z</updated>
			<id>https://bricksinmotion.com/forums/post/340566/#p340566</id>
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		<entry>
			<title type="html"><![CDATA[Re: The Nedaloni's Rise of Tony - Shooting Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/340554/#p340554"/>
			<content type="html"><![CDATA[Aside from the excess of blood, the animation could use a bit of work. Maybe you should check out the [url=https://en.wikipedia.org/wiki/12_basic_principles_of_animation]12 Principles of Animation[/url]. This could use a bit of easing, anticipation, and follow-through.

Keep practicing! :)]]></content>
			<author>
				<name><![CDATA[rioforce]]></name>
				<uri>https://bricksinmotion.com/forums/user/131977/</uri>
			</author>
			<updated>2015-01-25T01:18:25Z</updated>
			<id>https://bricksinmotion.com/forums/post/340554/#p340554</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: The Nedaloni's Rise of Tony - Shooting Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/340546/#p340546"/>
			<content type="html"><![CDATA[Guys I apologize, I provided the wrong link! This is a fixed link.

Sincerely,
Divine.]]></content>
			<author>
				<name><![CDATA[Divine]]></name>
				<uri>https://bricksinmotion.com/forums/user/132087/</uri>
			</author>
			<updated>2015-01-25T00:12:33Z</updated>
			<id>https://bricksinmotion.com/forums/post/340546/#p340546</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[The Nedaloni's Rise of Tony - Shooting Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/340521/#p340521"/>
			<content type="html"><![CDATA[Currently, I am resting due to a head injury but I did take the time, to just add in the sound effects and chuck this in for yous to see while recovery takes place.

I am still working on figuring out how to better my shooting in stop motion, its not something I have worked on much but will continue to work on any tips or advice would mean a lot and if you do say ease in and ease out, can please give me some more info on how to achieve this honestly any tips help.

The reason the blood was added was for two main reasons, one to give it a bit more of a dramatic feel, and to go with the genre of a mafia based film. I am sorry to anyone who dislikes blood. The main film will make more use of actual playdoh/clay than animations for blood.

Any feedback is much appreciated. 


[b]Link: (CAUTION: There is blood effects)[/b]
[url]https://www.youtube.com/watch?v=zjZY2Y0-5cA&feature=youtu.be[/url]

Sincerely,
Divine.]]></content>
			<author>
				<name><![CDATA[Divine]]></name>
				<uri>https://bricksinmotion.com/forums/user/132087/</uri>
			</author>
			<updated>2015-01-24T14:18:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/340521/#p340521</id>
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